Player Matchup

Hercules
Hercules
HumanLumpHammer
Hercules
Level 22
God Stats
13W - 23L
1,490 SR
Queue Stats
34W - 42L
1,484 Elo+
Party 1
Scylla
Scylla
samelvins
Scylla
Level 45
God Stats
5W - 1L
1,666 SR
Queue Stats
158W - 159L
1,495 Elo+
Party 1
Anhur
Anhur
sawcebowce
Anhur
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 159L
1,481 Elo+
Party 1
Team Averages
Level 41
1,552 SR
1,487 Elo+

VS

Team Averages
Level 39
1,500 SR
1,620 Elo+
Martichoras
Martichoras
 
Martichoras
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
D4ng3r0us3
Ares
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,679 Elo+
Party 2
Chronos
Chronos
Skyps18
Chronos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
5 / 0 / 12
8,004
889
6,087
5,422
5,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Scylla
samelvins
Scylla
13
6 / 1 / 9
8,488
943
8,371
5,476
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
11
6 / 1 / 9
7,952
884
8,222
8,005
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
9
0 / 5 / 2
5,878
653
4,334
9,515
3,096
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 6 / 1
5,686
632
4,814
10,312
5,186
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
Skyps18
Chronos
10
0 / 6 / 2
6,171
686
4,221
7,866
2,626
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
17
Kills
0
2
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
5
2
0.2
L
0
6
1
0.08
W
Hercules
5
0
12
11
L
Chronos
Skyps18
Chronos
0
6
2
0.17
W
Scylla
samelvins
Scylla
6
1
9
10.5
W
Anhur
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,680
Damage
13,369
18,903
Taken
27,693
9,983
Mitigated
10,908
4,147
Healing
531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
4,334
1,788
0
464
9,515
3,096
0
2,918
6,275
0
16,115
L
4,814
525
0
0
10,312
5,186
0
1,279
8,442
13,800
0
W
Hercules
6,087
2,065
0
1,299
5,422
5,218
422
2,978
2,444
0
10,536
L
Chronos
Skyps18
Chronos
4,221
522
0
67
7,866
2,626
0
3,272
4,112
19,543
0
W
Scylla
samelvins
Scylla
8,371
648
0
488
5,476
1,960
737
2,479
2,997
28,804
2,074
W
Anhur
8,222
4,635
0
2,360
8,005
2,805
1,193
3,578
4,427
0
22,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,444
Gold Earned
17,735
97
Minions Killed
75
0
Camps Cleared
0
525,356
Distance Traveled
403,889
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
5,878
653
25
3
0
117,360
1
L
Ares
5,686
632
12
1
0
152,144
0
W
Hercules
8,004
889
5
1
0
192,017
0
L
Chronos
6,171
686
38
4
0
134,385
0
W
Scylla
8,488
943
65
7
0
177,194
1
W
Anhur
7,952
884
27
3
0
156,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role