Player Matchup

Thor
Thor
AuditorMajor
Thor
Level 153
God Stats
1W - 0L
1,297 SR
Queue Stats
5W - 7L
1,449 Elo+
Party 1
Geb
Geb
CheerioEatnGoon
Geb
Level 125
God Stats
3W - 2L
1,318 SR
Queue Stats
35W - 39L
1,517 Elo+
Solo
Hel
Hel
DewitTwT
Hel
Level 159
God Stats
1W - 0L
1,541 SR
Queue Stats
5W - 7L
1,430 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Nymphade
Ah Muzen Cab
Level 158
God Stats
1W - 0L
1,308 SR
Queue Stats
6W - 7L
1,467 Elo+
Party 1
Artemis
Artemis
TheServando
Artemis
Level 128
God Stats
4W - 4L
1,463 SR
Queue Stats
155W - 150L
1,510 Elo+
Solo
Team Averages
Level 145
1,385 SR
1,474 Elo+

VS

Team Averages
Level 140
1,543 SR
1,565 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
HEY CATCH
Sun Wukong
Level 129
God Stats
4W - 7L
1,474 SR
Queue Stats
184W - 204L
1,532 Elo+
Solo
Artemis
Artemis
Pauleywalnut
Artemis
Level 144
God Stats
10W - 13L
1,500 SR
Queue Stats
477W - 526L
1,481 Elo+
Solo
Loki
Loki
berumen
Loki
Level 141
God Stats
7W - 4L
1,740 SR
Queue Stats
315W - 182L
1,691 Elo+
Party 2
Yemoja
Yemoja
tonixcz34nmms
Yemoja
Level 121
God Stats
3W - 5L
1,500 SR
Queue Stats
306W - 246L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 3
8,768
797
12,456
10,162
6,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 2 / 5
8,281
753
7,001
11,617
10,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
3 / 1 / 5
8,243
749
7,659
9,712
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
Nymphade
Ah Muzen Cab
15
2 / 3 / 8
8,651
786
13,402
14,519
7,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
TheServando
Artemis
14
0 / 5 / 5
7,784
708
7,740
11,014
4,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
6 / 3 / 4
9,116
829
22,646
11,686
6,253
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
HEY CATCH
Sun Wukong
14
2 / 3 / 7
8,055
732
7,411
17,114
11,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Pauleywalnut
Artemis
13
1 / 3 / 6
7,541
686
7,200
7,364
3,027
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
berumen
Loki
15
3 / 3 / 5
8,619
784
10,994
10,645
4,037
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 1 / 8
9,050
823
3,720
12,817
10,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
44
12
Kills
14
14
Deaths
13
26
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
6
3
4
2.67
W
7
3
3
2.83
W
0
2
5
1.25
W
3
1
5
5.5
L
Sun Wukong
HEY CATCH
Sun Wukong
2
3
7
1.83
W
Ah Muzen Cab
Nymphade
Ah Muzen Cab
2
3
8
2
L
Artemis
Pauleywalnut
Artemis
1
3
6
1.33
W
Artemis
TheServando
Artemis
0
5
5
0.5
L
Loki
berumen
Loki
3
3
5
1.83
L
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,258
Damage
51,971
57,024
Taken
59,626
32,529
Mitigated
35,211
23,919
Healing
22,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
22,646
779
814
1,640
11,686
6,253
347
2,742
8,276
34,193
1,009
W
12,456
1,938
1,694
2,275
10,162
6,564
0
4,134
6,028
0
14,116
W
7,001
442
1,369
2,847
11,617
10,344
0
5,304
6,313
13,558
0
W
7,659
441
4,757
6,099
9,712
3,455
0
4,144
5,568
15,213
0
L
Sun Wukong
HEY CATCH
Sun Wukong
7,411
462
1,101
5,148
17,114
11,467
24
4,602
11,577
0
15,250
W
Ah Muzen Cab
Nymphade
Ah Muzen Cab
13,402
4,193
560
2,992
14,519
7,800
947
7,176
7,343
0
23,639
L
Artemis
Pauleywalnut
Artemis
7,200
1,390
1,111
526
7,364
3,027
658
2,034
4,931
0
19,897
W
Artemis
TheServando
Artemis
7,740
3,232
649
677
11,014
4,366
1,104
4,878
6,136
0
27,577
L
Loki
berumen
Loki
10,994
1,503
482
785
10,645
4,037
0
1,894
7,948
0
24,664
L
3,720
417
6,941
4,360
12,817
10,427
84
2,498
9,724
9,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,727
Gold Earned
42,381
149
Minions Killed
143
0
Camps Cleared
0
1,066,627
Distance Traveled
1,026,635
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,116
829
33
3
0
208,923
0
W
Thor
8,768
797
17
2
0
188,843
0
W
Geb
8,281
753
14
1
0
220,904
0
W
Hel
8,243
749
27
2
0
225,220
0
L
Sun Wukong
8,055
732
29
3
0
191,824
0
W
Ah Muzen Cab
8,651
786
39
4
0
240,553
0
L
Artemis
7,541
686
37
3
0
183,126
0
W
Artemis
7,784
708
52
5
0
191,107
0
L
Loki
8,619
784
25
2
0
237,195
0
L
Yemoja
9,050
823
19
2
0
205,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role