Player Matchup

Ullr
Ullr
Unknown007x
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,698 Elo+
Party 2
Chang'e
Chang'e
ZDarkQueen
Chang'e
Level 24
God Stats
2W - 5L
1,460 SR
Queue Stats
10W - 19L
1,517 Elo+
Party 2
Erlang Shen
Erlang Shen
adachondrion
Erlang Shen
Level 116
God Stats
5W - 3L
1,471 SR
Queue Stats
150W - 133L
1,594 Elo+
Party 2
Team Averages
Level 55
1,477 SR
1,603 Elo+

VS

Team Averages
Level 40
1,453 SR
1,466 Elo+
Hercules
Hercules
HumanLumpHammer
Hercules
Level 21
God Stats
13W - 23L
1,453 SR
Queue Stats
34W - 42L
1,452 Elo+
Party 1
Scylla
Scylla
samelvins
Scylla
Level 45
God Stats
5W - 1L
1,580 SR
Queue Stats
158W - 159L
1,480 Elo+
Party 1
Artemis
Artemis
sawcebowce
Artemis
Level 55
God Stats
3W - 2L
1,328 SR
Queue Stats
152W - 159L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 0
10,357
690
9,725
12,205
5,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
ZDarkQueen
Chang'e
11
0 / 9 / 1
8,161
544
2,975
13,738
4,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Erlang Shen
adachondrion
Erlang Shen
14
0 / 3 / 0
8,484
566
8,134
16,066
15,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
0 / 0 / 13
9,957
664
9,041
12,752
12,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
samelvins
Scylla
16
6 / 2 / 8
11,150
743
11,748
7,686
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
sawcebowce
Artemis
18
8 / 1 / 6
12,191
813
15,820
13,105
6,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
3
Kills
14
14
Deaths
3
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hercules
0
0
13
6.5
L
3
2
0
1.5
L
Chang'e
ZDarkQueen
Chang'e
0
9
1
0.06
L
Erlang Shen
adachondrion
Erlang Shen
0
3
0
0
W
Scylla
samelvins
Scylla
6
2
8
5
W
Artemis
sawcebowce
Artemis
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,834
Damage
36,609
42,009
Taken
33,543
25,359
Mitigated
21,502
5,433
Healing
11,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
9,041
2,641
0
5,619
12,752
12,620
128
1,571
10,811
0
19,025
L
9,725
2,333
0
2,559
12,205
5,157
0
3,186
8,375
0
58,858
L
Chang'e
ZDarkQueen
Chang'e
2,975
287
200
438
13,738
4,683
0
3,038
9,917
8,573
0
L
Erlang Shen
adachondrion
Erlang Shen
8,134
2,092
0
2,236
16,066
15,519
0
4,279
10,919
0
22,594
W
Scylla
samelvins
Scylla
11,748
810
0
1,199
7,686
2,875
497
539
7,083
48,847
1,163
W
Artemis
sawcebowce
Artemis
15,820
9,034
0
4,572
13,105
6,007
1,905
885
12,051
0
62,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,002
Gold Earned
33,298
152
Minions Killed
178
0
Camps Cleared
0
796,962
Distance Traveled
829,181
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,957
664
12
1
0
294,673
0
L
Ullr
10,357
690
103
7
0
265,072
0
L
Chang'e
8,161
544
22
1
0
221,986
0
L
Erlang Shen
8,484
566
27
2
0
309,904
0
W
Scylla
11,150
743
93
6
0
276,669
2
W
Artemis
12,191
813
73
5
0
257,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role