Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Maxel-The-God
Ah Muzen Cab
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
NILLAWAFER78708
Cthulhu
Level 109
God Stats
2W - 2L
1,297 SR
Queue Stats
207W - 200L
1,539 Elo+
Solo
Medusa
Medusa
Tarz
Medusa
Level 189
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,225 Elo+
Solo
Raijin
Raijin
WillTheKOTP
Raijin
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 82L
1,577 Elo+
Party 1
Athena
Athena
jbooma
Athena
Level 102
God Stats
2W - 0L
1,706 SR
Queue Stats
135W - 136L
1,551 Elo+
Solo
Team Averages
Level 122
1,501 SR
1,457 Elo+

VS

Team Averages
Level 153
1,529 SR
1,515 Elo+
Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Pennybags78
Xing Tian
Level 164
God Stats
4W - 5L
1,822 SR
Queue Stats
366W - 358L
1,535 Elo+
Solo
Serqet
Serqet
nart1620
Serqet
Level 154
God Stats
4W - 5L
1,323 SR
Queue Stats
296W - 291L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Maxel-The-God
Ah Muzen Cab
16
4 / 2 / 13
8,966
897
13,582
8,671
5,037
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 3 / 11
8,463
846
9,789
11,908
15,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Tarz
Medusa
15
4 / 2 / 8
8,858
886
11,917
8,050
4,137
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
16
7 / 1 / 11
9,642
964
14,087
7,443
4,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
jbooma
Athena
15
3 / 1 / 13
9,222
922
4,890
12,000
14,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 4 / 5
7,901
790
15,871
9,159
4,343
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ganesha
 
Ganesha
14
0 / 2 / 7
7,417
742
4,304
10,294
12,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Medusa
 
Medusa
12
3 / 5 / 3
7,402
740
8,845
9,304
5,189
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Xing Tian
Pennybags78
Xing Tian
12
0 / 4 / 7
7,222
722
4,664
16,184
16,211
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
nart1620
Serqet
13
2 / 5 / 6
7,645
765
2,694
12,689
15,605
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
36
20
Kills
8
9
Deaths
20
56
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
4
5
1.38
L
Ganesha
 
Ganesha
0
2
7
1.75
L
Medusa
 
Medusa
3
5
3
0.9
W
Ah Muzen Cab
Maxel-The-God
Ah Muzen Cab
4
2
13
5.25
W
2
3
11
2.5
L
Xing Tian
Pennybags78
Xing Tian
0
4
7
0.88
W
Medusa
Tarz
Medusa
4
2
8
4
W
Raijin
7
1
11
12.5
W
Athena
jbooma
Athena
3
1
13
9.5
L
Serqet
nart1620
Serqet
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,265
Damage
36,378
48,072
Taken
57,630
43,010
Mitigated
54,339
17,113
Healing
12,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
15,871
343
889
2,228
9,159
4,343
0
4,402
4,757
28,949
0
L
Ganesha
 
Ganesha
4,304
132
1,096
2,552
10,294
12,991
0
5,335
4,959
9,246
0
L
Medusa
 
Medusa
8,845
2,536
0
0
9,304
5,189
0
4,777
4,527
0
20,299
W
Ah Muzen Cab
Maxel-The-God
Ah Muzen Cab
13,582
4,327
610
1,140
8,671
5,037
1,822
5,530
3,141
0
24,413
W
9,789
105
1,744
1,631
11,908
15,384
302
4,250
7,658
18,463
822
L
Xing Tian
Pennybags78
Xing Tian
4,664
253
1,414
2,424
16,184
16,211
0
7,491
8,693
8,310
0
W
Medusa
Tarz
Medusa
11,917
4,844
268
2,211
8,050
4,137
855
3,852
4,050
0
29,032
W
Raijin
14,087
952
2,127
1,326
7,443
4,253
886
4,871
2,428
20,325
552
W
Athena
jbooma
Athena
4,890
1,117
2,406
3,650
12,000
14,199
388
6,336
5,568
7,141
0
L
Serqet
nart1620
Serqet
2,694
365
916
1,108
12,689
15,605
0
6,113
6,576
0
4,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,151
Gold Earned
37,587
109
Minions Killed
95
0
Camps Cleared
0
950,310
Distance Traveled
872,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,901
790
36
4
0
169,970
0
L
Ganesha
7,417
742
5
1
0
176,167
0
L
Medusa
7,402
740
29
3
0
144,784
0
W
Ah Muzen Cab
8,966
897
26
3
0
184,457
0
W
Cthulhu
8,463
846
19
2
0
190,425
0
L
Xing Tian
7,222
722
17
2
0
191,674
0
W
Medusa
8,858
886
43
4
0
186,300
0
W
Raijin
9,642
964
14
1
0
178,983
0
W
Athena
9,222
922
7
1
0
210,145
0
L
Serqet
7,645
765
8
1
0
189,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role