Player Matchup

Thor
Thor
Platinum I
Goontrell
Thor
Platinum I
Level 104
God Stats
13W - 17L
1,577 SR
Queue Stats
266W - 257L
1,994 MMR
Solo
Aphrodite
Aphrodite
Platinum I
RiverOtter7
Aphrodite
Platinum I
Level 48
God Stats
6W - 4L
1,733 SR
Queue Stats
98W - 83L
1,993 MMR
Solo
Vulcan
Vulcan
Diamond V
Scarrow09
Vulcan
Diamond V
Level 181
God Stats
0W - 1L
1,396 SR
Queue Stats
61W - 46L
2,048 MMR
Solo
Achilles
Achilles
Platinum I
proWkeyer
Achilles
Platinum I
Level 89
God Stats
3W - 2L
1,754 SR
Queue Stats
61W - 39L
2,175 MMR
Party 1
Set
Set
Diamond V
tysne
Set
Diamond V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 62L
2,006 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 114
1,592 SR
2,043 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 116
1,705 SR
2,043 MMR
Xbalanque
Xbalanque
Diamond IV
AyayayRhodes
Xbalanque
Diamond IV
Level 162
God Stats
48W - 42L
1,602 SR
Queue Stats
270W - 256L
2,003 MMR
Solo
Lancelot
Lancelot
Diamond IV
ElĆucuy
Lancelot
Diamond IV
Level 106
God Stats
11W - 0L
2,004 SR
Queue Stats
141W - 124L
2,145 MMR
Solo
King Arthur
King Arthur
Diamond IV
Ifufffy
King Arthur
Diamond IV
Level 158
God Stats
8W - 4L
1,456 SR
Queue Stats
152W - 129L
2,081 MMR
Solo
Nike
Nike
Diamond V
SlingDiscs
Nike
Diamond V
Level 88
God Stats
12W - 6L
1,712 SR
Queue Stats
55W - 38L
1,997 MMR
Solo
Poseidon
Poseidon
Platinum II
spoolmachine
Poseidon
Platinum II
Level 68
God Stats
2W - 0L
1,753 SR
Queue Stats
63W - 35L
1,991 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
3 / 9 / 3
8,621
454
9,011
22,315
9,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
RiverOtter7
Aphrodite
11
1 / 8 / 1
8,319
438
2,142
14,340
10,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
Scarrow09
Vulcan
17
0 / 3 / 2
10,047
529
8,064
11,701
5,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
proWkeyer
Achilles
15
3 / 5 / 0
9,264
488
11,083
23,758
27,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Set
tysne
Set
15
2 / 7 / 2
9,229
486
7,912
18,737
14,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
ThanatosThothKuzenboAnhur

VS

Bans
CharonBacchusSun WukongKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AyayayRhodes
Xbalanque
19
5 / 2 / 11
12,455
656
15,529
15,152
8,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
ElĆucuy
Lancelot
20
14 / 1 / 5
13,309
700
13,870
14,075
8,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Ifufffy
King Arthur
18
3 / 3 / 9
12,131
638
15,990
20,827
22,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 1 / 13
11,476
604
12,286
16,967
13,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
spoolmachine
Poseidon
19
6 / 2 / 8
12,343
650
15,825
10,122
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
77
9
Kills
31
32
Deaths
9
8
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AyayayRhodes
Xbalanque
5
2
11
5.25
W
Lancelot
ElĆucuy
Lancelot
14
1
5
16.5
L
Thor
3
9
3
0.5
W
King Arthur
Ifufffy
King Arthur
3
3
9
2.5
L
Aphrodite
RiverOtter7
Aphrodite
1
8
1
0.19
L
Vulcan
Scarrow09
Vulcan
0
3
2
0.33
W
3
1
13
9.5
L
Achilles
proWkeyer
Achilles
3
5
0
0.6
W
Poseidon
spoolmachine
Poseidon
6
2
8
5
L
Set
tysne
Set
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,212
Damage
73,500
90,851
Taken
77,143
67,186
Mitigated
56,107
15,186
Healing
25,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AyayayRhodes
Xbalanque
15,529
8,982
0
8,426
15,152
8,074
7,004
2,292
12,820
0
124,391
W
Lancelot
ElĆucuy
Lancelot
13,870
4,610
0
6,185
14,075
8,210
3,339
1,249
12,708
0
110,999
L
Thor
9,011
2,503
0
1,281
22,315
9,370
0
6,010
15,817
0
49,359
W
King Arthur
Ifufffy
King Arthur
15,990
1,377
0
5,140
20,827
22,619
420
3,229
17,462
1,033
85,063
L
Aphrodite
RiverOtter7
Aphrodite
2,142
539
3,827
3,512
14,340
10,838
0
3,233
10,851
11,234
123
L
Vulcan
Scarrow09
Vulcan
8,064
1,163
0
670
11,701
5,248
0
3,469
7,774
93,031
1,056
W
12,286
2,300
0
3,589
16,967
13,456
1,340
3,691
13,196
0
52,175
L
Achilles
proWkeyer
Achilles
11,083
2,759
0
4,089
23,758
27,004
0
1,966
21,660
0
64,164
W
Poseidon
spoolmachine
Poseidon
15,825
2,391
0
2,072
10,122
3,748
1,431
3,233
6,655
118,239
544
L
Set
tysne
Set
7,912
3,421
0
1,807
18,737
14,726
0
386
18,327
399
75,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,480
Gold Earned
61,714
511
Minions Killed
693
0
Camps Cleared
0
1,731,684
Distance Traveled
2,053,175
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,455
656
179
9
0
341,679
4
W
Lancelot
13,309
700
151
8
0
486,704
0
L
Thor
8,621
454
73
4
0
347,407
6
W
King Arthur
12,131
638
131
7
0
383,594
2
L
Aphrodite
8,319
438
24
1
0
299,179
7
L
Vulcan
10,047
529
195
10
0
374,485
2
W
Nike
11,476
604
53
3
0
390,916
6
L
Achilles
9,264
488
109
6
0
357,356
3
W
Poseidon
12,343
650
179
9
0
450,282
4
L
Set
9,229
486
110
6
0
353,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role