Player Matchup

Nut
Nut
Gold III
Arbok
Nut
Gold III
Level 147
God Stats
4W - 3L
1,495 SR
Queue Stats
100W - 93L
1,438 MMR
Solo
Surtr
Surtr
Gold V
ArchBacchus5456
Surtr
Gold V
Level 103
God Stats
7W - 7L
1,567 SR
Queue Stats
232W - 241L
1,481 MMR
Solo
Maman Brigitte
Maman Brigitte
Silver IV
Feeeeeliipeeee1
Maman Brigitte
Silver IV
Level 128
God Stats
3W - 5L
1,757 SR
Queue Stats
29W - 46L
1,354 MMR
Party 1
Cthulhu
Cthulhu
Gold V
JIJEF
Cthulhu
Gold V
Level 109
God Stats
9W - 8L
1,523 SR
Queue Stats
30W - 46L
1,600 MMR
Party 1
Chang'e
Chang'e
Gold II
RinDins
Chang'e
Gold II
Level 129
God Stats
3W - 3L
1,515 SR
Queue Stats
185W - 192L
1,480 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,572 SR
1,470 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 151
1,430 SR
1,477 MMR
Ao Kuang
Ao Kuang
Gold III
 
Ao Kuang
Gold III
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
AoSumo
Ah Muzen Cab
Gold III
Level 189
God Stats
6W - 6L
1,446 SR
Queue Stats
314W - 316L
1,509 MMR
Solo
Poseidon
Poseidon
Silver II
CaptainCookie71
Poseidon
Silver II
Level 120
God Stats
0W - 2L
1,370 SR
Queue Stats
11W - 10L
1,474 MMR
Solo
Fenrir
Fenrir
Gold V
EloKiller
Fenrir
Gold V
Level 139
God Stats
6W - 8L
1,374 SR
Queue Stats
208W - 186L
1,470 MMR
Solo
Nemesis
Nemesis
Silver II
MoistFrijole
Nemesis
Silver II
Level 85
God Stats
0W - 4L
1,459 SR
Queue Stats
18W - 29L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Arbok
Nut
11
1 / 0 / 0
5,903
590
5,203
5,552
1,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 0 / 0
7,663
766
5,732
6,862
3,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Maman Brigitte
Feeeeeliipeeee1
Maman Brigitte
11
1 / 0 / 1
5,571
557
2,131
7,282
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
JIJEF
Cthulhu
9
0 / 0 / 2
5,492
549
3,350
5,458
3,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
RinDins
Chang'e
10
3 / 0 / 1
5,848
585
4,625
5,268
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AgniAresBastet

VS

Bans
OdinThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
0 / 5 / 0
4,893
489
3,038
9,544
4,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
AoSumo
Ah Muzen Cab
10
0 / 0 / 0
5,194
519
3,877
6,010
2,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
9
0 / 2 / 0
4,964
496
2,647
4,198
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
EloKiller
Fenrir
8
0 / 1 / 0
4,813
481
3,709
8,239
4,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Nemesis
MoistFrijole
Nemesis
8
0 / 3 / 0
4,463
446
2,050
7,239
2,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
11
Kills
0
0
Deaths
11
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
5
0
0
L
Ah Muzen Cab
AoSumo
Ah Muzen Cab
0
0
0
0
W
Nut
Arbok
Nut
1
0
0
1
W
6
0
0
6
L
Poseidon
0
2
0
0
L
Fenrir
EloKiller
Fenrir
0
1
0
0
W
Maman Brigitte
Feeeeeliipeeee1
Maman Brigitte
1
0
1
1.5
W
Cthulhu
JIJEF
Cthulhu
0
0
2
1
L
Nemesis
MoistFrijole
Nemesis
0
3
0
0
W
Chang'e
RinDins
Chang'e
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,041
Damage
15,321
30,422
Taken
35,230
13,457
Mitigated
15,026
17,280
Healing
7,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,038
730
0
1,429
9,544
4,084
0
646
8,898
31,412
3,492
L
Ah Muzen Cab
AoSumo
Ah Muzen Cab
3,877
1,522
0
1,307
6,010
2,214
0
656
5,354
0
46,779
W
Nut
Arbok
Nut
5,203
3,142
0
3,219
5,552
1,955
0
0
5,552
0
49,384
W
5,732
2,169
0
2,348
6,862
3,759
300
2,874
3,988
1,188
53,127
L
Poseidon
2,647
401
0
1,348
4,198
1,494
0
2,586
1,612
35,760
0
L
Fenrir
EloKiller
Fenrir
3,709
733
0
1,883
8,239
4,559
0
3,023
5,216
0
12,809
W
Maman Brigitte
Feeeeeliipeeee1
Maman Brigitte
2,131
152
0
5,061
7,282
2,509
0
561
6,721
43,949
1,123
W
Cthulhu
JIJEF
Cthulhu
3,350
328
1,322
2,138
5,458
3,261
0
748
4,710
18,337
0
L
Nemesis
MoistFrijole
Nemesis
2,050
461
0
1,360
7,239
2,675
0
3,195
4,044
0
23,865
W
Chang'e
RinDins
Chang'e
4,625
550
624
2,568
5,268
1,973
0
1,427
3,841
35,382
1,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,477
Gold Earned
24,327
354
Minions Killed
289
0
Camps Cleared
0
1,039,946
Distance Traveled
988,216
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,893
489
65
7
0
170,881
0
L
Ah Muzen Cab
5,194
519
82
8
0
189,481
1
W
Nut
5,903
590
98
10
0
186,572
0
W
Surtr
7,663
766
98
10
0
182,639
2
L
Poseidon
4,964
496
83
8
0
195,856
2
L
Fenrir
4,813
481
15
2
0
215,915
1
W
Maman Brigitte
5,571
557
81
8
0
240,444
0
W
Cthulhu
5,492
549
24
2
0
230,311
1
L
Nemesis
4,463
446
44
4
0
216,083
1
W
Chang'e
5,848
585
53
5
0
199,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role