Player Matchup

Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Boro
Bacchus
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 102L
1,555 Elo+
Party 2
Medusa
Medusa
Parsac
Medusa
Level 147
God Stats
5W - 4L
1,510 SR
Queue Stats
38W - 29L
1,597 Elo+
Party 2
Achilles
Achilles
Platypusbill
Achilles
Level 149
God Stats
74W - 54L
1,689 SR
Queue Stats
924W - 864L
1,562 Elo+
Solo
Team Averages
Level 157
1,540 SR
1,543 Elo+

VS

Team Averages
Level 171
1,629 SR
1,548 Elo+
Pele
Pele
 
Pele
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Oette270799
Ares
Level 179
God Stats
1W - 3L
1,682 SR
Queue Stats
75W - 114L
1,402 Elo+
Solo
Baron Samedi
Baron Samedi
Retsos
Baron Samedi
Level 187
God Stats
2W - 1L
1,836 SR
Queue Stats
124W - 108L
1,615 Elo+
Party 1
Nut
Nut
TheJorgeton
Nut
Level 170
God Stats
8W - 7L
1,625 SR
Queue Stats
196W - 190L
1,579 Elo+
Solo
Janus
Janus
plumpballs
Janus
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 99L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
7
0 / 0 / 0
3,831
766
846
1,979
656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Loki
 
Loki
5
0 / 1 / 1
3,181
636
264
3,364
964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Boro
Bacchus
5
1 / 1 / 1
3,543
709
2,362
3,346
2,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Parsac
Medusa
6
1 / 1 / 1
3,681
736
3,233
2,480
738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
Platypusbill
Achilles
7
1 / 0 / 0
4,006
801
1,878
4,931
1,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
1 / 0 / 0
3,642
728
1,140
3,520
1,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
1 / 1 / 0
3,130
626
554
3,331
1,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Retsos
Baron Samedi
6
0 / 1 / 0
3,316
663
1,887
4,250
1,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 1 / 1
3,486
697
1,941
2,620
863
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
6
1 / 0 / 0
3,452
690
822
1,836
523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
3
3
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
0
0
0
W
Loki
 
Loki
0
1
1
0.5
L
Pele
 
Pele
1
0
0
1
W
Bacchus
Boro
Bacchus
1
1
1
1.5
L
1
1
0
1
W
Medusa
Parsac
Medusa
1
1
1
1.5
W
Achilles
Platypusbill
Achilles
1
0
0
1
L
Baron Samedi
Retsos
Baron Samedi
0
1
0
0
L
0
1
1
0.5
L
Janus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,583
Damage
6,344
16,100
Taken
15,557
6,575
Mitigated
6,225
5,455
Healing
7,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
846
258
0
599
1,979
656
0
361
1,542
0
26,819
W
Loki
 
Loki
264
0
0
510
3,364
964
0
522
2,808
0
12,843
L
Pele
 
Pele
1,140
330
0
2,350
3,520
1,088
0
403
3,117
0
19,170
W
Bacchus
Boro
Bacchus
2,362
609
0
974
3,346
2,486
0
349
2,997
8,704
0
L
554
114
0
1,190
3,331
1,862
0
819
2,512
3,444
0
W
Medusa
Parsac
Medusa
3,233
1,785
0
904
2,480
738
0
205
2,275
0
18,941
W
Achilles
Platypusbill
Achilles
1,878
104
0
2,468
4,931
1,731
0
1,429
3,215
0
24,774
L
Baron Samedi
Retsos
Baron Samedi
1,887
438
0
2,073
4,250
1,889
0
0
4,250
19,157
0
L
1,941
1,460
0
1,022
2,620
863
0
908
1,712
0
21,075
L
Janus
822
33
0
704
1,836
523
0
232
1,604
19,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,242
Gold Earned
17,026
158
Minions Killed
163
0
Camps Cleared
0
557,473
Distance Traveled
465,804
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
3,831
766
48
10
0
110,522
0
W
Loki
3,181
636
26
5
0
119,657
0
L
Pele
3,642
728
44
9
0
110,988
0
W
Bacchus
3,543
709
13
3
0
121,571
0
L
Ares
3,130
626
4
1
0
76,376
2
W
Medusa
3,681
736
25
5
0
108,177
0
W
Achilles
4,006
801
46
9
0
97,546
0
L
Baron Samedi
3,316
663
32
6
0
75,519
0
L
Nut
3,486
697
40
8
0
94,250
0
L
Janus
3,452
690
43
9
0
108,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role