Player Matchup

Ne Zha
Ne Zha
Blackclues
Ne Zha
Level 164
God Stats
7W - 1L
2,001 SR
Queue Stats
230W - 26L
2,096 Elo+
Party 1
Terra
Terra
ShinjiTao
Terra
Level 84
God Stats
13W - 6L
2,070 SR
Queue Stats
201W - 32L
2,096 Elo+
Party 1
Ra
Ra
Vivelis
Ra
Level 158
God Stats
1W - 0L
1,906 SR
Queue Stats
52W - 7L
1,846 Elo+
Party 1
Team Averages
Level 135
1,992 SR
2,013 Elo+

VS

Team Averages
Level 139
1,626 SR
1,556 Elo+
Khepri
Khepri
Erebus666
Khepri
Level 149
God Stats
4W - 4L
1,717 SR
Queue Stats
48W - 42L
1,566 Elo+
Solo
Nut
Nut
xArchlight
Nut
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,543 Elo+
Party 2
Janus
Janus
xSuzaku_Nba
Janus
Level 154
God Stats
1W - 1L
1,661 SR
Queue Stats
14W - 13L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Blackclues
Ne Zha
15
4 / 2 / 13
10,368
798
19,019
13,194
7,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
ShinjiTao
Terra
16
4 / 3 / 13
10,552
812
9,382
15,493
16,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
11 / 2 / 5
11,650
896
11,247
9,070
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Erebus666
Khepri
16
5 / 5 / 2
10,620
817
7,431
17,289
19,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 7 / 2
8,193
630
4,905
13,231
5,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 7 / 3
9,873
759
10,260
13,400
5,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
19
Kills
7
7
Deaths
19
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Blackclues
Ne Zha
4
2
13
5.25
L
Khepri
Erebus666
Khepri
5
5
2
1.2
W
Terra
ShinjiTao
Terra
4
3
13
3.5
W
11
2
5
6.75
L
0
7
2
0.14
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,648
Damage
22,596
37,757
Taken
43,920
27,736
Mitigated
30,233
13,348
Healing
1,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Blackclues
Ne Zha
19,019
5,532
0
1,991
13,194
7,154
1,371
7,042
5,778
0
51,367
L
Khepri
Erebus666
Khepri
7,431
626
0
1,314
17,289
19,430
0
7,344
9,169
21,876
904
W
Terra
ShinjiTao
Terra
9,382
1,143
1,224
4,224
15,493
16,539
459
5,187
9,962
19,659
3,973
W
11,247
1,000
2,395
3,514
9,070
4,043
807
4,013
4,817
52,885
0
L
4,905
3,009
0
0
13,231
5,457
177
4,176
8,805
0
23,014
L
10,260
279
0
500
13,400
5,346
0
6,756
6,135
46,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,570
Gold Earned
28,686
180
Minions Killed
138
0
Camps Cleared
0
702,889
Distance Traveled
654,468
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,368
798
54
4
0
226,448
0
L
Khepri
10,620
817
22
2
0
243,752
0
W
Terra
10,552
812
38
3
0
251,672
4
W
Ra
11,650
896
88
7
0
224,769
3
L
Nut
8,193
630
35
3
0
187,387
0
L
Janus
9,873
759
81
6
0
223,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role