Player Matchup

Hel
Hel
 
Hel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
ElegantHope
Lancelot
Level 154
God Stats
2W - 2L
1,521 SR
Queue Stats
81W - 69L
1,552 Elo+
Solo
Anubis
Anubis
ItsMyGamingChair
Anubis
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 9L
1,581 Elo+
Solo
Surtr
Surtr
coconutnoshow
Surtr
Level 84
God Stats
5W - 4L
1,353 SR
Queue Stats
147W - 123L
1,516 Elo+
Solo
Hou Yi
Hou Yi
coolbe1999
Hou Yi
Level 129
God Stats
9W - 15L
1,421 SR
Queue Stats
143W - 137L
1,632 Elo+
Solo
Team Averages
Level 118
1,459 SR
1,556 Elo+

VS

Team Averages
Level 130
1,557 SR
1,555 Elo+
Chiron
Chiron
AverageeVee
Chiron
Level 129
God Stats
3W - 1L
1,821 SR
Queue Stats
160W - 161L
1,540 Elo+
Solo
Cliodhna
Cliodhna
FROST KILLER
Cliodhna
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 55L
1,516 Elo+
Solo
Cthulhu
Cthulhu
JONLAMB327
Cthulhu
Level 127
God Stats
3W - 1L
1,312 SR
Queue Stats
160W - 154L
1,530 Elo+
Solo
Charon
Charon
RobGawksMyCawk
Charon
Level 149
God Stats
3W - 5L
1,653 SR
Queue Stats
95W - 93L
1,534 Elo+
Solo
Da Ji
Da Ji
Shabbylsland
Da Ji
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 17L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
1 / 3 / 0
5,457
496
5,927
9,280
3,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Lancelot
ElegantHope
Lancelot
11
1 / 2 / 1
5,762
524
3,209
7,602
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
4,685
426
5,589
7,785
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 6 / 0
5,832
530
7,988
12,077
7,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hou Yi
coolbe1999
Hou Yi
11
0 / 0 / 1
5,592
508
2,522
4,995
1,744
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
0 / 0 / 1
6,832
621
2,309
4,201
1,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Cliodhna
FROST KILLER
Cliodhna
10
2 / 2 / 1
5,555
505
4,997
8,491
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Cthulhu
JONLAMB327
Cthulhu
11
2 / 1 / 2
6,403
582
6,158
8,440
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

10
1 / 0 / 2
6,142
558
4,196
8,429
5,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
8 / 0 / 1
7,998
727
9,614
11,963
5,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
13
13
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
3
0
0.33
W
Chiron
0
0
1
0.5
L
Lancelot
ElegantHope
Lancelot
1
2
1
0.75
W
Cliodhna
FROST KILLER
Cliodhna
2
2
1
1.25
L
0
2
0
0
W
Cthulhu
JONLAMB327
Cthulhu
2
1
2
3
W
1
0
2
2
W
8
0
1
8.5
L
1
6
0
0.17
L
Hou Yi
coolbe1999
Hou Yi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,235
Damage
27,274
41,739
Taken
41,524
20,075
Mitigated
18,573
16,511
Healing
18,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,927
641
586
3,352
9,280
3,815
0
5,115
4,165
31,728
964
W
Chiron
2,309
543
131
2,640
4,201
1,383
0
1,421
2,780
0
59,225
L
Lancelot
ElegantHope
Lancelot
3,209
915
0
4,074
7,602
2,966
0
404
7,198
0
46,893
W
Cliodhna
FROST KILLER
Cliodhna
4,997
779
0
4,745
8,491
2,948
0
706
7,663
0
37,146
L
5,589
526
134
1,988
7,785
3,838
0
3,718
4,067
25,486
0
W
Cthulhu
JONLAMB327
Cthulhu
6,158
431
79
2,523
8,440
3,687
0
3,980
4,076
54,435
1,235
W
4,196
908
0
1,988
8,429
5,522
80
4,753
3,382
18,052
3,025
W
9,614
3,253
0
5,912
11,963
5,033
688
428
10,988
0
55,990
L
7,988
3,367
0
3,140
12,077
7,712
0
0
12,077
849
36,662
L
Hou Yi
coolbe1999
Hou Yi
2,522
990
0
3,237
4,995
1,744
0
730
4,265
0
43,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,328
Gold Earned
32,930
322
Minions Killed
377
0
Camps Cleared
0
1,077,048
Distance Traveled
1,138,542
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,457
496
74
7
0
219,329
0
W
Chiron
6,832
621
107
10
0
202,525
0
L
Lancelot
5,762
524
79
7
0
267,875
2
W
Cliodhna
5,555
505
62
6
0
237,053
0
L
Anubis
4,685
426
31
3
0
209,882
0
W
Cthulhu
6,403
582
82
7
0
238,566
0
W
Charon
6,142
558
24
2
0
234,395
4
W
Da Ji
7,998
727
102
9
0
226,003
2
L
Surtr
5,832
530
58
5
0
190,638
0
L
Hou Yi
5,592
508
80
7
0
189,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role