Player Matchup

Horus
Horus
 
Horus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Doní
Jormungandr
Level 178
God Stats
3W - 0L
1,740 SR
Queue Stats
172W - 150L
1,620 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hooey98
Ah Muzen Cab
Level 155
God Stats
11W - 4L
1,408 SR
Queue Stats
281W - 253L
1,551 Elo+
Solo
Apollo
Apollo
OhEight
Apollo
Level 129
God Stats
19W - 16L
1,547 SR
Queue Stats
262W - 249L
1,540 Elo+
Solo
Ao Kuang
Ao Kuang
SPdude44
Ao Kuang
Level 142
God Stats
2W - 4L
1,237 SR
Queue Stats
294W - 275L
1,660 Elo+
Solo
Team Averages
Level 142
1,487 SR
1,574 Elo+

VS

Team Averages
Level 152
1,586 SR
1,556 Elo+
Fafnir
Fafnir
 
Fafnir
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CreamPiMe
Zeus
Level 156
God Stats
9W - 5L
1,746 SR
Queue Stats
98W - 99L
1,565 Elo+
Party 1
Nemesis
Nemesis
DasšSloth
Nemesis
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 153L
1,546 Elo+
Party 1
Aphrodite
Aphrodite
H173KR3DN3K
Aphrodite
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 65L
1,565 Elo+
Party 1
Danzaburou
Danzaburou
PunishedPancake
Danzaburou
Level 136
God Stats
2W - 2L
1,685 SR
Queue Stats
146W - 130L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
3 / 0 / 4
8,041
536
6,304
10,221
8,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
Doní
Jormungandr
15
1 / 1 / 4
9,625
642
8,924
10,185
8,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
Hooey98
Ah Muzen Cab
14
0 / 4 / 4
8,241
549
5,628
9,527
3,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
OhEight
Apollo
15
2 / 2 / 0
8,559
571
4,602
12,875
4,918
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
SPdude44
Ao Kuang
16
4 / 2 / 1
8,594
573
7,692
13,861
5,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
0 / 3 / 0
6,973
465
2,625
10,280
7,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
15
3 / 1 / 1
8,404
560
8,870
7,696
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
DasšSloth
Nemesis
15
1 / 2 / 4
7,803
520
5,478
12,436
4,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Aphrodite
H173KR3DN3K
Aphrodite
12
2 / 2 / 2
7,072
471
3,327
13,069
8,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
PunishedPancake
Danzaburou
16
3 / 2 / 0
9,463
631
12,236
12,835
5,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
10
Kills
9
9
Deaths
10
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
4
5
L
Fafnir
 
Fafnir
0
3
0
0
L
Zeus
3
1
1
3.5
L
Nemesis
DasšSloth
Nemesis
1
2
4
1.5
W
Jormungandr
Doní
Jormungandr
1
1
4
3
L
Aphrodite
H173KR3DN3K
Aphrodite
2
2
2
1.5
W
Ah Muzen Cab
Hooey98
Ah Muzen Cab
0
4
4
0.5
W
Apollo
OhEight
Apollo
2
2
0
1
L
Danzaburou
PunishedPancake
Danzaburou
3
2
0
1.5
W
Ao Kuang
SPdude44
Ao Kuang
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,150
Damage
32,536
56,669
Taken
56,316
30,627
Mitigated
29,659
18,903
Healing
24,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,304
2,723
1,088
3,611
10,221
8,335
0
3,468
6,499
0
18,406
L
Fafnir
 
Fafnir
2,625
403
0
4,955
10,280
7,666
0
5,570
4,710
37,560
1,519
L
Zeus
8,870
775
0
487
7,696
2,697
0
2,298
5,398
61,211
0
L
Nemesis
DasšSloth
Nemesis
5,478
1,735
0
6,506
12,436
4,922
0
3,674
8,762
0
68,212
W
Jormungandr
Doní
Jormungandr
8,924
2,442
0
2,656
10,185
8,193
249
3,113
6,644
80,828
3,266
L
Aphrodite
H173KR3DN3K
Aphrodite
3,327
708
2,524
4,449
13,069
8,714
0
3,601
9,468
19,145
1,777
W
Ah Muzen Cab
Hooey98
Ah Muzen Cab
5,628
1,585
0
0
9,527
3,365
640
3,697
5,628
0
77,430
W
Apollo
OhEight
Apollo
4,602
3,360
0
3,965
12,875
4,918
626
157
12,718
0
71,327
L
Danzaburou
PunishedPancake
Danzaburou
12,236
6,516
0
5,228
12,835
5,660
1,195
1,112
11,723
0
93,468
W
Ao Kuang
SPdude44
Ao Kuang
7,692
1,246
0
7,583
13,861
5,816
0
2,733
10,927
78,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,060
Gold Earned
39,715
568
Minions Killed
515
0
Camps Cleared
0
1,562,065
Distance Traveled
1,377,090
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,041
536
27
2
0
355,129
2
L
Fafnir
6,973
465
87
6
0
199,985
2
L
Zeus
8,404
560
136
9
0
292,947
0
L
Nemesis
7,803
520
104
7
0
348,303
2
W
Jormungandr
9,625
642
147
10
0
284,846
2
L
Aphrodite
7,072
471
44
3
0
263,879
6
W
Ah Muzen Cab
8,241
549
129
9
0
309,487
2
W
Apollo
8,559
571
135
9
0
284,461
0
L
Danzaburou
9,463
631
144
10
0
271,976
2
W
Ao Kuang
8,594
573
130
9
0
328,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role