Player Matchup

Ymir
Ymir
Alucaddd97
Ymir
Level 84
God Stats
3W - 3L
1,514 SR
Queue Stats
111W - 139L
1,439 Elo+
Party 2
Janus
Janus
Lgato26
Janus
Level 8
God Stats
4W - 4L
1,755 SR
Queue Stats
32W - 30L
1,443 Elo+
Party 3
Bastet
Bastet
Way_Too_Faded27
Bastet
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 28L
1,362 Elo+
Solo
Neith
Neith
dark_king6849
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,416 Elo+
Party 2
Fafnir
Fafnir
rubenseven7verde
Fafnir
Level 154
God Stats
4W - 4L
1,573 SR
Queue Stats
388W - 458L
1,422 Elo+
Party 3
Team Averages
Level 59
1,569 SR
1,416 Elo+

VS

Team Averages
Level 48
1,582 SR
1,492 Elo+
Thor
Thor
C7Wolf
Thor
Level 47
God Stats
23W - 19L
1,552 SR
Queue Stats
102W - 116L
1,425 Elo+
Party 1
Nu Wa
Nu Wa
FameOutBreak
Nu Wa
Level 29
God Stats
15W - 8L
1,563 SR
Queue Stats
159W - 158L
1,414 Elo+
Party 1
Medusa
Medusa
KetchupBoii_
Medusa
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 7L
1,657 Elo+
Party 4
Chaac
Chaac
MonsterHugs
Chaac
Level 28
God Stats
11W - 10L
1,680 SR
Queue Stats
307W - 301L
1,359 Elo+
Party 1
Cerberus
Cerberus
Silver_Mist__
Cerberus
Level 124
God Stats
14W - 17L
1,617 SR
Queue Stats
66W - 42L
1,606 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
6,603
413
3,255
14,531
14,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
Lgato26
Janus
15
5 / 2 / 2
8,692
543
12,848
11,943
4,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 1 / 4
7,222
451
6,673
11,486
5,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
0 / 5 / 1
6,464
404
3,685
11,032
4,101
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 4 / 1
8,624
539
7,781
16,759
13,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
C7Wolf
Thor
15
4 / 1 / 1
8,743
546
7,733
14,198
5,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

12
0 / 5 / 2
7,858
491
4,565
10,243
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
18
12 / 0 / 1
11,188
699
19,308
7,259
3,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 2
7,955
497
10,463
14,252
8,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
Silver_Mist__
Cerberus
13
0 / 2 / 10
8,907
557
8,050
11,036
9,983
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
12
Kills
16
16
Deaths
12
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Thor
C7Wolf
Thor
4
1
1
4.5
W
0
5
2
0.2
W
Medusa
12
0
1
12.5
L
Janus
Lgato26
Janus
5
2
2
3
W
0
4
2
0.25
W
Cerberus
Silver_Mist__
Cerberus
0
2
10
2.5
L
2
1
4
4
L
0
5
1
0.1
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,242
Damage
50,119
65,751
Taken
56,988
42,106
Mitigated
30,898
15,714
Healing
17,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,255
714
233
1,693
14,531
14,289
0
3,199
11,332
20,740
0
W
Thor
C7Wolf
Thor
7,733
1,384
0
7,137
14,198
5,595
0
3,567
10,295
0
67,316
W
4,565
1,270
0
2,261
10,243
3,363
615
6,704
3,031
52,446
985
W
Medusa
19,308
9,225
0
943
7,259
3,322
279
1,244
5,948
0
115,458
L
Janus
Lgato26
Janus
12,848
712
0
3,097
11,943
4,869
0
4,459
7,484
73,461
1,745
W
10,463
1,952
0
3,684
14,252
8,635
88
5,809
7,887
0
56,960
W
Cerberus
Silver_Mist__
Cerberus
8,050
337
0
3,562
11,036
9,983
0
4,557
6,215
23,788
1,761
L
6,673
2,367
0
1,857
11,486
5,049
0
2,014
9,472
0
51,914
L
3,685
1,704
0
3,185
11,032
4,101
0
936
10,096
0
44,502
L
7,781
1,699
0
5,649
16,759
13,798
202
1,836
14,923
47,720
1,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,605
Gold Earned
44,651
404
Minions Killed
484
0
Camps Cleared
0
1,432,277
Distance Traveled
1,474,211
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,603
413
27
2
0
281,654
0
W
Thor
8,743
546
108
7
0
331,216
5
W
Nu Wa
7,858
491
90
6
0
260,218
0
W
Medusa
11,188
699
162
10
0
291,929
0
L
Janus
8,692
543
133
8
0
291,976
6
W
Chaac
7,955
497
81
5
0
280,812
0
W
Cerberus
8,907
557
43
3
0
310,036
0
L
Bastet
7,222
451
74
5
0
342,639
0
L
Neith
6,464
404
70
4
0
244,528
2
L
Fafnir
8,624
539
100
6
0
271,480
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role