Player Matchup

Vamana
Vamana
AndreasArgonian
Vamana
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 34L
1,670 Elo+
Party 1
Cerberus
Cerberus
SMITE-Divine
Cerberus
Level 159
God Stats
3W - 2L
1,256 SR
Queue Stats
344W - 340L
1,460 Elo+
Party 2
Jormungandr
Jormungandr
SaifusNight
Jormungandr
Level 37
God Stats
2W - 4L
1,500 SR
Queue Stats
199W - 207L
1,414 Elo+
Party 2
Charybdis
Charybdis
thehornswolf13
Charybdis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,642 Elo+
Party 1
Odin
Odin
xylon 025
Odin
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 34L
1,670 Elo+
Party 1
Team Averages
Level 107
1,451 SR
1,571 Elo+

VS

Team Averages
Level 68
1,490 SR
1,399 Elo+
Charybdis
Charybdis
Con222051
Charybdis
Level 48
God Stats
1W - 7L
1,373 SR
Queue Stats
269W - 311L
1,419 Elo+
Party 3
The Morrigan
The Morrigan
GeorgeTheCyborg
The Morrigan
Level 69
God Stats
2W - 1L
1,578 SR
Queue Stats
48W - 51L
1,388 Elo+
Party 3
Izanami
Izanami
SaIMoN47WeeD
Izanami
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
322W - 326L
1,501 Elo+
Solo
Tyr
Tyr
Tocookikin
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,368 Elo+
Party 3
Merlin
Merlin
WojtaSO
Merlin
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 35L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 17
10,689
822
7,212
15,054
15,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
SMITE-Divine
Cerberus
20
10 / 0 / 16
12,107
931
13,588
11,814
10,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
SaifusNight
Jormungandr
15
2 / 3 / 15
9,461
728
4,054
14,234
16,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
thehornswolf13
Charybdis
20
12 / 2 / 16
12,481
960
23,622
12,560
6,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
15
4 / 6 / 19
9,951
765
10,173
16,471
15,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Con222051
Charybdis
16
4 / 7 / 4
9,030
695
8,876
13,442
6,530
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
GeorgeTheCyborg
The Morrigan
15
4 / 7 / 6
9,125
702
10,886
10,604
5,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
SaIMoN47WeeD
Izanami
17
2 / 4 / 8
9,357
720
9,590
10,451
5,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 9 / 4
7,297
561
7,172
19,010
18,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
WojtaSO
Merlin
17
4 / 5 / 6
9,717
747
9,834
10,181
5,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
42
32
Kills
14
14
Deaths
32
83
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
3
17
4.17
L
Charybdis
Con222051
Charybdis
4
7
4
0.86
L
The Morrigan
GeorgeTheCyborg
The Morrigan
4
7
6
1
W
Cerberus
SMITE-Divine
Cerberus
10
0
16
18
L
Izanami
SaIMoN47WeeD
Izanami
2
4
8
1.5
W
Jormungandr
SaifusNight
Jormungandr
2
3
15
3.17
L
0
9
4
0.22
L
Merlin
WojtaSO
Merlin
4
5
6
1.4
W
Charybdis
thehornswolf13
Charybdis
12
2
16
10
W
Odin
4
6
19
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,649
Damage
46,358
70,133
Taken
63,688
65,260
Mitigated
40,676
25,565
Healing
9,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,212
2,943
267
2,749
15,054
15,630
1,374
5,892
9,162
0
16,763
L
Charybdis
Con222051
Charybdis
8,876
5,116
55
1,653
13,442
6,530
0
1,636
11,456
0
18,802
L
The Morrigan
GeorgeTheCyborg
The Morrigan
10,886
1,620
501
1,124
10,604
5,159
0
2,894
7,455
15,227
3,979
W
Cerberus
SMITE-Divine
Cerberus
13,588
111
4,625
7,352
11,814
10,618
508
2,562
9,252
38,011
3,442
L
Izanami
SaIMoN47WeeD
Izanami
9,590
5,393
101
1,781
10,451
5,346
490
2,234
8,027
0
20,516
W
Jormungandr
SaifusNight
Jormungandr
4,054
825
840
1,301
14,234
16,273
366
3,139
11,095
10,304
146
L
7,172
1,453
308
1,252
19,010
18,290
0
6,730
11,705
0
10,252
L
Merlin
WojtaSO
Merlin
9,834
857
983
1,773
10,181
5,351
0
2,318
7,679
31,697
728
W
Charybdis
thehornswolf13
Charybdis
23,622
12,735
1,865
5,117
12,560
6,780
5,258
3,683
8,877
0
57,844
W
Odin
10,173
1,651
712
737
16,471
15,959
683
3,644
12,827
0
17,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,689
Gold Earned
44,526
210
Minions Killed
129
0
Camps Cleared
0
1,225,636
Distance Traveled
1,001,097
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,689
822
17
1
0
252,060
0
L
Charybdis
9,030
695
26
2
0
193,613
0
L
The Morrigan
9,125
702
16
1
0
189,482
0
W
Cerberus
12,107
931
87
7
0
254,585
0
L
Izanami
9,357
720
37
3
0
198,720
0
W
Jormungandr
9,461
728
13
1
0
240,050
0
L
Tyr
7,297
561
6
0
0
211,830
0
L
Merlin
9,717
747
44
3
0
207,452
0
W
Charybdis
12,481
960
81
6
0
232,011
0
W
Odin
9,951
765
12
1
0
246,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role