Player Matchup

Raijin
Raijin
GehKloSteinEssen
Raijin
Level 88
God Stats
2W - 1L
1,474 SR
Queue Stats
49W - 51L
1,486 Elo+
Party 4
Heimdallr
Heimdallr
Manuman2002
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,495 Elo+
Party 2
Sun Wukong
Sun Wukong
Sonnydll
Sun Wukong
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 45L
1,485 Elo+
Party 4
Artio
Artio
WolfRulas
Artio
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 56L
1,524 Elo+
Party 2
Ao Kuang
Ao Kuang
vetbek8
Ao Kuang
Level 99
God Stats
16W - 13L
1,471 SR
Queue Stats
40W - 33L
1,549 Elo+
Solo
Team Averages
Level 68
1,489 SR
1,508 Elo+

VS

Team Averages
Level 56
1,581 SR
1,503 Elo+
Cthulhu
Cthulhu
U_Dikke-_-Ma
Cthulhu
Level 88
God Stats
9W - 10L
1,489 SR
Queue Stats
103W - 90L
1,513 Elo+
Solo
Poseidon
Poseidon
Zenorco
Poseidon
Level 64
God Stats
8W - 6L
1,741 SR
Queue Stats
178W - 159L
1,535 Elo+
Party 3
Danzaburou
Danzaburou
cUppa
Danzaburou
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 13L
1,465 Elo+
Party 1
Tiamat
Tiamat
neekoz
Tiamat
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,465 Elo+
Party 1
Awilix
Awilix
raginggiant
Awilix
Level 29
God Stats
2W - 5L
1,674 SR
Queue Stats
133W - 121L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,325
527
4,394
9,260
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
Manuman2002
Heimdallr
10
0 / 3 / 0
5,558
463
3,864
7,834
3,201
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Sonnydll
Sun Wukong
12
1 / 1 / 2
6,866
572
4,709
10,464
6,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artio
WolfRulas
Artio
9
0 / 0 / 4
5,957
496
3,775
11,473
8,372
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
vetbek8
Ao Kuang
14
9 / 0 / 0
7,757
646
10,362
11,508
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
U_Dikke-_-Ma
Cthulhu
10
0 / 2 / 3
6,046
504
5,353
8,192
5,609
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Zenorco
Poseidon
13
3 / 1 / 2
7,110
593
9,679
5,675
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
cUppa
Danzaburou
12
3 / 1 / 0
6,940
578
6,339
7,541
3,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
neekoz
Tiamat
10
0 / 4 / 1
5,896
491
7,697
8,552
4,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
13
3 / 2 / 0
7,125
594
7,635
10,222
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
10
Kills
9
9
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
5
1
0.1
W
Heimdallr
Manuman2002
Heimdallr
0
3
0
0
W
Sun Wukong
Sonnydll
Sun Wukong
1
1
2
2
L
Cthulhu
U_Dikke-_-Ma
Cthulhu
0
2
3
0.75
W
Artio
WolfRulas
Artio
0
0
4
2
L
Poseidon
Zenorco
Poseidon
3
1
2
4
L
Danzaburou
cUppa
Danzaburou
3
1
0
3
L
Tiamat
neekoz
Tiamat
0
4
1
0.13
L
Awilix
3
2
0
1.5
W
Ao Kuang
vetbek8
Ao Kuang
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,104
Damage
36,703
50,539
Taken
40,182
25,149
Mitigated
18,288
14,036
Healing
9,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,394
231
0
1,542
9,260
3,006
0
5,376
3,362
44,194
1,653
W
Heimdallr
Manuman2002
Heimdallr
3,864
730
0
1,617
7,834
3,201
0
1,993
5,841
0
33,756
W
Sun Wukong
Sonnydll
Sun Wukong
4,709
1,113
0
1,347
10,464
6,451
0
5,540
3,978
33
45,311
L
Cthulhu
U_Dikke-_-Ma
Cthulhu
5,353
477
313
1,862
8,192
5,609
0
3,554
4,502
24,085
0
W
Artio
WolfRulas
Artio
3,775
356
433
3,626
11,473
8,372
0
5,271
5,896
14,519
0
L
Poseidon
Zenorco
Poseidon
9,679
1,739
0
694
5,675
1,766
0
3,291
1,887
51,336
0
L
Danzaburou
cUppa
Danzaburou
6,339
3,304
0
2,045
7,541
3,031
1,051
2,969
4,572
0
37,826
L
Tiamat
neekoz
Tiamat
7,697
951
0
742
8,552
4,242
0
2,535
5,462
25,372
686
L
Awilix
7,635
2,591
0
3,960
10,222
3,640
0
5,093
5,087
0
58,794
W
Ao Kuang
vetbek8
Ao Kuang
10,362
2,592
0
5,471
11,508
4,119
0
2,561
8,745
51,769
1,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,463
Gold Earned
33,117
307
Minions Killed
351
0
Camps Cleared
0
1,295,560
Distance Traveled
1,267,176
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,325
527
90
8
0
220,942
4
W
Heimdallr
5,558
463
56
5
0
247,288
0
W
Sun Wukong
6,866
572
72
6
0
254,310
2
L
Cthulhu
6,046
504
22
2
0
272,461
4
W
Artio
5,957
496
12
1
0
275,485
3
L
Poseidon
7,110
593
94
8
0
256,881
0
L
Danzaburou
6,940
578
86
7
0
245,658
0
L
Tiamat
5,896
491
63
5
0
208,361
0
L
Awilix
7,125
594
86
7
0
283,815
0
W
Ao Kuang
7,757
646
77
6
0
297,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role