Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BlankSpace22202
Bastet
Level 96
God Stats
11W - 12L
1,563 SR
Queue Stats
66W - 72L
1,553 Elo+
Solo
King Arthur
King Arthur
Daniel8450
King Arthur
Level 106
God Stats
58W - 42L
1,606 SR
Queue Stats
294W - 273L
1,554 Elo+
Solo
Terra
Terra
Gexiner528
Terra
Level 135
God Stats
4W - 5L
1,511 SR
Queue Stats
70W - 60L
1,501 Elo+
Party 2
Xbalanque
Xbalanque
paco_el_del_saco
Xbalanque
Level 124
God Stats
0W - 3L
1,280 SR
Queue Stats
65W - 65L
1,490 Elo+
Party 2
Team Averages
Level 123
1,492 SR
1,520 Elo+

VS

Team Averages
Level 146
1,531 SR
1,524 Elo+
Nut
Nut
MilkyDanger
Nut
Level 144
God Stats
1W - 5L
1,165 SR
Queue Stats
56W - 62L
1,547 Elo+
Party 1
Kuzenbo
Kuzenbo
MilkyOriental
Kuzenbo
Level 127
God Stats
23W - 21L
1,528 SR
Queue Stats
47W - 45L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
Rogziel333
Cthulhu
Level 224
God Stats
10W - 3L
1,747 SR
Queue Stats
280W - 277L
1,558 Elo+
Solo
Mercury
Mercury
TertainStew
Mercury
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 61L
1,456 Elo+
Solo
Hera
Hera
liucifer666
Hera
Level 113
God Stats
3W - 0L
1,715 SR
Queue Stats
175W - 165L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 1 / 1
5,682
474
4,369
10,456
4,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
1 / 0 / 1
6,130
511
3,559
7,801
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
Daniel8450
King Arthur
3
0 / 1 / 0
4,055
338
934
2,181
852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Terra
10
0 / 2 / 1
5,869
489
4,265
12,582
9,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
10
1 / 2 / 0
5,387
449
4,133
11,089
4,184
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
6,348
529
6,516
6,452
2,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
11
2 / 0 / 1
6,288
524
4,420
8,972
7,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Rogziel333
Cthulhu
11
1 / 0 / 1
6,942
579
8,880
8,862
8,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
TertainStew
Mercury
11
3 / 1 / 1
6,287
524
4,151
10,866
4,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
0 / 1 / 1
5,602
467
4,097
5,856
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
6
6
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
1
0.5
L
1
0
1
1.5
L
King Arthur
Daniel8450
King Arthur
0
1
0
0
L
Terra
0
2
1
0.25
W
0
0
2
1
W
Kuzenbo
2
0
1
2.5
W
Cthulhu
Rogziel333
Cthulhu
1
0
1
1.5
W
Mercury
TertainStew
Mercury
3
1
1
3.5
W
0
1
1
0.5
L
Xbalanque
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,260
Damage
28,064
44,109
Taken
41,008
21,979
Mitigated
24,942
14,380
Healing
14,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,369
874
0
2,577
10,456
4,337
0
4,654
5,492
0
39,313
L
3,559
790
0
3,001
7,801
3,007
294
3,366
3,985
0
38,225
L
King Arthur
Daniel8450
King Arthur
934
182
0
629
2,181
852
0
1,162
837
0
6,687
L
Terra
4,265
624
1,948
3,709
12,582
9,599
0
3,313
9,208
24,792
0
W
6,516
3,011
0
2,996
6,452
2,510
623
901
5,551
0
60,168
W
Kuzenbo
4,420
2,011
0
3,015
8,972
7,439
189
1,457
7,515
21,802
0
W
Cthulhu
Rogziel333
Cthulhu
8,880
760
475
2,917
8,862
8,862
0
444
8,418
44,039
2,710
W
Mercury
TertainStew
Mercury
4,151
1,728
0
1,742
10,866
4,457
0
744
10,122
0
49,898
W
4,097
850
77
2,794
5,856
1,674
0
719
5,137
34,961
0
L
Xbalanque
4,133
1,667
0
2,516
11,089
4,184
0
3,148
7,851
0
35,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,123
Gold Earned
31,467
239
Minions Killed
362
0
Camps Cleared
0
1,055,267
Distance Traveled
1,211,005
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,682
474
62
5
0
255,613
2
L
Bastet
6,130
511
56
5
0
259,638
5
L
King Arthur
4,055
338
13
1
0
43,072
0
L
Terra
5,869
489
37
3
0
259,953
0
W
Nut
6,348
529
95
8
0
223,924
1
W
Kuzenbo
6,288
524
22
2
0
232,764
6
W
Cthulhu
6,942
579
105
9
0
235,299
0
W
Mercury
6,287
524
78
7
0
295,400
0
W
Hera
5,602
467
62
5
0
223,618
0
L
Xbalanque
5,387
449
71
6
0
236,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role