Player Matchup

Kukulkan
Kukulkan
Gold I
VENOMIZEDJOKER
Kukulkan
Gold I
Level 89
God Stats
60W - 38L
1,703 SR
Queue Stats
180W - 194L
1,695 MMR
Solo
Arachne
Arachne
Platinum III
XxRunAwayxX
Arachne
Platinum III
Level 101
God Stats
19W - 7L
1,722 SR
Queue Stats
177W - 188L
1,728 MMR
Party 1
Cabrakan
Cabrakan
Platinum V
Zedin
Cabrakan
Platinum V
Level 154
God Stats
1W - 3L
1,734 SR
Queue Stats
169W - 177L
1,583 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,719 SR
1,669 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 179
1,649 SR
1,627 MMR
Charon
Charon
Gold I
 
Charon
Gold I
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum III
DadoOun
Neith
Platinum III
Level 172
God Stats
2W - 7L
1,677 SR
Queue Stats
36W - 53L
1,687 MMR
Solo
Discordia
Discordia
Platinum IV
ElMasaquata
Discordia
Platinum IV
Level 181
God Stats
1W - 3L
1,769 SR
Queue Stats
72W - 70L
1,694 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
3 / 1 / 5
12,573
838
14,350
10,141
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
XxRunAwayxX
Arachne
15
5 / 4 / 4
11,351
757
12,214
22,912
12,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
Zedin
Cabrakan
16
1 / 4 / 5
10,289
686
7,919
18,629
25,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
BacchusAchillesKuzenboNe Zha

VS

Bans
ThothAgniAresCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
1 / 3 / 6
9,703
647
10,028
16,715
15,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
DadoOun
Neith
17
7 / 2 / 0
11,405
760
11,830
10,867
5,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Discordia
ElMasaquata
Discordia
15
1 / 4 / 8
9,860
657
10,834
9,973
4,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
9
Kills
9
9
Deaths
9
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
3
6
1.33
L
Neith
DadoOun
Neith
7
2
0
3.5
L
Discordia
ElMasaquata
Discordia
1
4
8
1.25
W
Kukulkan
3
1
5
5.5
W
Arachne
XxRunAwayxX
Arachne
5
4
4
1.75
W
Cabrakan
Zedin
Cabrakan
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,483
Damage
32,692
51,682
Taken
37,555
42,413
Mitigated
24,860
16,120
Healing
4,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
10,028
1,468
0
1,147
16,715
15,727
15
10,068
6,215
29,745
3,805
L
Neith
DadoOun
Neith
11,830
5,404
0
2,401
10,867
5,095
0
6,396
4,128
0
58,980
L
Discordia
ElMasaquata
Discordia
10,834
474
0
1,064
9,973
4,038
0
4,538
5,251
35,221
836
W
Kukulkan
14,350
417
0
2,328
10,141
4,980
964
6,042
3,697
77,824
394
W
Arachne
XxRunAwayxX
Arachne
12,214
6,417
0
11,267
22,912
12,224
768
6,750
15,650
0
55,083
W
Cabrakan
Zedin
Cabrakan
7,919
1,087
0
2,525
18,629
25,209
50
4,921
13,202
16,984
1,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,213
Gold Earned
30,968
194
Minions Killed
205
0
Camps Cleared
0
879,321
Distance Traveled
723,595
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,703
647
44
3
0
264,834
0
L
Neith
11,405
760
101
7
0
228,677
0
L
Discordia
9,860
657
60
4
0
230,084
4
W
Kukulkan
12,573
838
122
8
0
300,729
7
W
Arachne
11,351
757
56
4
0
288,318
4
W
Cabrakan
10,289
686
16
1
0
290,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role