Player Matchup

Mulan
Mulan
Diamond IV
 
Mulan
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Platinum I
 
Charon
Platinum I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Diamond II
Dulzdude
Hachiman
Diamond II
Level 158
God Stats
12W - 6L
1,748 SR
Queue Stats
240W - 225L
2,267 MMR
Party 2
Thor
Thor
Diamond V
Mushr0o0m
Thor
Diamond V
Level 164
God Stats
8W - 2L
1,677 SR
Queue Stats
296W - 271L
2,044 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
jb03
Cthulhu
Diamond IV
Level 157
God Stats
4W - 5L
1,715 SR
Queue Stats
293W - 257L
2,085 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,628 SR
1,879 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,580 SR
2,169 MMR
Mercury
Mercury
Diamond IV
HomerT
Mercury
Diamond IV
Level 163
God Stats
10W - 11L
1,563 SR
Queue Stats
188W - 174L
2,124 MMR
Party 1
Aphrodite
Aphrodite
Diamond III
ReaIty
Aphrodite
Diamond III
Level 158
God Stats
10W - 10L
1,584 SR
Queue Stats
249W - 215L
2,238 MMR
Party 3
Bacchus
Bacchus
Masters
Sifυ
Bacchus
Masters
Level 159
God Stats
0W - 4L
1,500 SR
Queue Stats
212W - 178L
2,449 MMR
Party 3
Osiris
Osiris
Diamond V
SlingDiscs
Osiris
Diamond V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 38L
2,043 MMR
Solo
Chiron
Chiron
Platinum I
TheHappyBean
Chiron
Platinum I
Level 129
God Stats
3W - 2L
1,754 SR
Queue Stats
225W - 202L
1,991 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
4 / 0 / 1
7,451
677
8,925
11,963
9,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
 
Charon
12
1 / 0 / 1
6,652
605
5,022
4,898
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Dulzdude
Hachiman
13
0 / 1 / 3
6,832
621
5,540
5,840
2,394
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
12
4 / 4 / 1
6,458
587
5,775
10,553
3,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
jb03
Cthulhu
9
1 / 2 / 2
5,727
521
6,838
8,724
6,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
KuzenboThoth

VS

Bans
AthenaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HomerT
Mercury
10
2 / 3 / 3
5,541
504
4,593
12,123
4,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
ReaIty
Aphrodite
11
1 / 0 / 3
6,345
577
3,960
5,489
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Sifυ
Bacchus
8
1 / 1 / 2
5,011
456
3,368
6,704
6,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
SlingDiscs
Osiris
11
1 / 4 / 0
6,044
549
8,305
13,914
10,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
11
2 / 2 / 0
6,146
559
3,900
7,300
2,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
10
Kills
7
7
Deaths
10
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
0
1
4.5
W
Charon
 
Charon
1
0
1
1.5
W
Hachiman
Dulzdude
Hachiman
0
1
3
1.5
L
Mercury
HomerT
Mercury
2
3
3
1.17
W
Thor
4
4
1
1.13
L
Aphrodite
ReaIty
Aphrodite
1
0
3
2.5
L
Bacchus
Sifυ
Bacchus
1
1
2
2
L
Osiris
SlingDiscs
Osiris
1
4
0
0.25
L
Chiron
2
2
0
1
W
Cthulhu
jb03
Cthulhu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,100
Damage
24,126
41,978
Taken
45,530
25,165
Mitigated
26,984
17,798
Healing
15,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,925
1,983
0
8,050
11,963
9,521
0
0
11,963
0
60,085
W
Charon
 
Charon
5,022
834
0
964
4,898
2,538
0
739
4,095
42,685
1,199
W
Hachiman
Dulzdude
Hachiman
5,540
3,558
0
3,573
5,840
2,394
0
768
5,072
0
58,039
L
Mercury
HomerT
Mercury
4,593
2,353
0
691
12,123
4,679
0
3,076
8,825
0
49,305
W
Thor
5,775
2,002
0
3,399
10,553
3,937
0
2,656
7,719
0
40,550
L
Aphrodite
ReaIty
Aphrodite
3,960
331
1,264
3,919
5,489
2,397
0
3,541
1,758
39,141
508
L
Bacchus
Sifυ
Bacchus
3,368
710
0
2,063
6,704
6,392
0
1,634
5,009
12,410
0
L
Osiris
SlingDiscs
Osiris
8,305
3,822
0
5,513
13,914
10,889
0
1,519
12,315
0
45,752
L
Chiron
3,900
1,568
248
1,975
7,300
2,627
0
1,271
6,029
0
49,616
W
Cthulhu
jb03
Cthulhu
6,838
766
103
1,709
8,724
6,775
0
2,498
6,038
26,016
2,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,120
Gold Earned
29,087
412
Minions Killed
355
0
Camps Cleared
0
1,155,361
Distance Traveled
1,128,371
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,451
677
89
8
0
198,924
0
W
Charon
6,652
605
107
10
0
252,721
1
W
Hachiman
6,832
621
107
10
0
224,588
0
L
Mercury
5,541
504
63
6
0
256,078
1
W
Thor
6,458
587
72
7
0
251,108
2
L
Aphrodite
6,345
577
92
8
0
243,451
6
L
Bacchus
5,011
456
15
1
0
248,789
4
L
Osiris
6,044
549
86
8
0
180,504
0
L
Chiron
6,146
559
99
9
0
199,549
0
W
Cthulhu
5,727
521
37
3
0
228,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role