Player Matchup

Nut
Nut
QFrozenAceQ
Nut
Level 125
God Stats
2W - 10L
1,328 SR
Queue Stats
31W - 32L
1,418 Elo+
Solo
Hel
Hel
TheNinthDemon
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,647 Elo+
Solo
Hercules
Hercules
Warrisk
Hercules
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 17L
1,288 Elo+
Solo
Team Averages
Level 112
1,443 SR
1,451 Elo+

VS

Team Averages
Level 138
1,676 SR
1,505 Elo+
Neith
Neith
Mortal__BLaZeR31
Neith
Level 127
God Stats
11W - 16L
1,663 SR
Queue Stats
641W - 676L
1,512 Elo+
Party 1
Jormungandr
Jormungandr
Pexian18
Jormungandr
Level 141
God Stats
12W - 9L
1,749 SR
Queue Stats
132W - 132L
1,488 Elo+
Solo
Janus
Janus
PiKey-Kira
Janus
Level 145
God Stats
4W - 8L
1,615 SR
Queue Stats
316W - 354L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,135
714
4,187
9,363
3,752
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
2 / 5 / 0
6,904
690
7,686
9,843
3,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Warrisk
Hercules
12
1 / 2 / 3
6,875
688
2,983
12,804
12,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 5
8,577
858
8,145
7,558
3,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Pexian18
Jormungandr
12
4 / 5 / 6
8,343
834
7,894
10,971
8,623
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
14
3 / 0 / 7
8,692
869
9,458
3,596
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
11
11
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
W
Jormungandr
Pexian18
Jormungandr
4
5
6
1.4
W
Janus
3
0
7
6.5
L
1
4
2
0.5
L
2
5
0
0.4
L
Hercules
Warrisk
Hercules
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,856
Damage
25,497
32,010
Taken
22,125
19,928
Mitigated
13,366
6,895
Healing
3,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,145
2,876
0
1,790
7,558
3,199
1,105
3,522
4,036
0
23,705
W
Jormungandr
Pexian18
Jormungandr
7,894
2,349
0
0
10,971
8,623
173
2,591
8,380
21,517
443
W
Janus
9,458
977
0
1,700
3,596
1,544
353
1,581
2,015
38,807
1,642
L
4,187
2,447
0
1,125
9,363
3,752
0
4,503
4,810
0
34,066
L
7,686
136
813
2,062
9,843
3,999
0
5,610
4,143
21,620
0
L
Hercules
Warrisk
Hercules
2,983
1,464
0
2,895
12,804
12,177
0
6,427
6,277
0
5,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,914
Gold Earned
25,612
97
Minions Killed
136
0
Camps Cleared
0
499,993
Distance Traveled
584,040
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,577
858
48
5
0
199,599
0
W
Jormungandr
8,343
834
29
3
0
174,783
0
W
Janus
8,692
869
59
6
0
209,658
4
L
Nut
7,135
714
58
6
0
147,777
0
L
Hel
6,904
690
32
3
0
147,447
0
L
Hercules
6,875
688
7
1
0
204,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role