Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
XxSGTBxGhOstxX
Jormungandr
Level 154
God Stats
5W - 2L
1,656 SR
Queue Stats
229W - 218L
1,573 Elo+
Solo
Surtr
Surtr
cebulkowy-parow
Surtr
Level 69
God Stats
3W - 2L
1,846 SR
Queue Stats
63W - 74L
1,421 Elo+
Solo
Terra
Terra
chicotheman13
Terra
Level 159
God Stats
2W - 2L
1,705 SR
Queue Stats
229W - 248L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jankmasta69
Morgan Le Fay
Level 146
God Stats
2W - 1L
1,716 SR
Queue Stats
202W - 203L
1,519 Elo+
Solo
Team Averages
Level 135
1,685 SR
1,509 Elo+

VS

Team Averages
Level 138
1,468 SR
1,511 Elo+
Chiron
Chiron
 
Chiron
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
FindingNory
Charon
Level 156
God Stats
1W - 1L
1,264 SR
Queue Stats
168W - 169L
1,490 Elo+
Solo
Yu Huang
Yu Huang
MackAttack158
Yu Huang
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,561 Elo+
Solo
Raijin
Raijin
THEWOKER6940
Raijin
Level 126
God Stats
10W - 11L
1,576 SR
Queue Stats
573W - 581L
1,488 Elo+
Solo
Horus
Horus
elmosan20
Horus
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
318W - 354L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
4 / 3 / 1
7,379
820
14,947
10,042
5,015
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
XxSGTBxGhOstxX
Jormungandr
12
3 / 4 / 2
6,680
742
9,328
9,057
9,425
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 5 / 4
6,745
749
3,347
11,181
8,286
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 2 / 3
6,076
675
1,769
6,278
4,623
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
jankmasta69
Morgan Le Fay
14
0 / 3 / 4
6,873
764
6,747
5,975
2,920
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
5 / 2 / 8
7,738
860
7,716
6,666
3,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
14
3 / 2 / 10
8,105
901
8,937
9,801
9,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
MackAttack158
Yu Huang
15
5 / 1 / 9
8,612
957
8,269
7,546
3,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
13
2 / 2 / 11
7,449
828
11,129
8,969
4,103
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
elmosan20
Horus
14
2 / 1 / 11
8,232
915
3,488
13,660
11,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
8
Kills
17
17
Deaths
8
14
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
4
3
1
1.5
W
Chiron
 
Chiron
5
2
8
4.5
W
Charon
3
2
10
4
W
Yu Huang
MackAttack158
Yu Huang
5
1
9
9.5
W
Raijin
2
2
11
3.75
L
Jormungandr
XxSGTBxGhOstxX
Jormungandr
3
4
2
1
L
1
5
4
0.6
L
0
2
3
0.75
W
Horus
elmosan20
Horus
2
1
11
7.5
L
Morgan Le Fay
jankmasta69
Morgan Le Fay
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,138
Damage
39,539
42,533
Taken
46,642
30,269
Mitigated
32,758
8,207
Healing
19,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
14,947
8,760
657
2,014
10,042
5,015
0
6,202
3,840
0
26,590
W
Chiron
 
Chiron
7,716
1,701
1,703
859
6,666
3,433
868
2,720
3,945
0
17,095
W
Charon
8,937
1,581
2,661
1,254
9,801
9,638
143
3,607
6,194
16,787
1,789
W
Yu Huang
MackAttack158
Yu Huang
8,269
1,518
375
1,539
7,546
3,709
123
3,657
3,889
24,436
0
W
Raijin
11,129
664
556
630
8,969
4,103
439
4,322
4,647
17,811
610
L
Jormungandr
XxSGTBxGhOstxX
Jormungandr
9,328
1,606
25
674
9,057
9,425
0
5,287
3,770
16,644
0
L
3,347
840
99
1,435
11,181
8,286
0
7,220
3,961
434
5,922
L
1,769
27
1,106
2,133
6,278
4,623
0
4,633
1,645
4,584
0
W
Horus
elmosan20
Horus
3,488
1,695
3,724
6,121
13,660
11,875
29
3,901
9,759
0
5,549
L
Morgan Le Fay
jankmasta69
Morgan Le Fay
6,747
228
0
64
5,975
2,920
0
3,890
2,085
20,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,753
Gold Earned
40,136
76
Minions Killed
135
0
Camps Cleared
0
696,449
Distance Traveled
863,813
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,379
820
24
3
0
140,475
0
W
Chiron
7,738
860
33
4
0
150,707
0
W
Charon
8,105
901
37
4
0
167,885
0
W
Yu Huang
8,612
957
36
4
0
172,695
0
W
Raijin
7,449
828
21
2
0
166,086
0
L
Jormungandr
6,680
742
8
1
0
134,300
0
L
Surtr
6,745
749
8
1
0
139,672
0
L
Terra
6,076
675
4
0
0
108,652
0
W
Horus
8,232
915
8
1
0
206,440
0
L
Morgan Le Fay
6,873
764
32
4
0
173,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role