Player Matchup

Jormungandr
Jormungandr
Diamond IV
Abbaaddon2515
Jormungandr
Diamond IV
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
532W - 530L
2,127 MMR
Solo
Mulan
Mulan
Diamond IV
Bavans
Mulan
Diamond IV
Level 97
God Stats
5W - 3L
1,677 SR
Queue Stats
116W - 100L
2,107 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
Fεli
Nu Wa
Diamond IV
Level 121
God Stats
3W - 2L
1,327 SR
Queue Stats
608W - 584L
2,134 MMR
Solo
Thor
Thor
Diamond V
hasbic
Thor
Diamond V
Level 134
God Stats
22W - 12L
1,673 SR
Queue Stats
331W - 298L
2,079 MMR
Party 2
Cernunnos
Cernunnos
Diamond III
yelpreviewer
Cernunnos
Diamond III
Level 155
God Stats
8W - 12L
1,326 SR
Queue Stats
266W - 255L
2,248 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,501 SR
2,139 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 108
1,593 SR
2,025 MMR
Martichoras
Martichoras
Diamond V
 
Martichoras
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Platinum I
NotRotom
Serqet
Platinum I
Level 49
God Stats
4W - 1L
2,046 SR
Queue Stats
38W - 19L
2,105 MMR
Solo
Kukulkan
Kukulkan
Diamond IV
cgsurf2
Kukulkan
Diamond IV
Level 81
God Stats
12W - 9L
1,671 SR
Queue Stats
150W - 140L
2,204 MMR
Party 1
Achilles
Achilles
Diamond V
masmanu234
Achilles
Diamond V
Level 149
God Stats
9W - 12L
1,249 SR
Queue Stats
252W - 243L
2,126 MMR
Solo
Athena
Athena
Diamond II
ггПроебали
Athena
Diamond II
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 159L
2,191 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Abbaaddon2515
Jormungandr
14
5 / 1 / 2
8,930
638
9,302
13,258
8,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
Bavans
Mulan
13
3 / 0 / 5
8,117
580
9,602
13,139
11,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Fεli
Nu Wa
15
1 / 0 / 6
8,177
584
10,426
5,293
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
hasbic
Thor
14
4 / 2 / 3
7,313
522
5,613
14,058
5,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
yelpreviewer
Cernunnos
17
2 / 0 / 1
9,134
652
6,609
8,882
4,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
SusanoKuzenboAphroditeSobek

VS

Bans
ThanatosCamazotzAresAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
13
0 / 2 / 1
7,318
523
5,666
7,787
3,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serqet
NotRotom
Serqet
12
2 / 3 / 0
6,473
462
4,374
12,153
5,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
cgsurf2
Kukulkan
13
0 / 5 / 1
6,644
475
4,612
7,941
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
masmanu234
Achilles
12
1 / 4 / 0
6,647
475
10,008
18,110
14,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 1 / 1
6,304
450
3,801
13,123
11,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
15
Kills
3
3
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
2
1
0.25
W
Jormungandr
Abbaaddon2515
Jormungandr
5
1
2
6
W
Mulan
Bavans
Mulan
3
0
5
5.5
W
Nu Wa
Fεli
Nu Wa
1
0
6
4
L
Serqet
NotRotom
Serqet
2
3
0
0.67
L
Kukulkan
cgsurf2
Kukulkan
0
5
1
0.1
W
Thor
hasbic
Thor
4
2
3
2.75
L
Achilles
masmanu234
Achilles
1
4
0
0.25
W
Cernunnos
yelpreviewer
Cernunnos
2
0
1
2.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,552
Damage
28,461
54,630
Taken
59,114
32,707
Mitigated
38,283
18,482
Healing
10,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
5,666
1,794
0
1,898
7,787
3,186
0
1,122
6,475
0
70,684
W
Jormungandr
Abbaaddon2515
Jormungandr
9,302
3,300
0
4,046
13,258
8,915
108
199
11,996
66,058
1,275
W
Mulan
Bavans
Mulan
9,602
1,225
0
4,295
13,139
11,794
0
2,157
10,760
0
34,614
W
Nu Wa
Fεli
Nu Wa
10,426
1,325
0
1,500
5,293
2,095
0
2,667
2,380
79,190
913
L
Serqet
NotRotom
Serqet
4,374
876
0
750
12,153
5,502
0
3,237
8,600
0
46,942
L
Kukulkan
cgsurf2
Kukulkan
4,612
120
0
131
7,941
3,459
0
1,527
6,166
71,732
1,137
W
Thor
hasbic
Thor
5,613
1,282
0
4,323
14,058
5,565
0
2,425
11,304
0
48,305
L
Achilles
masmanu234
Achilles
10,008
1,742
0
5,545
18,110
14,752
0
9,172
8,708
0
42,944
W
Cernunnos
yelpreviewer
Cernunnos
6,609
3,448
0
4,318
8,882
4,338
0
885
7,997
0
101,540
L
3,801
1,187
0
1,975
13,123
11,384
0
2,921
9,864
23,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,671
Gold Earned
33,386
541
Minions Killed
434
0
Camps Cleared
0
1,427,249
Distance Traveled
1,454,454
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,318
523
131
9
0
250,705
3
W
Jormungandr
8,930
638
110
8
0
252,537
4
W
Mulan
8,117
580
41
3
0
291,743
3
W
Nu Wa
8,177
584
154
11
0
283,391
2
L
Serqet
6,473
462
80
6
0
333,579
0
L
Kukulkan
6,644
475
129
9
0
262,505
0
W
Thor
7,313
522
68
5
0
306,197
0
L
Achilles
6,647
475
66
5
0
279,898
2
W
Cernunnos
9,134
652
168
12
0
293,381
2
L
Athena
6,304
450
28
2
0
327,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role