Player Matchup

Thor
Thor
B49Blake
Thor
Level 59
God Stats
1W - 7L
1,136 SR
Queue Stats
147W - 165L
1,481 Elo+
Party 3
Agni
Agni
ItsCarnotaur
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 70L
1,354 Elo+
Party 3
Ymir
Ymir
Thicccboiii3414
Ymir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,731 Elo+
Party 2
Tyr
Tyr
WeenyHutJR69
Tyr
Level 108
God Stats
1W - 6L
1,283 SR
Queue Stats
70W - 77L
1,456 Elo+
Party 3
Anhur
Anhur
WheedlingEar26
Anhur
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,682 Elo+
Party 2
Team Averages
Level 87
1,384 SR
1,541 Elo+

VS

Team Averages
Level 75
1,516 SR
1,502 Elo+
Baron Samedi
Baron Samedi
Karmax_69
Baron Samedi
Level 62
God Stats
17W - 11L
1,563 SR
Queue Stats
174W - 165L
1,435 Elo+
Solo
Scylla
Scylla
Mezcam
Scylla
Level 23
God Stats
6W - 3L
1,502 SR
Queue Stats
113W - 101L
1,585 Elo+
Party 1
Jing Wei
Jing Wei
anüra
Jing Wei
Level 75
God Stats
7W - 5L
1,696 SR
Queue Stats
200W - 169L
1,504 Elo+
Solo
Bakasura
Bakasura
carlando
Bakasura
Level 109
God Stats
23W - 17L
1,421 SR
Queue Stats
357W - 328L
1,481 Elo+
Party 1
Thor
Thor
elsilvis04
Thor
Level 108
God Stats
1W - 1L
1,400 SR
Queue Stats
221W - 211L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
0 / 1 / 0
5,292
481
4,236
12,005
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 8 / 0
4,641
422
2,382
8,692
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 1
5,300
482
4,070
9,540
6,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 2 / 0
5,329
484
5,736
9,992
7,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 2 / 0
6,437
585
4,325
9,179
3,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Karmax_69
Baron Samedi
11
2 / 0 / 5
6,662
606
4,299
6,615
6,073
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Mezcam
Scylla
11
5 / 0 / 4
7,038
640
10,387
6,968
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
anüra
Jing Wei
12
1 / 1 / 2
6,609
601
5,076
6,738
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
carlando
Bakasura
12
2 / 0 / 0
7,183
653
6,936
12,318
9,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
6 / 0 / 1
6,705
610
4,900
8,411
3,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
16
16
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
0
1
0
0
L
0
8
0
0
W
Baron Samedi
Karmax_69
Baron Samedi
2
0
5
4.5
W
Scylla
Mezcam
Scylla
5
0
4
7
L
0
3
1
0.17
L
0
2
0
0
L
1
2
0
0.5
W
Jing Wei
anüra
Jing Wei
1
1
2
2
W
Bakasura
carlando
Bakasura
2
0
0
2
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,749
Damage
31,598
49,408
Taken
41,050
24,393
Mitigated
23,857
13,717
Healing
17,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,236
1,365
0
5,691
12,005
4,375
0
3,788
7,833
0
38,432
L
2,382
217
0
240
8,692
2,566
0
5,027
3,139
18,209
0
W
Baron Samedi
Karmax_69
Baron Samedi
4,299
742
637
2,966
6,615
6,073
69
1,568
5,047
16,070
0
W
Scylla
Mezcam
Scylla
10,387
1,702
0
1,078
6,968
2,334
517
2,207
4,761
43,599
2,613
L
4,070
1,325
0
1,756
9,540
6,195
0
4,017
5,330
20,153
0
L
5,736
1,788
0
3,507
9,992
7,712
0
0
8,343
0
35,259
L
4,325
2,443
0
2,523
9,179
3,545
0
759
8,420
0
57,705
W
Jing Wei
anüra
Jing Wei
5,076
4,098
0
3,368
6,738
1,931
0
872
5,866
0
50,539
W
Bakasura
carlando
Bakasura
6,936
4,265
0
7,059
12,318
9,701
396
490
11,828
0
40,924
W
4,900
783
0
2,115
8,411
3,818
0
1,315
7,096
0
50,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,999
Gold Earned
34,197
284
Minions Killed
357
0
Camps Cleared
0
1,087,967
Distance Traveled
1,238,989
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,292
481
69
6
0
241,174
0
L
Agni
4,641
422
24
2
0
202,203
0
W
Baron Samedi
6,662
606
21
2
0
222,274
4
W
Scylla
7,038
640
68
6
0
230,413
0
L
Ymir
5,300
482
29
3
0
206,482
0
L
Tyr
5,329
484
60
5
0
227,284
0
L
Anhur
6,437
585
102
9
0
210,824
2
W
Jing Wei
6,609
601
97
9
0
242,886
2
W
Bakasura
7,183
653
98
9
0
272,005
0
W
Thor
6,705
610
73
7
0
271,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role