Player Matchup

Baba Yaga
Baba Yaga
BaronBot123
Baba Yaga
Level 123
God Stats
9W - 4L
1,754 SR
Queue Stats
52W - 51L
1,499 Elo+
Party 3
Nut
Nut
Bibeurt
Nut
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,344 Elo+
Party 1
Charon
Charon
Foulmen
Charon
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 14L
1,170 Elo+
Party 1
Horus
Horus
SnowyDayDreams
Horus
Level 109
God Stats
12W - 7L
1,737 SR
Queue Stats
53W - 62L
1,450 Elo+
Party 3
Serqet
Serqet
battleboy936
Serqet
Level 129
God Stats
3W - 3L
1,657 SR
Queue Stats
76W - 86L
1,454 Elo+
Party 3
Team Averages
Level 101
1,630 SR
1,383 Elo+

VS

Team Averages
Level 109
1,511 SR
1,511 Elo+
Agni
Agni
 
Agni
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
KrustyChrimbo
Nike
Level 109
God Stats
5W - 5L
1,556 SR
Queue Stats
246W - 238L
1,546 Elo+
Party 2
Anubis
Anubis
Logy522
Anubis
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
162W - 135L
1,504 Elo+
Solo
Hou Yi
Hou Yi
chrissttiiaann_
Hou Yi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 100L
1,537 Elo+
Party 4
Thanatos
Thanatos
enmece
Thanatos
Level 80
God Stats
8W - 5L
1,498 SR
Queue Stats
81W - 70L
1,467 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BaronBot123
Baba Yaga
14
6 / 0 / 2
8,344
642
10,304
8,748
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nut
12
1 / 2 / 0
6,877
529
6,193
6,729
2,277
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
Foulmen
Charon
10
0 / 1 / 1
5,739
441
2,507
8,541
4,909
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 4 / 3
6,898
531
5,178
12,944
8,054
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
14
6 / 1 / 6
7,862
605
7,445
8,606
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 2 / 0
5,990
461
4,170
7,013
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 1
5,325
410
3,928
10,049
7,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Logy522
Anubis
13
4 / 4 / 1
8,394
646
9,342
11,933
5,068
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
2 / 1 / 0
6,358
489
2,994
7,297
2,578
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
enmece
Thanatos
11
2 / 6 / 1
6,132
472
5,210
14,191
5,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
14
Kills
8
8
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
2
0
0
W
Baba Yaga
BaronBot123
Baba Yaga
6
0
2
7
W
Nut
1
2
0
0.5
W
Charon
Foulmen
Charon
0
1
1
0.5
L
0
1
1
0.5
L
Anubis
Logy522
Anubis
4
4
1
1.13
W
1
4
3
0.63
W
Serqet
6
1
6
9
L
2
1
0
2
L
Thanatos
enmece
Thanatos
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,627
Damage
25,644
45,568
Taken
50,483
22,093
Mitigated
23,358
18,126
Healing
18,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,170
202
0
725
7,013
2,659
0
4,278
2,735
36,881
1,012
W
Baba Yaga
BaronBot123
Baba Yaga
10,304
245
0
3,926
8,748
3,752
0
2,891
5,200
62,011
2,068
W
Nut
6,193
3,567
0
3,152
6,729
2,277
620
0
6,729
0
60,532
W
Charon
Foulmen
Charon
2,507
639
839
2,000
8,541
4,909
0
0
8,541
18,436
0
L
3,928
250
0
1,385
10,049
7,557
0
3,375
6,674
0
25,203
L
Anubis
Logy522
Anubis
9,342
1,077
0
4,803
11,933
5,068
0
0
11,261
63,471
1,914
W
5,178
1,983
120
3,857
12,944
8,054
0
7,114
5,830
0
39,968
W
Serqet
7,445
1,403
0
4,232
8,606
3,101
0
2,505
6,059
0
48,351
L
2,994
1,204
0
2,477
7,297
2,578
0
2,438
4,859
0
46,938
L
Thanatos
enmece
Thanatos
5,210
1,836
0
9,071
14,191
5,496
0
2,328
11,863
0
45,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,720
Gold Earned
32,199
363
Minions Killed
383
0
Camps Cleared
0
1,256,424
Distance Traveled
1,203,131
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,990
461
87
7
0
272,116
0
W
Baba Yaga
8,344
642
83
6
0
272,373
0
W
Nut
6,877
529
112
9
0
233,380
0
W
Charon
5,739
441
15
1
0
211,956
1
L
Nike
5,325
410
29
2
0
247,078
8
L
Anubis
8,394
646
116
9
0
189,772
0
W
Horus
6,898
531
65
5
0
214,431
0
W
Serqet
7,862
605
88
7
0
324,284
1
L
Hou Yi
6,358
489
81
6
0
253,610
0
L
Thanatos
6,132
472
70
5
0
240,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role