Player Matchup

Ne Zha
Ne Zha
Its_Vibrant
Ne Zha
Level 89
God Stats
14W - 18L
1,456 SR
Queue Stats
91W - 128L
1,453 Elo+
Party 1
Surtr
Surtr
JOYSTlllCK
Surtr
Level 74
God Stats
36W - 37L
1,624 SR
Queue Stats
230W - 269L
1,430 Elo+
Party 1
Nut
Nut
joaquinweon
Nut
Level 129
God Stats
1W - 6L
1,248 SR
Queue Stats
40W - 48L
1,422 Elo+
Solo
Chronos
Chronos
llllllV6250
Chronos
Level 64
God Stats
7W - 7L
1,808 SR
Queue Stats
494W - 466L
1,464 Elo+
Solo
Hades
Hades
xJUSxLEGENDARY
Hades
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 97L
1,446 Elo+
Solo
Team Averages
Level 99
1,527 SR
1,443 Elo+

VS

Team Averages
Level 102
1,478 SR
1,535 Elo+
Odin
Odin
Bobert Man04
Odin
Level 59
God Stats
4W - 2L
1,485 SR
Queue Stats
43W - 38L
1,504 Elo+
Solo
Xbalanque
Xbalanque
Gunpowder206
Xbalanque
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,611 Elo+
Solo
Da Ji
Da Ji
Hydrosama
Da Ji
Level 50
God Stats
9W - 4L
1,474 SR
Queue Stats
124W - 107L
1,470 Elo+
Solo
Xing Tian
Xing Tian
Ozmoses
Xing Tian
Level 110
God Stats
2W - 2L
1,433 SR
Queue Stats
109W - 106L
1,556 Elo+
Party 2
Eset
Eset
iiNVeiN
Eset
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 52L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
7
0 / 3 / 2
5,965
351
2,322
4,607
1,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
17
5 / 1 / 3
9,406
553
11,002
15,909
11,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 4 / 4
7,789
458
8,669
15,528
6,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
llllllV6250
Chronos
14
5 / 2 / 2
8,572
504
8,822
14,163
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 3 / 1
8,304
488
13,934
16,536
15,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
7,611
448
4,010
14,032
11,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Gunpowder206
Xbalanque
13
2 / 2 / 4
8,631
508
12,571
12,037
4,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Hydrosama
Da Ji
15
6 / 3 / 4
9,354
550
8,367
15,298
6,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Xing Tian
Ozmoses
Xing Tian
14
1 / 2 / 4
9,126
537
7,754
28,565
19,509
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
iiNVeiN
Eset
17
4 / 3 / 4
10,597
623
11,421
8,884
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
12
Kills
13
13
Deaths
13
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
W
Xbalanque
Gunpowder206
Xbalanque
2
2
4
2
W
Da Ji
Hydrosama
Da Ji
6
3
4
2.67
L
Ne Zha
0
3
2
0.33
L
Surtr
5
1
3
6.5
W
Xing Tian
Ozmoses
Xing Tian
1
2
4
1.5
W
Eset
iiNVeiN
Eset
4
3
4
2
L
1
4
4
0.75
L
Chronos
llllllV6250
Chronos
5
2
2
3
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,749
Damage
44,123
66,743
Taken
78,816
39,690
Mitigated
46,464
30,595
Healing
23,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,010
392
0
1,965
14,032
11,706
79
4,684
9,250
0
32,774
W
Xbalanque
Gunpowder206
Xbalanque
12,571
4,799
0
4,135
12,037
4,848
666
2,725
9,312
0
56,792
W
Da Ji
Hydrosama
Da Ji
8,367
1,817
0
6,006
15,298
6,704
246
1,670
13,579
0
69,064
L
Ne Zha
2,322
609
0
717
4,607
1,540
0
2,196
2,125
0
19,673
L
Surtr
11,002
3,387
0
7,557
15,909
11,432
18
4,598
10,882
3,856
80,140
W
Xing Tian
Ozmoses
Xing Tian
7,754
606
447
8,179
28,565
19,509
120
11,109
15,834
56,365
6,077
W
Eset
iiNVeiN
Eset
11,421
1,285
913
1,762
8,884
3,697
671
1,403
7,387
85,200
940
L
8,669
5,228
0
6,037
15,528
6,061
622
109
15,157
0
55,482
L
Chronos
llllllV6250
Chronos
8,822
1,516
0
5,954
14,163
4,711
441
3,123
10,783
58,466
1,540
L
13,934
3,088
349
9,981
16,536
15,946
0
7,379
8,931
57,511
1,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,036
Gold Earned
45,319
436
Minions Killed
475
0
Camps Cleared
0
1,351,744
Distance Traveled
1,660,855
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,611
448
55
3
0
337,047
0
W
Xbalanque
8,631
508
80
5
0
310,279
2
W
Da Ji
9,354
550
82
5
0
391,019
0
L
Ne Zha
5,965
351
28
2
0
116,116
1
L
Surtr
9,406
553
133
8
0
359,947
0
W
Xing Tian
9,126
537
87
5
0
286,601
0
W
Eset
10,597
623
171
10
0
335,909
1
L
Nut
7,789
458
89
5
0
299,359
1
L
Chronos
8,572
504
91
5
0
313,838
0
L
Hades
8,304
488
95
6
0
262,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role