Player Matchup

Mulan
Mulan
HeroineAddict
Mulan
Level 128
God Stats
1W - 1L
1,284 SR
Queue Stats
104W - 102L
1,512 Elo+
Solo
Xing Tian
Xing Tian
KidStrives
Xing Tian
Level 69
God Stats
8W - 6L
1,306 SR
Queue Stats
326W - 325L
1,512 Elo+
Solo
Sylvanus
Sylvanus
KurdySkrillz
Sylvanus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Toxic_Rainbow0
Ne Zha
Level 129
God Stats
2W - 0L
1,752 SR
Queue Stats
54W - 59L
1,438 Elo+
Solo
Fafnir
Fafnir
hombre-escarlata
Fafnir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,352 Elo+
Solo
Team Averages
Level 92
1,468 SR
1,463 Elo+

VS

Team Averages
Level 115
1,513 SR
1,464 Elo+
Mercury
Mercury
DDDRRREEEWWW
Mercury
Level 98
God Stats
1W - 4L
1,454 SR
Queue Stats
130W - 122L
1,489 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Grim Smiley
Morgan Le Fay
Level 161
God Stats
3W - 2L
1,687 SR
Queue Stats
443W - 461L
1,469 Elo+
Solo
Hun Batz
Hun Batz
RickyG_Game_2Raw
Hun Batz
Level 128
God Stats
0W - 2L
1,195 SR
Queue Stats
112W - 114L
1,462 Elo+
Solo
Horus
Horus
RoyalAstro_01
Horus
Level 63
God Stats
1W - 1L
1,729 SR
Queue Stats
67W - 70L
1,461 Elo+
Solo
Surtr
Surtr
xDrewski
Surtr
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 154L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 9
10,132
724
15,274
17,983
14,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
KidStrives
Xing Tian
17
3 / 1 / 9
10,721
766
12,889
28,295
20,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sylvanus
KurdySkrillz
Sylvanus
16
3 / 4 / 7
9,963
712
7,341
16,146
14,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

18
6 / 3 / 10
10,484
749
18,022
17,708
9,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 5 / 10
8,685
620
10,124
17,419
24,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DDDRRREEEWWW
Mercury
15
4 / 6 / 5
9,287
663
11,882
13,021
6,736
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Grim Smiley
Morgan Le Fay
18
6 / 1 / 6
10,496
750
34,520
8,603
5,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 5 / 8
9,864
705
11,764
12,502
7,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

17
1 / 1 / 8
10,357
740
6,098
16,354
15,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Surtr
xDrewski
Surtr
14
1 / 4 / 9
8,799
629
15,598
25,244
18,960
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
50
17
Kills
14
14
Deaths
17
45
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Mercury
DDDRRREEEWWW
Mercury
4
6
5
1.08
L
Morgan Le Fay
Grim Smiley
Morgan Le Fay
6
1
6
9
W
5
1
9
9.5
W
Xing Tian
KidStrives
Xing Tian
3
1
9
7.5
W
Sylvanus
KurdySkrillz
Sylvanus
3
4
7
1.63
L
2
5
8
1.2
L
1
1
8
5
W
6
3
10
3.67
W
0
5
10
1
L
Surtr
xDrewski
Surtr
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,650
Damage
79,862
97,551
Taken
75,724
83,091
Mitigated
53,675
51,597
Healing
34,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DDDRRREEEWWW
Mercury
11,882
4,604
1,084
1,385
13,021
6,736
699
3,652
9,369
0
23,772
L
Morgan Le Fay
Grim Smiley
Morgan Le Fay
34,520
4,234
1,010
2,862
8,603
5,037
423
3,963
4,640
52,797
0
W
15,274
2,019
1,557
8,885
17,983
14,068
0
5,742
12,241
0
29,458
W
Xing Tian
KidStrives
Xing Tian
12,889
628
4,120
12,617
28,295
20,031
164
11,326
16,969
24,561
0
W
Sylvanus
KurdySkrillz
Sylvanus
7,341
1,927
5,603
4,480
16,146
14,858
300
7,521
8,625
15,346
0
L
11,764
963
1,491
1,461
12,502
7,729
324
4,529
7,973
0
26,390
L
6,098
2,850
5,718
10,627
16,354
15,213
399
7,041
9,313
0
11,825
W
18,022
3,232
1,904
6,931
17,708
9,554
981
5,841
11,867
0
39,811
W
10,124
2,249
1,811
3,689
17,419
24,580
471
6,311
11,108
25,564
0
L
Surtr
xDrewski
Surtr
15,598
4,422
119
8,694
25,244
18,960
0
11,169
14,075
3,602
22,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,985
Gold Earned
48,803
174
Minions Killed
154
0
Camps Cleared
0
1,256,324
Distance Traveled
1,260,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,287
663
30
2
0
254,425
0
L
Morgan Le Fay
10,496
750
47
3
0
271,975
0
W
Mulan
10,132
724
43
3
0
280,022
0
W
Xing Tian
10,721
766
35
3
0
288,035
0
W
Sylvanus
9,963
712
18
1
0
175,453
0
L
Hun Batz
9,864
705
39
3
0
256,672
0
L
Horus
10,357
740
20
1
0
276,537
0
W
Ne Zha
10,484
749
42
3
0
261,014
0
W
Fafnir
8,685
620
36
3
0
251,800
0
L
Surtr
8,799
629
18
1
0
201,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role