Player Matchup

Surtr
Surtr
 
Surtr
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
NotEzzra
Jing Wei
Level 47
God Stats
2W - 0L
1,828 SR
Queue Stats
3W - 1L
1,709 Elo+
Solo
Fafnir
Fafnir
PrototypeX328
Fafnir
Level 77
God Stats
21W - 4L
1,869 SR
Queue Stats
73W - 61L
1,563 Elo+
Solo
Artemis
Artemis
TiredTwink
Artemis
Level 127
God Stats
9W - 3L
1,791 SR
Queue Stats
56W - 54L
1,475 Elo+
Solo
Kukulkan
Kukulkan
UnluckyChief335
Kukulkan
Level 120
God Stats
3W - 5L
1,451 SR
Queue Stats
127W - 129L
1,457 Elo+
Solo
Team Averages
Level 107
1,688 SR
1,541 Elo+

VS

Team Averages
Level 109
1,411 SR
1,566 Elo+
Anubis
Anubis
 
Anubis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BangustheDwarf
Bacchus
Level 126
God Stats
0W - 1L
1,308 SR
Queue Stats
102W - 96L
1,541 Elo+
Solo
Surtr
Surtr
BigBadGage
Surtr
Level 184
God Stats
12W - 4L
1,585 SR
Queue Stats
107W - 65L
1,720 Elo+
Party 1
Neith
Neith
Shazaman23
Neith
Level 63
God Stats
23W - 17L
1,539 SR
Queue Stats
186W - 182L
1,511 Elo+
Solo
Jing Wei
Jing Wei
TheLightUser
Jing Wei
Level 66
God Stats
0W - 7L
1,122 SR
Queue Stats
30W - 20L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
3 / 0 / 6
6,982
1,396
5,682
7,381
6,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mace

Mace

+10
Physical Power

Jing Wei
NotEzzra
Jing Wei
12
1 / 1 / 6
6,323
1,265
5,686
4,372
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 1 / 6
7,002
1,400
4,522
5,112
6,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
TiredTwink
Artemis
11
0 / 1 / 7
6,265
1,253
7,610
3,968
1,733
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
12
4 / 3 / 2
7,496
1,499
5,625
4,474
2,380
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

372

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 0 / 0
5,470
1,094
374
112
32
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 4 / 3
6,097
1,219
4,906
9,703
9,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
12
3 / 3 / 3
7,267
1,453
9,015
10,216
5,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
11
2 / 1 / 0
6,320
1,264
3,403
3,067
1,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
TheLightUser
Jing Wei
11
1 / 1 / 2
6,400
1,280
5,699
8,569
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
9
Kills
6
6
Deaths
9
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
0
6
6
L
Anubis
 
Anubis
0
0
0
0
L
0
4
3
0.38
L
Surtr
3
3
3
1.5
W
Jing Wei
NotEzzra
Jing Wei
1
1
6
4
W
1
1
6
4
L
Neith
2
1
0
2
L
Jing Wei
TheLightUser
Jing Wei
1
1
2
2
W
Artemis
TiredTwink
Artemis
0
1
7
3.5
W
Kukulkan
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,125
Damage
23,397
25,307
Taken
31,667
18,746
Mitigated
19,974
3,913
Healing
2,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,682
2,134
0
1,879
7,381
6,556
0
1,512
5,607
656
14,255
L
Anubis
 
Anubis
374
30
0
72
112
32
0
0
112
3,312
0
L
4,906
196
0
728
9,703
9,720
0
2,128
7,575
11,512
0
L
Surtr
9,015
3,895
0
942
10,216
5,280
0
3,568
6,648
592
20,477
W
Jing Wei
NotEzzra
Jing Wei
5,686
5,176
0
537
4,372
1,872
0
705
3,552
0
13,171
W
4,522
1,300
0
1,200
5,112
6,205
0
899
4,129
6,473
0
L
Neith
3,403
1,060
0
116
3,067
1,418
0
969
2,098
0
4,747
L
Jing Wei
TheLightUser
Jing Wei
5,699
4,019
0
890
8,569
3,524
0
3,932
4,637
0
19,815
W
Artemis
TiredTwink
Artemis
7,610
5,286
0
0
3,968
1,733
0
810
3,073
0
17,359
W
Kukulkan
5,625
324
179
118
4,474
2,380
0
1,122
3,271
21,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,068
Gold Earned
31,554
102
Minions Killed
96
4
Camps Cleared
4
534,840
Distance Traveled
402,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,982
1,396
18
4
2
109,409
0
L
Anubis
5,470
1,094
4
1
0
25,128
0
L
Bacchus
6,097
1,219
21
4
3
111,443
0
L
Surtr
7,267
1,453
37
7
1
114,251
0
W
Jing Wei
6,323
1,265
18
4
0
110,733
0
W
Fafnir
7,002
1,400
2
0
0
118,012
0
L
Neith
6,320
1,264
8
2
0
39,828
0
L
Jing Wei
6,400
1,280
26
5
0
111,893
0
W
Artemis
6,265
1,253
26
5
1
100,398
0
W
Kukulkan
7,496
1,499
38
8
1
96,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role