Player Matchup

Baba Yaga
Baba Yaga
BiGSoSaSwAggiNs
Baba Yaga
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,283 Elo+
Party 1
Osiris
Osiris
Inmaginlagin
Osiris
Level 126
God Stats
1W - 3L
1,518 SR
Queue Stats
141W - 134L
1,492 Elo+
Solo
Artemis
Artemis
MillerCMD
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,283 Elo+
Party 1
Danzaburou
Danzaburou
P3RK Quality
Danzaburou
Level 94
God Stats
0W - 1L
1,546 SR
Queue Stats
0W - 6L
1,178 Elo+
Party 1
Sun Wukong
Sun Wukong
SupaMcNasty0606
Sun Wukong
Level 158
God Stats
2W - 4L
1,362 SR
Queue Stats
92W - 97L
1,448 Elo+
Solo
Team Averages
Level 93
1,485 SR
1,337 Elo+

VS

Team Averages
Level 83
1,488 SR
1,517 Elo+
Zeus
Zeus
Gretzky996
Zeus
Level 97
God Stats
3W - 0L
1,772 SR
Queue Stats
125W - 101L
1,554 Elo+
Solo
Xing Tian
Xing Tian
MerrytheMage
Xing Tian
Level 169
God Stats
1W - 2L
1,119 SR
Queue Stats
310W - 304L
1,494 Elo+
Party 2
Hachiman
Hachiman
SilverSurfer389
Hachiman
Level 44
God Stats
4W - 5L
1,500 SR
Queue Stats
303W - 297L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
Warrow1
Gilgamesh
Level 41
God Stats
5W - 3L
1,843 SR
Queue Stats
283W - 271L
1,471 Elo+
Party 2
Rama
Rama
merkapy
Rama
Level 63
God Stats
1W - 1L
1,207 SR
Queue Stats
48W - 48L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BiGSoSaSwAggiNs
Baba Yaga
18
2 / 2 / 6
9,377
721
18,268
11,095
6,809
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
14
3 / 5 / 2
8,267
636
5,561
18,760
21,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
MillerCMD
Artemis
11
0 / 6 / 3
7,362
566
9,183
10,439
5,018
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
P3RK Quality
Danzaburou
16
2 / 4 / 3
9,221
709
10,597
12,538
6,518
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
SupaMcNasty0606
Sun Wukong
16
2 / 1 / 7
8,798
677
9,139
12,167
15,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 9
9,646
742
13,746
6,439
3,189
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
MerrytheMage
Xing Tian
17
4 / 1 / 10
10,104
777
9,974
21,368
27,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
16
1 / 5 / 10
9,811
755
11,599
10,779
5,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Warrow1
Gilgamesh
17
4 / 1 / 12
9,958
766
10,866
14,725
15,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
merkapy
Rama
17
5 / 1 / 11
10,918
840
13,829
11,391
5,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
70
9
Kills
18
18
Deaths
10
21
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BiGSoSaSwAggiNs
Baba Yaga
2
2
6
2.5
W
4
2
9
4.25
L
Osiris
3
5
2
0.8
W
Xing Tian
MerrytheMage
Xing Tian
4
1
10
9
L
Artemis
MillerCMD
Artemis
0
6
3
0.25
L
Danzaburou
P3RK Quality
Danzaburou
2
4
3
0.88
W
Hachiman
1
5
10
1.2
L
Sun Wukong
SupaMcNasty0606
Sun Wukong
2
1
7
5.5
W
Gilgamesh
Warrow1
Gilgamesh
4
1
12
10
W
Rama
merkapy
Rama
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,748
Damage
60,014
64,999
Taken
64,702
55,353
Mitigated
57,573
20,157
Healing
23,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BiGSoSaSwAggiNs
Baba Yaga
18,268
690
847
4,086
11,095
6,809
0
3,977
6,937
41,159
396
W
13,746
436
849
649
6,439
3,189
590
1,341
4,964
25,940
131
L
Osiris
5,561
939
539
4,361
18,760
21,651
0
5,729
12,697
0
7,092
W
Xing Tian
MerrytheMage
Xing Tian
9,974
706
5,063
10,023
21,368
27,137
234
4,877
16,325
14,307
2,405
L
Artemis
MillerCMD
Artemis
9,183
3,022
848
968
10,439
5,018
0
3,654
6,655
0
12,425
L
Danzaburou
P3RK Quality
Danzaburou
10,597
4,962
787
4,309
12,538
6,518
0
4,916
7,421
0
21,377
W
Hachiman
11,599
6,643
0
46
10,779
5,611
1,382
3,740
6,952
0
35,577
L
Sun Wukong
SupaMcNasty0606
Sun Wukong
9,139
1,020
1,012
2,400
12,167
15,357
0
3,233
8,693
0
22,898
W
Gilgamesh
Warrow1
Gilgamesh
10,866
2,780
543
1,230
14,725
15,795
0
4,368
10,232
0
15,077
W
Rama
merkapy
Rama
13,829
9,433
1,710
3,643
11,391
5,841
2,811
3,911
7,313
0
34,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,025
Gold Earned
50,437
121
Minions Killed
171
0
Camps Cleared
0
1,148,392
Distance Traveled
1,231,336
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,377
721
46
4
0
269,764
0
W
Zeus
9,646
742
17
1
0
227,760
0
L
Osiris
8,267
636
0
0
0
184,275
0
W
Xing Tian
10,104
777
24
2
0
260,902
0
L
Artemis
7,362
566
9
1
0
240,345
0
L
Danzaburou
9,221
709
37
3
0
234,087
0
W
Hachiman
9,811
755
53
4
0
215,291
0
L
Sun Wukong
8,798
677
29
2
0
219,921
0
W
Gilgamesh
9,958
766
9
1
0
275,785
0
W
Rama
10,918
840
68
5
0
251,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role