Player Matchup

Morgan Le Fay
Morgan Le Fay
KyotoYokai
Morgan Le Fay
Level 29
God Stats
3W - 9L
1,126 SR
Queue Stats
247W - 268L
1,343 Elo+
Party 2
Arachne
Arachne
MarcusTM
Arachne
Level 89
God Stats
6W - 6L
1,724 SR
Queue Stats
162W - 152L
1,094 Elo+
Solo
Skadi
Skadi
Meta Knight6864
Skadi
Level 82
God Stats
2W - 8L
1,458 SR
Queue Stats
546W - 593L
1,411 Elo+
Party 2
Cthulhu
Cthulhu
Virtiqq
Cthulhu
Level 34
God Stats
32W - 29L
1,851 SR
Queue Stats
266W - 267L
1,416 Elo+
Party 2
Hun Batz
Hun Batz
xbruhXsuhXdudex
Hun Batz
Level 58
God Stats
2W - 4L
1,500 SR
Queue Stats
291W - 291L
1,330 Elo+
Solo
Team Averages
Level 58
1,532 SR
1,319 Elo+

VS

Team Averages
Level 67
1,442 SR
1,477 Elo+
Fenrir
Fenrir
Heffe_TheMainMan
Fenrir
Level 61
God Stats
3W - 2L
1,320 SR
Queue Stats
191W - 191L
1,441 Elo+
Party 1
Hachiman
Hachiman
Ink_LeMonarque
Hachiman
Level 63
God Stats
3W - 1L
1,719 SR
Queue Stats
114W - 111L
1,425 Elo+
Party 1
Chaac
Chaac
LordTempestLudis
Chaac
Level 101
God Stats
2W - 1L
1,286 SR
Queue Stats
88W - 99L
1,395 Elo+
Solo
Medusa
Medusa
kukucachu_1
Medusa
Level 49
God Stats
2W - 1L
1,387 SR
Queue Stats
36W - 36L
1,423 Elo+
Solo
Poseidon
Poseidon
sr_phizy
Poseidon
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 8L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KyotoYokai
Morgan Le Fay
12
2 / 5 / 0
6,863
528
6,610
11,621
5,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
MarcusTM
Arachne
1
0 / 0 / 0
2,580
198
0
0
0
11
1 / 2 / 1
6,360
489
6,285
7,672
2,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
Virtiqq
Cthulhu
10
1 / 1 / 2
6,758
520
6,444
12,061
10,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
11
0 / 4 / 1
6,341
488
1,320
9,673
3,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
7,042
542
5,448
11,296
9,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
13
1 / 0 / 3
6,513
501
6,542
9,206
3,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 0 / 0
6,428
494
796
4,854
2,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
13
6 / 1 / 1
8,105
623
6,379
7,183
3,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
sr_phizy
Poseidon
10
2 / 2 / 2
6,224
479
3,216
7,964
2,325
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
12
12
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Hachiman
1
0
3
2.5
L
Morgan Le Fay
KyotoYokai
Morgan Le Fay
2
5
0
0.4
W
1
0
0
1
L
Arachne
MarcusTM
Arachne
0
0
0
0
L
1
2
1
0.75
L
Cthulhu
Virtiqq
Cthulhu
1
1
2
2
W
Medusa
6
1
1
6.5
W
Poseidon
sr_phizy
Poseidon
2
2
2
1.5
L
Hun Batz
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,659
Damage
22,381
41,027
Taken
40,503
21,972
Mitigated
20,654
7,023
Healing
9,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,448
728
0
3,004
11,296
9,277
0
3,882
7,414
0
27,447
W
Hachiman
6,542
1,368
0
2,682
9,206
3,822
0
2,839
6,367
0
50,432
L
Morgan Le Fay
KyotoYokai
Morgan Le Fay
6,610
826
0
2,912
11,621
5,066
0
478
11,143
50,701
682
W
796
54
0
1,898
4,854
2,203
0
0
4,854
0
30,487
L
Arachne
MarcusTM
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
6,285
1,770
0
1,009
7,672
2,840
25
654
7,018
0
51,519
L
Cthulhu
Virtiqq
Cthulhu
6,444
852
0
2,652
12,061
10,166
0
1,171
10,890
30,829
0
W
Medusa
6,379
1,383
0
484
7,183
3,027
510
4,618
2,565
0
55,594
W
Poseidon
sr_phizy
Poseidon
3,216
365
0
1,100
7,964
2,325
0
1,641
6,323
34,418
1,063
L
Hun Batz
1,320
182
0
450
9,673
3,900
0
883
8,790
0
42,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,902
Gold Earned
34,312
267
Minions Killed
295
0
Camps Cleared
0
978,750
Distance Traveled
1,196,853
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,042
542
20
2
0
273,271
0
W
Hachiman
6,513
501
85
7
0
257,918
7
L
Morgan Le Fay
6,863
528
73
6
0
239,876
0
W
Chaac
6,428
494
60
5
0
156,438
0
L
Arachne
2,580
198
0
0
0
0
0
L
Skadi
6,360
489
72
6
0
251,926
0
L
Cthulhu
6,758
520
51
4
0
285,344
0
W
Medusa
8,105
623
80
6
0
222,221
0
W
Poseidon
6,224
479
50
4
0
287,005
0
L
Hun Batz
6,341
488
71
5
0
201,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role