Player Matchup

Hercules
Hercules
A_Law_Rune
Hercules
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
52W - 41L
1,539 Elo+
Party 1
Jing Wei
Jing Wei
Giggle 77
Jing Wei
Level 88
God Stats
5W - 1L
1,761 SR
Queue Stats
109W - 91L
1,595 Elo+
Solo
Bacchus
Bacchus
GoliatChikito
Bacchus
Level 53
God Stats
3W - 1L
1,602 SR
Queue Stats
70W - 54L
1,576 Elo+
Solo
Anubis
Anubis
Inhaleshadow
Anubis
Level 58
God Stats
16W - 7L
1,657 SR
Queue Stats
418W - 435L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kaiju_2K
Tsukuyomi
Level 109
God Stats
7W - 6L
1,577 SR
Queue Stats
163W - 153L
1,516 Elo+
Party 1
Team Averages
Level 65
1,619 SR
1,540 Elo+

VS

Team Averages
Level 76
1,481 SR
1,539 Elo+
Anubis
Anubis
 
Anubis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
HRimuru
Hun Batz
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 227L
1,547 Elo+
Solo
Kukulkan
Kukulkan
MetalFactory
Kukulkan
Level 89
God Stats
0W - 3L
1,156 SR
Queue Stats
127W - 131L
1,555 Elo+
Solo
Kuzenbo
Kuzenbo
xRimuruTempest
Kuzenbo
Level 78
God Stats
24W - 20L
1,564 SR
Queue Stats
148W - 124L
1,548 Elo+
Party 2
Charybdis
Charybdis
xTheTruthx6
Charybdis
Level 89
God Stats
34W - 13L
1,687 SR
Queue Stats
446W - 366L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
A_Law_Rune
Hercules
17
12 / 0 / 1
10,226
639
11,848
9,292
5,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Giggle 77
Jing Wei
15
1 / 0 / 4
8,940
559
8,222
8,658
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
13
0 / 1 / 5
7,911
494
7,681
13,022
14,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
15
3 / 2 / 4
9,540
596
8,490
11,791
6,298
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Kaiju_2K
Tsukuyomi
15
2 / 4 / 4
9,329
583
9,007
14,508
8,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 7 / 0
8,270
517
9,098
13,627
8,775
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
HRimuru
Hun Batz
12
1 / 3 / 4
7,201
450
4,538
12,573
5,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
MetalFactory
Kukulkan
16
2 / 4 / 0
8,396
525
6,927
11,197
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 0
7,399
462
5,447
13,570
15,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
xTheTruthx6
Charybdis
14
0 / 0 / 0
7,727
483
7,146
11,191
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
18
Kills
7
7
Deaths
18
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
7
0
0.43
W
Hercules
A_Law_Rune
Hercules
12
0
1
12.5
W
Jing Wei
Giggle 77
Jing Wei
1
0
4
3
W
Bacchus
0
1
5
2.5
L
Hun Batz
HRimuru
Hun Batz
1
3
4
1
W
Anubis
3
2
4
2.5
W
Tsukuyomi
Kaiju_2K
Tsukuyomi
2
4
4
1
L
Kukulkan
MetalFactory
Kukulkan
2
4
0
0.5
L
1
4
0
0.25
L
Charybdis
xTheTruthx6
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,248
Damage
33,156
57,271
Taken
62,158
38,966
Mitigated
37,351
19,467
Healing
13,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,098
571
0
3,698
13,627
8,775
0
0
13,627
58,344
0
W
Hercules
A_Law_Rune
Hercules
11,848
3,655
0
1,192
9,292
5,094
0
2,956
6,336
0
74,658
W
Jing Wei
Giggle 77
Jing Wei
8,222
6,092
0
5,463
8,658
3,835
1,095
1,168
7,490
0
80,161
W
Bacchus
7,681
1,268
0
3,604
13,022
14,897
0
4,663
8,359
26,880
2,111
L
Hun Batz
HRimuru
Hun Batz
4,538
721
0
724
12,573
5,027
0
3,280
9,293
0
46,187
W
Anubis
8,490
460
0
5,029
11,791
6,298
290
5,277
6,514
71,592
1,005
W
Tsukuyomi
Kaiju_2K
Tsukuyomi
9,007
2,161
0
4,179
14,508
8,842
98
7,296
7,212
0
69,315
L
Kukulkan
MetalFactory
Kukulkan
6,927
1,023
0
1,238
11,197
4,343
0
4,767
6,430
81,988
513
L
5,447
1,823
0
1,722
13,570
15,121
0
5,453
8,117
26,072
0
L
Charybdis
xTheTruthx6
Charybdis
7,146
3,653
0
6,098
11,191
4,085
0
2,008
9,183
0
77,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,946
Gold Earned
38,993
527
Minions Killed
502
0
Camps Cleared
0
1,676,103
Distance Traveled
1,538,040
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,270
517
105
7
0
246,672
5
W
Hercules
10,226
639
109
7
0
389,296
4
W
Jing Wei
8,940
559
146
9
0
305,113
1
W
Bacchus
7,911
494
29
2
0
371,301
2
L
Hun Batz
7,201
450
69
4
0
357,144
3
W
Anubis
9,540
596
139
9
0
300,642
3
W
Tsukuyomi
9,329
583
104
7
0
309,751
0
L
Kukulkan
8,396
525
145
9
0
305,090
0
L
Kuzenbo
7,399
462
46
3
0
320,343
6
L
Charybdis
7,727
483
137
9
0
308,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role