Player Matchup

Bastet
Bastet
FiniteDruid879
Bastet
Level 88
God Stats
2W - 1L
1,733 SR
Queue Stats
59W - 48L
1,579 Elo+
Party 1
Nike
Nike
HorrificHymn
Nike
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 60L
1,565 Elo+
Solo
Chiron
Chiron
StudCarter
Chiron
Level 161
God Stats
22W - 9L
1,735 SR
Queue Stats
220W - 203L
1,614 Elo+
Solo
Agni
Agni
iHvtheHighground
Agni
Level 104
God Stats
6W - 9L
1,848 SR
Queue Stats
168W - 154L
1,513 Elo+
Party 1
Terra
Terra
jacw212
Terra
Level 147
God Stats
13W - 6L
1,703 SR
Queue Stats
93W - 76L
1,546 Elo+
Solo
Team Averages
Level 121
1,704 SR
1,563 Elo+

VS

Team Averages
Level 131
1,518 SR
1,577 Elo+
Athena
Athena
CHERPAHJEW
Athena
Level 128
God Stats
0W - 1L
1,755 SR
Queue Stats
29W - 27L
1,535 Elo+
Solo
Odin
Odin
Eiliptic
Odin
Level 102
God Stats
0W - 4L
1,394 SR
Queue Stats
248W - 243L
1,516 Elo+
Solo
Ix Chel
Ix Chel
JsKronos
Ix Chel
Level 145
God Stats
11W - 15L
1,385 SR
Queue Stats
628W - 598L
1,550 Elo+
Solo
Arachne
Arachne
MajinMalibu
Arachne
Level 124
God Stats
2W - 1L
1,762 SR
Queue Stats
40W - 29L
1,692 Elo+
Solo
Cernunnos
Cernunnos
Urieleatscereal
Cernunnos
Level 157
God Stats
1W - 2L
1,297 SR
Queue Stats
221W - 213L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,426
543
2,573
7,005
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
1 / 2 / 0
5,996
600
7,840
9,454
6,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
StudCarter
Chiron
10
1 / 0 / 2
5,571
557
5,746
5,768
1,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 1 / 1
6,676
668
5,235
4,316
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Terra
jacw212
Terra
9
1 / 0 / 2
5,633
563
2,269
7,195
3,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CHERPAHJEW
Athena
8
0 / 1 / 1
4,732
473
2,576
7,255
5,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Odin
9
0 / 1 / 2
5,002
500
4,024
9,392
4,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
JsKronos
Ix Chel
9
0 / 2 / 1
4,768
477
2,835
5,496
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
MajinMalibu
Arachne
10
2 / 0 / 1
5,421
542
3,459
8,017
3,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cernunnos
Urieleatscereal
Cernunnos
9
0 / 2 / 0
4,873
487
3,721
7,990
2,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
6
Kills
2
4
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
CHERPAHJEW
Athena
0
1
1
0.5
L
Odin
0
1
2
1
W
2
1
0
2
W
1
2
0
0.5
L
Ix Chel
JsKronos
Ix Chel
0
2
1
0.25
L
Arachne
MajinMalibu
Arachne
2
0
1
2.5
W
Chiron
StudCarter
Chiron
1
0
2
2
L
Cernunnos
Urieleatscereal
Cernunnos
0
2
0
0
W
1
1
1
1.5
W
Terra
jacw212
Terra
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,663
Damage
16,615
33,738
Taken
38,150
15,876
Mitigated
18,419
12,028
Healing
12,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
CHERPAHJEW
Athena
2,576
971
0
1,942
7,255
5,746
0
2,443
4,663
13,855
286
L
Odin
4,024
1,586
0
3,008
9,392
4,594
0
0
9,392
0
29,072
W
2,573
880
0
3,969
7,005
2,269
822
843
6,078
0
31,695
W
7,840
1,351
0
1,048
9,454
6,525
0
165
8,904
0
45,045
L
Ix Chel
JsKronos
Ix Chel
2,835
298
205
2,222
5,496
1,957
0
2,861
2,239
26,103
0
L
Arachne
MajinMalibu
Arachne
3,459
2,457
0
2,654
8,017
3,319
0
758
7,165
0
35,515
W
Chiron
StudCarter
Chiron
5,746
2,265
526
1,448
5,768
1,989
38
818
4,950
0
46,940
L
Cernunnos
Urieleatscereal
Cernunnos
3,721
1,194
0
2,660
7,990
2,803
0
687
7,303
0
40,521
W
5,235
456
0
1,250
4,316
1,394
41
1,971
2,031
50,611
1,481
W
Terra
jacw212
Terra
2,269
505
1,396
2,391
7,195
3,699
0
1,153
6,042
18,671
665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,302
Gold Earned
24,796
354
Minions Killed
242
0
Camps Cleared
0
980,419
Distance Traveled
986,749
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,732
473
13
1
0
214,090
0
L
Odin
5,002
500
48
5
0
184,346
0
W
Bastet
5,426
543
63
6
0
219,408
0
W
Nike
5,996
600
74
7
0
169,882
0
L
Ix Chel
4,768
477
51
5
0
154,899
1
L
Arachne
5,421
542
65
7
0
250,467
0
W
Chiron
5,571
557
75
8
0
186,577
0
L
Cernunnos
4,873
487
65
7
0
182,947
0
W
Agni
6,676
668
107
11
0
206,221
0
W
Terra
5,633
563
35
4
0
198,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role