Player Matchup

Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Marcelontx
Neith
Level 22
God Stats
2W - 3L
1,268 SR
Queue Stats
199W - 187L
1,509 Elo+
Solo
Cthulhu
Cthulhu
Olseum
Cthulhu
Level 157
God Stats
3W - 1L
1,715 SR
Queue Stats
163W - 159L
1,504 Elo+
Solo
Hachiman
Hachiman
Petard0man
Hachiman
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
264W - 279L
1,487 Elo+
Solo
He Bo
He Bo
ƉƎΧX
He Bo
Level 197
God Stats
4W - 3L
1,636 SR
Queue Stats
433W - 422L
1,467 Elo+
Solo
Team Averages
Level 127
1,524 SR
1,493 Elo+

VS

Team Averages
Level 120
1,625 SR
1,482 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ChessuChrist
Thor
Level 229
God Stats
8W - 5L
1,600 SR
Queue Stats
153W - 115L
1,526 Elo+
Solo
Tiamat
Tiamat
DemalocoX
Tiamat
Level 64
God Stats
3W - 3L
1,803 SR
Queue Stats
91W - 93L
1,488 Elo+
Solo
Anubis
Anubis
MagoMarginal
Anubis
Level 135
God Stats
0W - 1L
1,724 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
Mufasa069
Chang'e
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 95L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 0 / 2
5,421
1,084
2,564
1,323
772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
11
2 / 0 / 2
5,733
1,147
2,895
2,169
1,106
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
Olseum
Cthulhu
10
0 / 0 / 4
5,582
1,116
5,415
4,356
4,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
Petard0man
Hachiman
10
1 / 1 / 2
5,252
1,050
2,167
3,047
1,281
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

He Bo
ƉƎΧX
He Bo
8
0 / 1 / 4
4,856
971
1,886
2,878
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 0 / 1
5,431
1,086
4,063
4,529
4,322
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

5
0 / 0 / 0
4,220
844
0
0
0
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
DemalocoX
Tiamat
10
1 / 1 / 1
5,021
1,004
2,093
3,388
2,525
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
9
0 / 2 / 2
4,834
967
2,830
4,167
2,178
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
Mufasa069
Chang'e
10
0 / 1 / 2
4,781
956
2,054
4,344
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
4
Kills
2
2
Deaths
4
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
2
2
L
Cthulhu
 
Cthulhu
1
0
1
1.5
L
0
0
0
0
L
Tiamat
DemalocoX
Tiamat
1
1
1
1.5
L
Anubis
0
2
2
0.5
W
Neith
2
0
2
3
L
Chang'e
Mufasa069
Chang'e
0
1
2
1
W
Cthulhu
Olseum
Cthulhu
0
0
4
2
W
Hachiman
Petard0man
Hachiman
1
1
2
2
W
He Bo
ƉƎΧX
He Bo
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,927
Damage
11,040
13,773
Taken
16,428
8,569
Mitigated
11,136
7,198
Healing
8,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,564
37
2,768
863
1,323
772
60
1,307
16
8,971
0
L
Cthulhu
 
Cthulhu
4,063
0
469
906
4,529
4,322
0
2,786
1,612
10,438
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
DemalocoX
Tiamat
2,093
0
487
906
3,388
2,525
0
2,338
1,050
3,994
254
L
Anubis
2,830
42
39
1,169
4,167
2,178
0
1,731
2,436
9,973
0
W
Neith
2,895
426
0
400
2,169
1,106
76
1,203
966
0
9,881
L
Chang'e
Mufasa069
Chang'e
2,054
0
2,675
2,059
4,344
2,111
0
2,778
1,494
5,152
0
W
Cthulhu
Olseum
Cthulhu
5,415
28
387
1,265
4,356
4,197
0
2,959
1,397
10,394
0
W
Hachiman
Petard0man
Hachiman
2,167
1,149
56
283
3,047
1,281
45
2,662
385
0
5,537
W
He Bo
ƉƎΧX
He Bo
1,886
74
489
687
2,878
1,213
0
2,750
128
3,298
29

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,844
Gold Earned
24,287
61
Minions Killed
44
0
Camps Cleared
0
520,302
Distance Traveled
404,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,421
1,084
14
3
0
102,256
0
L
Cthulhu
5,431
1,086
9
2
0
106,299
0
L
Thor
4,220
844
0
0
0
0
0
L
Tiamat
5,021
1,004
11
2
0
99,366
0
L
Anubis
4,834
967
19
4
0
96,261
0
W
Neith
5,733
1,147
22
4
0
91,107
0
L
Chang'e
4,781
956
5
1
0
102,464
0
W
Cthulhu
5,582
1,116
12
2
0
115,182
0
W
Hachiman
5,252
1,050
9
2
0
99,486
0
W
He Bo
4,856
971
4
1
0
112,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role