Player Matchup

Heimdallr
Heimdallr
Biokuryu
Heimdallr
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 118L
1,499 Elo+
Party 1
Ares
Ares
FurstPumba
Ares
Level 83
God Stats
2W - 2L
1,688 SR
Queue Stats
16W - 19L
1,389 Elo+
Solo
Ao Kuang
Ao Kuang
Valsyn
Ao Kuang
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
7W - 5L
1,803 Elo+
Party 1
Team Averages
Level 79
1,563 SR
1,564 Elo+

VS

Team Averages
Level 46
1,483 SR
1,535 Elo+
Cthulhu
Cthulhu
ChefJ01
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,631 Elo+
Party 2
Medusa
Medusa
YaBoiJT24
Medusa
Level 68
God Stats
15W - 14L
1,448 SR
Queue Stats
46W - 44L
1,412 Elo+
Solo
Anubis
Anubis
xJim-bo-Slicex
Anubis
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
44W - 35L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Biokuryu
Heimdallr
15
1 / 5 / 3
9,380
670
12,166
12,203
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 5 / 2
9,226
659
6,481
16,808
17,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
Valsyn
Ao Kuang
13
1 / 6 / 4
8,877
634
4,351
11,724
7,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChefJ01
Cthulhu
17
4 / 2 / 8
10,807
772
10,333
13,153
12,556
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
YaBoiJT24
Medusa
16
4 / 1 / 8
10,613
758
10,612
8,238
4,086
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 2 / 7
11,393
814
12,776
9,929
5,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
5
Kills
16
16
Deaths
5
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Biokuryu
Heimdallr
1
5
3
0.5
W
Cthulhu
ChefJ01
Cthulhu
4
2
8
4
L
3
5
2
0.8
L
Ao Kuang
Valsyn
Ao Kuang
1
6
4
0.5
W
Medusa
YaBoiJT24
Medusa
4
1
8
8
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,998
Damage
33,721
40,735
Taken
31,320
29,595
Mitigated
22,447
3,459
Healing
8,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Biokuryu
Heimdallr
12,166
6,150
0
1,678
12,203
4,774
0
7,390
4,730
0
51,424
W
Cthulhu
ChefJ01
Cthulhu
10,333
1,244
0
2,040
13,153
12,556
108
4,323
8,612
22,508
2,180
L
6,481
788
0
595
16,808
17,414
0
7,924
8,792
16,687
1,825
L
Ao Kuang
Valsyn
Ao Kuang
4,351
1,435
0
1,186
11,724
7,407
0
6,025
5,549
13,630
1,060
W
Medusa
YaBoiJT24
Medusa
10,612
3,399
434
639
8,238
4,086
1,452
2,462
5,744
0
40,087
W
12,776
645
536
4,804
9,929
5,805
280
2,941
6,830
73,144
785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,483
Gold Earned
32,813
126
Minions Killed
210
0
Camps Cleared
0
674,342
Distance Traveled
853,816
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,380
670
72
5
0
223,737
0
W
Cthulhu
10,807
772
36
3
0
275,789
0
L
Ares
9,226
659
27
2
0
236,208
0
L
Ao Kuang
8,877
634
27
2
0
214,397
0
W
Medusa
10,613
758
58
4
0
321,121
0
W
Anubis
11,393
814
116
8
0
256,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role