Player Matchup

Loki
Loki
FeelsChadMan
Loki
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 44L
1,576 Elo+
Party 1
Izanami
Izanami
Verrvain
Izanami
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,382 Elo+
Party 1
Cthulhu
Cthulhu
WompWomp5955
Cthulhu
Level 129
God Stats
6W - 2L
1,500 SR
Queue Stats
554W - 583L
1,487 Elo+
Solo
Apollo
Apollo
Zed1997
Apollo
Level 125
God Stats
1W - 1L
1,319 SR
Queue Stats
24W - 38L
1,451 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bopter
Ah Muzen Cab
Level 125
God Stats
2W - 0L
1,259 SR
Queue Stats
45W - 27L
1,616 Elo+
Party 1
Team Averages
Level 133
1,416 SR
1,502 Elo+

VS

Team Averages
Level 131
1,527 SR
1,594 Elo+
Hachiman
Hachiman
BlaseSpartanx18
Hachiman
Level 154
God Stats
0W - 2L
1,333 SR
Queue Stats
135W - 89L
1,674 Elo+
Solo
Discordia
Discordia
Coolaidrizz
Discordia
Level 186
God Stats
7W - 6L
1,368 SR
Queue Stats
852W - 899L
1,502 Elo+
Solo
Vulcan
Vulcan
Legostewiedude
Vulcan
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 57L
1,650 Elo+
Party 2
Neith
Neith
Neonbakon
Neith
Level 69
God Stats
1W - 1L
1,731 SR
Queue Stats
66W - 60L
1,588 Elo+
Solo
Pele
Pele
PurePuckies
Pele
Level 140
God Stats
3W - 4L
1,701 SR
Queue Stats
223W - 206L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 9
5,945
1,189
3,411
7,034
5,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Verrvain
Izanami
12
3 / 1 / 8
6,517
1,303
6,163
5,123
2,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
WompWomp5955
Cthulhu
10
1 / 2 / 6
5,791
1,158
2,963
5,916
4,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Zed1997
Apollo
10
2 / 1 / 7
5,988
1,198
3,628
4,604
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
bopter
Ah Muzen Cab
13
5 / 1 / 7
7,081
1,416
8,699
4,193
1,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
6 / 3 / 1
6,395
1,279
6,730
8,112
8,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Coolaidrizz
Discordia
7
0 / 1 / 0
4,374
875
2,011
1,541
381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 3 / 2
5,005
1,001
2,497
4,769
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Neith
Neonbakon
Neith
12
2 / 2 / 2
5,792
1,158
4,389
5,457
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 4 / 4
5,145
1,029
5,178
6,715
2,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
13
Kills
8
8
Deaths
13
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
6
3
1
2.17
L
Discordia
Coolaidrizz
Discordia
0
1
0
0
W
2
3
9
2.17
L
0
3
2
0.33
L
Neith
Neonbakon
Neith
2
2
2
1.5
L
0
4
4
0.5
W
Izanami
Verrvain
Izanami
3
1
8
7
W
Cthulhu
WompWomp5955
Cthulhu
1
2
6
2
W
Apollo
Zed1997
Apollo
2
1
7
5.5
W
Ah Muzen Cab
bopter
Ah Muzen Cab
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,864
Damage
20,805
26,870
Taken
26,594
15,686
Mitigated
15,116
7,851
Healing
6,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
6,730
2,568
0
1,726
8,112
8,389
0
848
7,264
1,247
6,931
L
Discordia
Coolaidrizz
Discordia
2,011
0
348
429
1,541
381
0
152
1,389
2,980
0
W
3,411
514
1,516
517
7,034
5,230
33
1,014
5,840
0
6,406
L
2,497
921
0
950
4,769
1,794
0
776
3,993
6,210
0
L
Neith
Neonbakon
Neith
4,389
1,076
539
1,513
5,457
2,187
0
674
4,783
0
10,009
L
5,178
1,175
0
997
6,715
2,365
0
513
6,202
0
10,800
W
Izanami
Verrvain
Izanami
6,163
3,700
833
1,296
5,123
2,082
1,014
1,085
3,841
0
14,575
W
Cthulhu
WompWomp5955
Cthulhu
2,963
0
327
1,121
5,916
4,805
216
1,228
4,455
6,996
0
W
Apollo
Zed1997
Apollo
3,628
1,608
493
653
4,604
1,849
1,258
395
4,175
0
7,169
W
Ah Muzen Cab
bopter
Ah Muzen Cab
8,699
1,394
490
605
4,193
1,720
1,169
1,243
2,905
0
18,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,322
Gold Earned
26,711
73
Minions Killed
50
0
Camps Cleared
0
532,925
Distance Traveled
401,074
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,395
1,279
8
2
0
88,791
0
L
Discordia
4,374
875
1
0
0
43,745
0
W
Loki
5,945
1,189
2
0
0
108,654
0
L
Vulcan
5,005
1,001
13
3
0
96,431
0
L
Neith
5,792
1,158
19
4
0
91,375
0
L
Pele
5,145
1,029
9
2
0
80,732
0
W
Izanami
6,517
1,303
25
5
0
100,244
0
W
Cthulhu
5,791
1,158
9
2
0
107,707
0
W
Apollo
5,988
1,198
13
3
0
111,667
0
W
Ah Muzen Cab
7,081
1,416
24
5
0
104,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role