Player Matchup

Ra
Ra
 
Ra
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
BloodyRevenant
Eset
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
292W - 259L
1,586 Elo+
Party 1
Bakasura
Bakasura
DaveNoChappelle
Bakasura
Level 139
God Stats
15W - 10L
1,607 SR
Queue Stats
283W - 248L
1,535 Elo+
Solo
Ishtar
Ishtar
kcham
Ishtar
Level 84
God Stats
9W - 16L
1,299 SR
Queue Stats
475W - 432L
1,527 Elo+
Solo
Team Averages
Level 123
1,481 SR
1,530 Elo+

VS

Team Averages
Level 149
1,616 SR
1,516 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
AngleOfDeath639
Gilgamesh
Level 109
God Stats
9W - 6L
1,788 SR
Queue Stats
336W - 292L
1,574 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PappyGirth2112
Morgan Le Fay
Level 172
God Stats
1W - 4L
1,700 SR
Queue Stats
499W - 480L
1,567 Elo+
Party 2
Da Ji
Da Ji
RichMilliner
Da Ji
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 31L
1,364 Elo+
Solo
Anhur
Anhur
mateØhz
Anhur
Level 159
God Stats
13W - 10L
1,593 SR
Queue Stats
182W - 155L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 0 / 0
6,654
605
6,287
6,338
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
 
Sylvanus
7
0 / 2 / 1
5,059
460
3,494
10,579
7,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 3 / 1
6,131
557
3,541
6,935
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
12
2 / 2 / 0
6,837
622
10,415
12,235
5,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ishtar
kcham
Ishtar
9
0 / 2 / 0
5,460
496
3,788
6,717
2,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
11
1 / 0 / 3
5,939
540
5,080
6,240
4,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
AngleOfDeath639
Gilgamesh
11
1 / 2 / 0
5,964
542
7,804
14,890
10,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
PappyGirth2112
Morgan Le Fay
12
3 / 1 / 0
6,788
617
4,858
5,870
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

6
1 / 0 / 2
4,774
434
2,507
4,347
1,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
mateØhz
Anhur
11
3 / 2 / 1
6,097
554
6,119
8,639
3,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
5
Kills
9
9
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
0
3
W
Sylvanus
 
Sylvanus
0
2
1
0.25
L
Bake Kujira
 
Bake Kujira
1
0
3
2.5
L
Gilgamesh
AngleOfDeath639
Gilgamesh
1
2
0
0.5
W
0
3
1
0.17
W
Bakasura
2
2
0
1
L
Morgan Le Fay
PappyGirth2112
Morgan Le Fay
3
1
0
3
L
1
0
2
2
W
Ishtar
kcham
Ishtar
0
2
0
0
L
Anhur
mateØhz
Anhur
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,525
Damage
26,368
42,804
Taken
39,986
19,931
Mitigated
22,264
21,223
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,287
794
264
5,203
6,338
2,573
0
714
5,536
57,830
896
W
Sylvanus
 
Sylvanus
3,494
1,099
1,108
4,937
10,579
7,130
0
4,157
6,284
12,939
0
L
Bake Kujira
 
Bake Kujira
5,080
2,218
0
1,366
6,240
4,604
0
2,410
3,769
26,142
1,077
L
Gilgamesh
AngleOfDeath639
Gilgamesh
7,804
2,366
0
3,596
14,890
10,386
0
556
11,334
0
47,214
W
3,541
562
0
1,940
6,935
2,409
0
3,243
3,332
46,982
0
W
Bakasura
10,415
6,324
0
6,259
12,235
5,752
0
0
11,415
0
42,283
L
Morgan Le Fay
PappyGirth2112
Morgan Le Fay
4,858
382
0
1,120
5,870
2,342
0
4,121
1,371
52,202
944
L
2,507
739
0
850
4,347
1,577
0
1,377
2,840
0
17,725
W
Ishtar
kcham
Ishtar
3,788
1,902
0
1,512
6,717
2,067
184
1,017
5,700
0
34,288
L
Anhur
mateØhz
Anhur
6,119
3,681
0
2,963
8,639
3,355
0
4,045
4,476
0
46,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,141
Gold Earned
29,562
375
Minions Killed
337
0
Camps Cleared
0
1,126,157
Distance Traveled
1,025,630
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,654
605
99
9
0
283,012
0
W
Sylvanus
5,059
460
14
1
0
211,057
2
L
Bake Kujira
5,939
540
45
4
0
255,815
4
L
Gilgamesh
5,964
542
79
7
0
219,549
0
W
Eset
6,131
557
99
9
0
215,202
4
W
Bakasura
6,837
622
99
9
0
223,676
0
L
Morgan Le Fay
6,788
617
98
9
0
233,532
1
L
Da Ji
4,774
434
40
4
0
130,935
0
W
Ishtar
5,460
496
64
6
0
193,210
0
L
Anhur
6,097
554
75
7
0
185,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role