Player Matchup

Nut
Nut
Silver I
Heressy
Nut
Silver I
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Gold IV
Pink Bananaa
Nu Wa
Gold IV
Level 147
God Stats
65W - 52L
1,810 SR
Queue Stats
134W - 129L
1,572 MMR
Party 3
Loki
Loki
Gold III
Punchmaan
Loki
Gold III
Level 159
God Stats
51W - 56L
1,518 SR
Queue Stats
481W - 481L
1,442 MMR
Solo
Shiva
Shiva
Gold V
mad fax
Shiva
Gold V
Level 154
God Stats
33W - 28L
1,379 SR
Queue Stats
254W - 256L
1,316 MMR
Party 3
Sylvanus
Sylvanus
Silver IV
ČUBO
Sylvanus
Silver IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 154
1,541 SR
1,466 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,603 SR
1,439 MMR
Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold II
 
Hachiman
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Gold V
FreakyPoOdle
Kukulkan
Gold V
Level 165
God Stats
6W - 1L
1,942 SR
Queue Stats
59W - 52L
1,430 MMR
Solo
Geb
Geb
Gold IV
JAK0BEN
Geb
Gold IV
Level 156
God Stats
12W - 7L
1,678 SR
Queue Stats
103W - 88L
1,422 MMR
Solo
Da Ji
Da Ji
Gold V
Joyful J2004
Da Ji
Gold V
Level 127
God Stats
39W - 26L
1,393 SR
Queue Stats
515W - 509L
1,343 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
11
2 / 0 / 5
6,315
574
4,670
5,313
2,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

13
1 / 1 / 3
6,735
612
2,890
2,493
707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
12
5 / 0 / 3
6,605
600
5,072
7,818
2,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Shiva
mad fax
Shiva
13
3 / 0 / 0
7,343
668
5,198
9,258
8,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
ČUBO
Sylvanus
11
0 / 1 / 6
6,318
574
2,963
9,036
8,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Bake KujiraThanatosXing TianAo Kuang

VS

Bans
ThothSusanoKuzenboMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 4 / 0
5,923
538
6,219
11,198
6,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
 
Hachiman
10
0 / 3 / 1
5,600
509
6,382
5,463
1,636
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
FreakyPoOdle
Kukulkan
11
1 / 1 / 1
6,161
560
1,437
3,318
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Geb
10
0 / 1 / 1
5,700
518
2,309
8,023
5,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 1
5,635
512
2,566
8,721
3,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
2
2
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
0
0
L
Hachiman
 
Hachiman
0
3
1
0.17
L
Kukulkan
FreakyPoOdle
Kukulkan
1
1
1
1.5
W
Nut
2
0
5
4.5
L
Geb
0
1
1
0.5
L
1
2
1
0.75
W
1
1
3
2.5
W
Loki
5
0
3
6.5
W
Shiva
mad fax
Shiva
3
0
0
3
W
Sylvanus
ČUBO
Sylvanus
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,793
Damage
18,913
33,918
Taken
36,723
23,385
Mitigated
18,227
9,350
Healing
11,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,219
545
0
2,869
11,198
6,097
0
436
9,963
0
49,614
L
Hachiman
 
Hachiman
6,382
2,769
0
1,021
5,463
1,636
0
1,150
4,233
0
50,189
L
Kukulkan
FreakyPoOdle
Kukulkan
1,437
135
0
844
3,318
1,271
0
924
2,310
43,322
785
W
Nut
4,670
3,308
0
2,520
5,313
2,213
354
580
4,733
0
55,272
L
Geb
2,309
66
0
2,655
8,023
5,673
0
2,123
5,766
14,853
1,909
L
2,566
666
0
4,074
8,721
3,550
0
756
7,879
0
44,939
W
2,890
422
0
400
2,493
707
0
704
1,619
48,710
0
W
Loki
5,072
1,186
0
290
7,818
2,857
0
593
7,225
0
45,285
W
Shiva
mad fax
Shiva
5,198
950
0
2,138
9,258
8,718
0
0
9,258
0
50,956
W
Sylvanus
ČUBO
Sylvanus
2,963
838
683
3,319
9,036
8,890
168
1,312
7,660
21,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,316
Gold Earned
29,019
395
Minions Killed
369
0
Camps Cleared
0
1,205,180
Distance Traveled
1,134,738
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,923
538
87
8
0
214,820
0
L
Hachiman
5,600
509
85
8
0
197,299
0
L
Kukulkan
6,161
560
88
8
0
212,036
1
W
Nut
6,315
574
111
10
0
226,068
0
L
Geb
5,700
518
28
3
0
253,937
5
L
Da Ji
5,635
512
81
7
0
256,646
0
W
Nu Wa
6,735
612
107
10
0
239,899
2
W
Loki
6,605
600
64
6
0
284,897
0
W
Shiva
7,343
668
89
8
0
239,802
0
W
Sylvanus
6,318
574
24
2
0
214,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role