Player Matchup

Skadi
Skadi
Alcyana
Skadi
Level 107
God Stats
1W - 4L
1,564 SR
Queue Stats
53W - 29L
1,652 Elo+
Party 1
Hera
Hera
YunoKek
Hera
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,637 Elo+
Party 3
Chaac
Chaac
Zartasus
Chaac
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 16L
1,548 Elo+
Party 1
Khepri
Khepri
xShadowHealerX
Khepri
Level 95
God Stats
6W - 5L
1,517 SR
Queue Stats
69W - 74L
1,637 Elo+
Party 3
Thanatos
Thanatos
zyrtas
Thanatos
Level 26
God Stats
1W - 2L
1,479 SR
Queue Stats
23W - 16L
1,506 Elo+
Party 1
Team Averages
Level 79
1,512 SR
1,596 Elo+

VS

Team Averages
Level 59
1,507 SR
1,503 Elo+
Ah Puch
Ah Puch
Haagsbeest_070
Ah Puch
Level 87
God Stats
18W - 31L
1,385 SR
Queue Stats
109W - 120L
1,450 Elo+
Solo
Nemesis
Nemesis
KaizenOnHorizon
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,519 Elo+
Party 4
Charon
Charon
Live4Hunt
Charon
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 38L
1,560 Elo+
Party 2
Vulcan
Vulcan
TeejayHanma
Vulcan
Level 44
God Stats
4W - 2L
1,652 SR
Queue Stats
15W - 12L
1,429 Elo+
Party 4
Artemis
Artemis
Vukyapple
Artemis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 38L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Alcyana
Skadi
12
0 / 2 / 0
6,622
390
4,802
8,525
3,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
YunoKek
Hera
14
1 / 4 / 0
8,049
473
5,069
11,327
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
Zartasus
Chaac
12
0 / 2 / 0
7,089
417
5,437
13,331
9,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 2 / 0
7,242
426
2,574
11,586
12,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
zyrtas
Thanatos
11
0 / 9 / 0
6,487
382
3,070
18,528
8,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 3
9,867
580
9,156
10,643
4,195
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
13 / 1 / 5
10,840
638
18,184
15,660
7,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
Live4Hunt
Charon
14
2 / 0 / 2
9,301
547
6,207
11,195
9,580
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
15
1 / 0 / 5
9,282
546
3,799
6,561
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Vukyapple
Artemis
14
1 / 0 / 2
7,703
453
6,250
7,883
3,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
36
1
Kills
19
19
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Skadi
Alcyana
Skadi
0
2
0
0
W
2
0
3
3.5
W
13
1
5
15.5
W
Charon
Live4Hunt
Charon
2
0
2
3
W
Vulcan
1
0
5
3.5
W
Artemis
Vukyapple
Artemis
1
0
2
2
L
Hera
YunoKek
Hera
1
4
0
0.25
L
Chaac
Zartasus
Chaac
0
2
0
0
L
0
2
0
0
L
Thanatos
zyrtas
Thanatos
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,952
Damage
43,596
63,297
Taken
51,942
37,747
Mitigated
27,734
18,677
Healing
17,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Alcyana
Skadi
4,802
1,275
0
825
8,525
3,743
0
3,449
5,076
0
50,090
W
9,156
522
60
8,463
10,643
4,195
448
145
9,898
75,053
868
W
18,184
10,340
0
1,733
15,660
7,876
1,384
2,825
12,790
0
108,365
W
Charon
Live4Hunt
Charon
6,207
1,021
0
3,601
11,195
9,580
430
722
10,473
28,281
1,012
W
Vulcan
3,799
1,041
0
500
6,561
2,652
1,274
2,571
3,990
52,778
618
W
Artemis
Vukyapple
Artemis
6,250
2,312
0
3,523
7,883
3,431
672
1,105
6,778
0
58,991
L
Hera
YunoKek
Hera
5,069
1,767
0
2,612
11,327
4,444
0
2,354
8,973
57,409
1,673
L
Chaac
Zartasus
Chaac
5,437
1,841
0
6,903
13,331
9,097
0
6,532
6,799
0
35,523
L
2,574
51
0
1,598
11,586
12,255
0
3,744
7,842
18,055
0
L
Thanatos
zyrtas
Thanatos
3,070
1,724
0
6,739
18,528
8,208
0
2,859
15,669
0
50,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,489
Gold Earned
46,993
350
Minions Killed
494
0
Camps Cleared
0
1,490,617
Distance Traveled
1,689,599
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,622
390
78
5
0
292,699
0
W
Ah Puch
9,867
580
138
8
0
319,583
1
W
Nemesis
10,840
638
139
8
0
437,168
1
W
Charon
9,301
547
48
3
0
316,118
0
W
Vulcan
9,282
546
91
5
0
334,082
0
W
Artemis
7,703
453
78
5
0
282,648
4
L
Hera
8,049
473
113
7
0
301,723
4
L
Chaac
7,089
417
62
4
0
253,471
0
L
Khepri
7,242
426
25
1
0
310,467
10
L
Thanatos
6,487
382
72
4
0
332,257
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role