Player Matchup

Bastet
Bastet
TheHellMonsta
Bastet
Level 129
God Stats
12W - 13L
1,545 SR
Queue Stats
104W - 90L
1,482 Elo+
Party 3
Vulcan
Vulcan
YA2Sin
Vulcan
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 39L
1,461 Elo+
Party 3
Ares
Ares
ZooTopy
Ares
Level 124
God Stats
14W - 8L
1,695 SR
Queue Stats
62W - 50L
1,488 Elo+
Party 3
Cu Chulainn
Cu Chulainn
miglioni
Cu Chulainn
Level 46
God Stats
8W - 8L
1,444 SR
Queue Stats
22W - 18L
1,305 Elo+
Solo
Nut
Nut
vladimico9ayk
Nut
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,578 Elo+
Solo
Team Averages
Level 95
1,537 SR
1,463 Elo+

VS

Team Averages
Level 60
1,535 SR
1,471 Elo+
Cerberus
Cerberus
FvM0uS
Cerberus
Level 48
God Stats
2W - 3L
1,694 SR
Queue Stats
40W - 47L
1,473 Elo+
Party 1
Neith
Neith
KronosACX
Neith
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,295 Elo+
Solo
Ymir
Ymir
Revers 972
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,724 Elo+
Party 1
Sol
Sol
lilpurret11990_0
Sol
Level 63
God Stats
7W - 7L
1,479 SR
Queue Stats
18W - 27L
1,412 Elo+
Party 2
Lancelot
Lancelot
miguemiguemiguel
Lancelot
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 2
6,989
635
5,730
9,979
3,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
YA2Sin
Vulcan
12
2 / 1 / 7
7,067
642
6,069
5,803
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
ZooTopy
Ares
11
0 / 0 / 0
6,247
568
2,321
7,322
4,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
miglioni
Cu Chulainn
12
1 / 0 / 1
7,185
653
4,746
5,858
3,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 1 / 0
5,551
505
3,688
3,545
1,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FvM0uS
Cerberus
9
0 / 0 / 1
5,417
492
3,210
7,580
5,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
KronosACX
Neith
10
1 / 0 / 0
5,259
478
3,498
4,432
1,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 0
5,189
472
1,672
6,452
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 5 / 0
5,628
512
2,033
8,166
2,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 5 / 0
5,391
490
5,477
12,445
5,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
11
Kills
2
2
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
FvM0uS
Cerberus
0
0
1
0.5
L
Neith
KronosACX
Neith
1
0
0
1
L
0
1
0
0
W
8
0
2
9
W
Vulcan
YA2Sin
Vulcan
2
1
7
5.5
W
Ares
ZooTopy
Ares
0
0
0
0
L
1
5
0
0.2
W
Cu Chulainn
miglioni
Cu Chulainn
1
0
1
1.5
L
0
5
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,554
Damage
15,890
32,507
Taken
39,075
15,135
Mitigated
18,342
10,238
Healing
11,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
FvM0uS
Cerberus
3,210
92
0
2,800
7,580
5,463
0
1,561
6,019
20,229
0
L
Neith
KronosACX
Neith
3,498
1,448
0
1,575
4,432
1,690
0
701
3,731
0
32,423
L
1,672
195
0
682
6,452
3,177
0
0
5,907
23,557
0
W
5,730
2,061
0
3,651
9,979
3,786
84
960
9,019
0
39,261
W
Vulcan
YA2Sin
Vulcan
6,069
2,083
120
1,354
5,803
2,134
502
1,004
4,799
44,533
0
W
Ares
ZooTopy
Ares
2,321
244
0
2,441
7,322
4,639
0
1,570
5,752
31,616
1,635
L
2,033
567
0
1,791
8,166
2,819
0
4,236
3,930
28,375
1,980
W
Cu Chulainn
miglioni
Cu Chulainn
4,746
952
0
2,089
5,858
3,434
0
1,364
4,186
0
49,569
L
5,477
1,204
0
4,230
12,445
5,193
0
1,833
10,441
0
48,318
W
3,688
1,906
0
583
3,545
1,142
0
1,640
1,905
0
30,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,039
Gold Earned
26,884
337
Minions Killed
279
0
Camps Cleared
0
1,169,593
Distance Traveled
1,099,131
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,417
492
33
3
0
234,675
3
L
Neith
5,259
478
67
6
0
191,064
0
L
Ymir
5,189
472
48
4
0
223,084
0
W
Bastet
6,989
635
63
6
0
284,104
0
W
Vulcan
7,067
642
74
7
0
249,635
0
W
Ares
6,247
568
42
4
0
217,051
4
L
Sol
5,628
512
54
5
0
206,524
0
W
Cu Chulainn
7,185
653
95
9
0
208,405
0
L
Lancelot
5,391
490
77
7
0
243,784
0
W
Nut
5,551
505
63
6
0
210,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role