Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Propotamo
Kukulkan
Level 29
God Stats
1W - 6L
1,349 SR
Queue Stats
5W - 22L
1,195 Elo+
Party 2
Sun Wukong
Sun Wukong
SirPoppocco
Sun Wukong
Level 42
God Stats
5W - 8L
1,590 SR
Queue Stats
26W - 52L
1,420 Elo+
Party 2
Neith
Neith
davpegu
Neith
Level 89
God Stats
0W - 2L
1,561 SR
Queue Stats
27W - 51L
1,409 Elo+
Party 2
Bake Kujira
Bake Kujira
drrober7o
Bake Kujira
Level 109
God Stats
0W - 2L
1,393 SR
Queue Stats
33W - 73L
1,397 Elo+
Party 2
Team Averages
Level 66
1,479 SR
1,384 Elo+

VS

Team Averages
Level 103
1,454 SR
1,465 Elo+
Nut
Nut
Fl1ckZer7
Nut
Level 126
God Stats
11W - 3L
1,657 SR
Queue Stats
228W - 227L
1,479 Elo+
Party 1
Discordia
Discordia
Fray3rs
Discordia
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 38L
1,423 Elo+
Party 3
Terra
Terra
I Mikasa x
Terra
Level 118
God Stats
5W - 12L
1,190 SR
Queue Stats
39W - 51L
1,436 Elo+
Party 3
Ymir
Ymir
Mls211008
Ymir
Level 82
God Stats
20W - 11L
1,569 SR
Queue Stats
210W - 188L
1,504 Elo+
Party 1
Fenrir
Fenrir
MrEldritch
Fenrir
Level 104
God Stats
3W - 4L
1,354 SR
Queue Stats
81W - 82L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 4 / 0
6,780
522
5,433
12,617
5,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Propotamo
Kukulkan
1
0 / 0 / 0
2,673
206
0
0
0
Sun Wukong
SirPoppocco
Sun Wukong
14
1 / 1 / 1
7,895
607
5,537
15,804
13,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
davpegu
Neith
11
1 / 1 / 1
6,202
477
9,290
7,167
2,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bake Kujira
drrober7o
Bake Kujira
10
1 / 1 / 0
6,301
485
2,644
10,216
9,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,800
523
8,819
11,216
4,725
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Fray3rs
Discordia
13
2 / 1 / 3
7,468
574
5,903
4,478
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
13
1 / 1 / 1
7,680
591
9,596
9,840
9,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
11
0 / 1 / 2
6,489
499
1,526
10,295
6,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
MrEldritch
Fenrir
13
4 / 1 / 2
7,301
562
4,802
14,606
7,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
5
Kills
7
7
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
0
0.5
W
0
1
0
0
W
Discordia
Fray3rs
Discordia
2
1
3
3.5
W
Terra
1
1
1
1.5
W
Ymir
0
1
2
1
W
Fenrir
MrEldritch
Fenrir
4
1
2
5
L
Kukulkan
Propotamo
Kukulkan
0
0
0
0
L
Sun Wukong
SirPoppocco
Sun Wukong
1
1
1
1.5
L
Neith
davpegu
Neith
1
1
1
1.5
L
Bake Kujira
drrober7o
Bake Kujira
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,904
Damage
30,646
45,804
Taken
50,435
31,380
Mitigated
29,927
7,869
Healing
19,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,433
1,150
0
918
12,617
5,693
0
5,103
7,472
0
46,700
W
8,819
6,525
0
7,090
11,216
4,725
75
1,287
9,929
0
69,200
W
Discordia
Fray3rs
Discordia
5,903
310
0
1,140
4,478
1,466
74
48
4,430
51,244
299
W
Terra
9,596
1,610
30
2,798
9,840
9,802
0
0
9,840
52,855
2,611
W
Ymir
1,526
194
1,792
1,627
10,295
6,809
28
980
9,315
17,922
0
W
Fenrir
MrEldritch
Fenrir
4,802
2,188
0
4,883
14,606
7,125
147
179
14,427
0
53,660
L
Kukulkan
Propotamo
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
SirPoppocco
Sun Wukong
5,537
1,454
0
4,267
15,804
13,567
0
8,605
6,137
0
60,253
L
Neith
davpegu
Neith
9,290
2,563
0
1,402
7,167
2,739
0
208
6,959
0
43,899
L
Bake Kujira
drrober7o
Bake Kujira
2,644
1,376
0
1,282
10,216
9,381
0
1,688
8,528
35,501
1,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,851
Gold Earned
35,738
306
Minions Killed
414
0
Camps Cleared
0
1,030,185
Distance Traveled
1,218,864
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,780
522
68
5
0
269,530
0
W
Nut
6,800
523
116
9
0
205,355
0
W
Discordia
7,468
574
102
8
0
247,876
3
W
Terra
7,680
591
103
8
0
250,539
0
W
Ymir
6,489
499
28
2
0
269,104
8
W
Fenrir
7,301
562
65
5
0
245,990
0
L
Kukulkan
2,673
206
0
0
0
0
0
L
Sun Wukong
7,895
607
113
9
0
223,065
4
L
Neith
6,202
477
58
4
0
245,306
9
L
Bake Kujira
6,301
485
67
5
0
292,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role