Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
DoubleX427
Anubis
Level 137
God Stats
11W - 2L
2,042 SR
Queue Stats
64W - 81L
1,584 Elo+
Party 2
Chaac
Chaac
JoeLou_IV
Chaac
Level 126
God Stats
5W - 0L
1,500 SR
Queue Stats
109W - 130L
1,534 Elo+
Party 2
Ymir
Ymir
NarrataDeorum
Ymir
Level 18
God Stats
1W - 1L
1,301 SR
Queue Stats
5W - 4L
1,629 Elo+
Party 2
Mercury
Mercury
deadlycam67
Mercury
Level 135
God Stats
4W - 5L
1,568 SR
Queue Stats
75W - 93L
1,547 Elo+
Party 2
Team Averages
Level 97
1,582 SR
1,559 Elo+

VS

Team Averages
Level 118
1,567 SR
1,545 Elo+
Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
GrandmaGlock
Serqet
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,473 Elo+
Solo
Agni
Agni
Large Yikes
Agni
Level 127
God Stats
1W - 1L
1,779 SR
Queue Stats
111W - 82L
1,641 Elo+
Party 1
Ravana
Ravana
MyPointOfView
Ravana
Level 140
God Stats
13W - 17L
1,529 SR
Queue Stats
102W - 97L
1,554 Elo+
Solo
Medusa
Medusa
Robotalion3
Medusa
Level 127
God Stats
2W - 4L
1,528 SR
Queue Stats
375W - 359L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
0 / 0 / 1
3,664
611
2,268
2,020
558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
DoubleX427
Anubis
8
1 / 0 / 1
4,452
742
1,697
2,553
1,021
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chaac
JoeLou_IV
Chaac
8
0 / 0 / 2
4,664
777
1,757
4,922
2,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 0
4,072
679
1,380
3,344
1,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
deadlycam67
Mercury
9
5 / 0 / 1
5,016
836
2,455
4,026
1,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
5
0 / 0 / 0
3,626
604
974
3,365
1,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
6
0 / 1 / 0
3,390
565
631
3,024
839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 2 / 0
3,402
567
1,463
2,827
562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 0
4,026
671
1,881
3,909
2,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
6
0 / 1 / 0
3,606
601
961
3,391
1,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
6
Kills
0
0
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
0
1
0.5
L
Hercules
 
Hercules
0
0
0
0
W
Anubis
DoubleX427
Anubis
1
0
1
1.5
L
Serqet
0
1
0
0
W
Chaac
JoeLou_IV
Chaac
0
0
2
1
L
0
2
0
0
L
0
2
0
0
W
0
0
0
0
L
Medusa
0
1
0
0
W
Mercury
deadlycam67
Mercury
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,557
Damage
5,910
16,865
Taken
16,516
7,383
Mitigated
6,873
7,547
Healing
5,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
2,268
1,213
0
1,621
2,020
558
0
0
2,020
0
18,488
L
Hercules
 
Hercules
974
411
0
1,895
3,365
1,782
0
369
2,996
0
10,868
W
Anubis
DoubleX427
Anubis
1,697
0
0
1,574
2,553
1,021
0
895
1,448
30,713
0
L
Serqet
631
201
0
250
3,024
839
0
1,194
1,830
0
11,388
W
Chaac
JoeLou_IV
Chaac
1,757
538
0
2,828
4,922
2,445
0
0
4,588
0
27,721
L
1,463
0
0
1,000
2,827
562
0
704
2,123
11,541
0
L
1,881
611
0
1,419
3,909
2,669
0
0
3,909
0
20,813
W
1,380
603
0
793
3,344
1,925
0
0
3,344
11,244
0
L
Medusa
961
479
0
1,046
3,391
1,021
0
810
2,581
0
16,545
W
Mercury
deadlycam67
Mercury
2,455
966
0
731
4,026
1,434
0
310
3,668
0
33,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,868
Gold Earned
18,050
236
Minions Killed
123
0
Camps Cleared
0
684,220
Distance Traveled
519,537
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
3,664
611
43
7
0
132,179
0
L
Hercules
3,626
604
15
3
0
76,199
0
W
Anubis
4,452
742
63
11
0
128,252
0
L
Serqet
3,390
565
21
4
0
143,748
0
W
Chaac
4,664
777
59
10
0
126,642
0
L
Agni
3,402
567
19
3
0
78,228
1
L
Ravana
4,026
671
37
6
0
102,427
0
W
Ymir
4,072
679
15
3
0
130,286
0
L
Medusa
3,606
601
31
5
0
118,935
0
W
Mercury
5,016
836
56
9
0
166,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role