Player Matchup

Kukulkan
Kukulkan
Gold II
AngryTumbler2
Kukulkan
Gold II
Level 107
God Stats
9W - 8L
1,495 SR
Queue Stats
90W - 87L
1,477 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
BeeInDaCut
Kuzenbo
Gold V
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,288 MMR
Party 1
Surtr
Surtr
Gold III
ChipUsS
Surtr
Gold III
Level 155
God Stats
5W - 5L
1,557 SR
Queue Stats
50W - 43L
1,471 MMR
Solo
Da Ji
Da Ji
Gold I
ZekiMenkeki
Da Ji
Gold I
Level 49
God Stats
5W - 3L
1,292 SR
Queue Stats
30W - 25L
1,646 MMR
Party 1
Nut
Nut
Gold III
sisterfister237
Nut
Gold III
Level 122
God Stats
6W - 4L
1,695 SR
Queue Stats
157W - 148L
1,494 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,508 SR
1,475 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,550 SR
1,475 MMR
Tsukuyomi
Tsukuyomi
Bronze III
El_VignaK
Tsukuyomi
Bronze III
Level 108
God Stats
0W - 2L
1,632 SR
Queue Stats
1W - 7L
1,454 MMR
Solo
Hachiman
Hachiman
Silver I
RaggedyOlDan
Hachiman
Silver I
Level 126
God Stats
1W - 2L
1,503 SR
Queue Stats
114W - 115L
1,256 MMR
Party 2
Tyr
Tyr
Gold II
TMNATB
Tyr
Gold II
Level 161
God Stats
6W - 2L
1,819 SR
Queue Stats
92W - 90L
1,487 MMR
Solo
Cthulhu
Cthulhu
Gold I
Tuneki505
Cthulhu
Gold I
Level 156
God Stats
0W - 2L
1,292 SR
Queue Stats
116W - 124L
1,474 MMR
Solo
Thoth
Thoth
Gold I
Yetiofthewood
Thoth
Gold I
Level 147
God Stats
3W - 1L
1,503 SR
Queue Stats
74W - 76L
1,703 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AngryTumbler2
Kukulkan
10
1 / 2 / 4
5,584
620
2,547
5,532
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
BeeInDaCut
Kuzenbo
9
1 / 1 / 5
5,168
574
3,395
6,563
6,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
ChipUsS
Surtr
10
0 / 0 / 1
5,628
625
8,410
8,598
5,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
7 / 0 / 2
6,253
695
4,791
6,550
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 1
6,025
669
5,200
5,355
2,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
AgniThorThanatosAo Kuang

VS

Bans
AthenaAresArachneMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
El_VignaK
Tsukuyomi
9
2 / 5 / 1
4,902
545
3,683
9,471
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hachiman
RaggedyOlDan
Hachiman
8
0 / 1 / 0
4,459
495
1,464
5,836
1,940
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
TMNATB
Tyr
9
0 / 1 / 0
5,270
586
4,572
12,582
9,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Tuneki505
Cthulhu
7
0 / 3 / 1
4,660
518
2,612
6,714
4,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 1 / 0
5,439
604
2,203
2,180
748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
11
Kills
3
3
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AngryTumbler2
Kukulkan
1
2
4
1.5
W
Kuzenbo
BeeInDaCut
Kuzenbo
1
1
5
3.5
W
Surtr
ChipUsS
Surtr
0
0
1
0.5
L
Tsukuyomi
El_VignaK
Tsukuyomi
2
5
1
0.5
L
Hachiman
RaggedyOlDan
Hachiman
0
1
0
0
L
Tyr
TMNATB
Tyr
0
1
0
0
L
Cthulhu
Tuneki505
Cthulhu
0
3
1
0.17
L
1
1
0
1
W
7
0
2
8
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,343
Damage
14,534
32,598
Taken
36,783
18,103
Mitigated
19,871
13,123
Healing
10,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AngryTumbler2
Kukulkan
2,547
332
0
655
5,532
1,885
0
1,620
3,598
37,166
0
W
Kuzenbo
BeeInDaCut
Kuzenbo
3,395
1,645
0
1,735
6,563
6,073
35
1,155
5,408
14,461
294
W
Surtr
ChipUsS
Surtr
8,410
3,114
0
4,485
8,598
5,586
0
0
8,598
1,040
42,307
L
Tsukuyomi
El_VignaK
Tsukuyomi
3,683
371
0
2,559
9,471
3,063
0
2,163
7,308
0
24,259
L
Hachiman
RaggedyOlDan
Hachiman
1,464
1,043
0
1,658
5,836
1,940
0
1,022
4,814
0
34,832
L
Tyr
TMNATB
Tyr
4,572
783
0
4,777
12,582
9,258
0
649
10,988
0
43,280
L
Cthulhu
Tuneki505
Cthulhu
2,612
734
0
1,441
6,714
4,862
0
1,371
5,343
16,316
279
L
2,203
38
0
159
2,180
748
0
974
1,206
34,829
761
W
4,791
1,538
0
4,870
6,550
2,502
0
485
5,985
0
43,051
W
5,200
3,568
0
1,378
5,355
2,057
0
971
4,384
0
59,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,658
Gold Earned
24,730
323
Minions Killed
274
0
Camps Cleared
0
984,024
Distance Traveled
876,488
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,584
620
60
7
0
167,342
1
W
Kuzenbo
5,168
574
9
1
0
218,997
4
W
Surtr
5,628
625
77
9
0
195,959
0
L
Tsukuyomi
4,902
545
45
5
0
198,354
0
L
Hachiman
4,459
495
64
7
0
175,855
0
L
Tyr
5,270
586
76
8
0
179,247
2
L
Cthulhu
4,660
518
14
2
0
148,980
3
L
Thoth
5,439
604
75
8
0
174,052
0
W
Da Ji
6,253
695
78
9
0
226,834
0
W
Nut
6,025
669
99
11
0
174,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role