Player Matchup

Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver II
Mikey-_-da-_goat
Kukulkan
Silver II
Level 126
God Stats
5W - 0L
1,778 SR
Queue Stats
10W - 5L
1,508 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
Pyr0star
Kumbhakarna
Gold II
Level 165
God Stats
3W - 0L
1,849 SR
Queue Stats
93W - 87L
1,475 MMR
Solo
Nut
Nut
Platinum III
jameseyboii
Nut
Platinum III
Level 123
God Stats
1W - 3L
1,330 SR
Queue Stats
60W - 57L
1,488 MMR
Solo
Ne Zha
Ne Zha
Gold III
xPoisonBlack
Ne Zha
Gold III
Level 149
God Stats
7W - 4L
1,781 SR
Queue Stats
103W - 97L
1,506 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,648 SR
1,495 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,571 SR
1,492 MMR
Anubis
Anubis
Gold IV
 
Anubis
Gold IV
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Freya
Freya
Gold III
 
Freya
Gold III
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold III
DilanCaceres
Cthulhu
Gold III
Level 139
God Stats
7W - 10L
1,575 SR
Queue Stats
149W - 152L
1,489 MMR
Solo
Shiva
Shiva
Silver II
UneasePup7
Shiva
Silver II
Level 129
God Stats
1W - 1L
1,779 SR
Queue Stats
6W - 9L
1,471 MMR
Solo
Fenrir
Fenrir
Bronze III
thatmanb
Fenrir
Bronze III
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 1 / 6
8,309
639
9,300
5,606
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 0 / 6
8,496
654
4,033
2,265
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Kumbhakarna
Pyr0star
Kumbhakarna
13
1 / 0 / 9
7,441
572
1,862
10,704
6,857
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

14
6 / 0 / 3
7,926
610
10,594
5,474
2,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ne Zha
15
7 / 1 / 5
8,524
656
9,123
11,549
5,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bans
Bake KujiraAgniAo Kuang

VS

Bans
CharonThanatosThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 3 / 0
6,100
469
2,132
8,064
3,383
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Freya
 
Freya
9
0 / 5 / 0
5,866
451
5,817
8,804
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Cthulhu
DilanCaceres
Cthulhu
12
1 / 3 / 1
6,950
535
4,605
10,523
7,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
8
0 / 5 / 0
5,601
431
3,890
11,562
7,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
thatmanb
Fenrir
10
1 / 3 / 0
5,919
455
1,446
12,659
4,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
19
Kills
2
2
Deaths
19
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
6
5
L
Anubis
 
Anubis
0
3
0
0
L
Freya
 
Freya
0
5
0
0
L
Cthulhu
DilanCaceres
Cthulhu
1
3
1
0.5
W
3
0
6
6
W
Kumbhakarna
Pyr0star
Kumbhakarna
1
0
9
5.5
L
Shiva
0
5
0
0
W
6
0
3
7.5
L
Fenrir
thatmanb
Fenrir
1
3
0
0.33
W
Ne Zha
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,912
Damage
17,890
35,598
Taken
51,612
17,572
Mitigated
25,994
9,453
Healing
12,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,300
4,799
0
989
5,606
1,797
432
3,014
2,188
64,224
1,167
L
Anubis
 
Anubis
2,132
94
0
2,740
8,064
3,383
0
2,966
5,098
58,623
1,152
L
Freya
 
Freya
5,817
1,627
0
1,993
8,804
3,207
0
1,497
7,307
33,503
2,050
L
Cthulhu
DilanCaceres
Cthulhu
4,605
147
79
870
10,523
7,414
0
5,485
5,038
45,105
3,101
W
4,033
384
0
424
2,265
907
994
514
1,751
57,580
338
W
Kumbhakarna
Pyr0star
Kumbhakarna
1,862
342
1,864
2,760
10,704
6,857
0
3,693
6,501
13,670
0
L
Shiva
3,890
687
138
2,095
11,562
7,640
0
2,351
9,211
0
15,986
W
10,594
6,290
0
750
5,474
2,075
0
1,755
3,485
0
83,703
L
Fenrir
thatmanb
Fenrir
1,446
526
0
5,009
12,659
4,350
0
2,780
9,879
0
31,816
W
Ne Zha
9,123
2,695
0
2,666
11,549
5,936
0
1,834
9,545
0
85,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,696
Gold Earned
30,436
518
Minions Killed
364
0
Camps Cleared
0
1,282,800
Distance Traveled
1,212,243
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,309
639
114
9
0
222,428
1
L
Anubis
6,100
469
92
7
0
230,425
0
L
Freya
5,866
451
69
5
0
226,561
2
L
Cthulhu
6,950
535
103
8
0
222,964
1
W
Kukulkan
8,496
654
118
9
0
228,142
0
W
Kumbhakarna
7,441
572
20
2
0
276,429
2
L
Shiva
5,601
431
32
2
0
236,480
2
W
Nut
7,926
610
143
11
0
253,415
1
L
Fenrir
5,919
455
68
5
0
295,813
0
W
Ne Zha
8,524
656
123
9
0
302,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role