Player Matchup

King Arthur
King Arthur
DonFaseCuatro
King Arthur
Level 119
God Stats
2W - 0L
1,788 SR
Queue Stats
3W - 3L
1,472 Elo+
Party 2
Chronos
Chronos
Tiodorr
Chronos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,720 Elo+
Party 2
Odin
Odin
XxMyster974xX
Odin
Level 144
God Stats
1W - 1L
1,284 SR
Queue Stats
165W - 176L
1,543 Elo+
Solo
Team Averages
Level 130
1,524 SR
1,578 Elo+

VS

Team Averages
Level 69
1,436 SR
1,457 Elo+
Hachiman
Hachiman
 
Hachiman
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Pol03
Kukulkan
Level 59
God Stats
1W - 4L
1,393 SR
Queue Stats
6W - 13L
1,345 Elo+
Solo
Sobek
Sobek
pouya123
Sobek
Level 28
God Stats
2W - 6L
1,414 SR
Queue Stats
78W - 78L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DonFaseCuatro
King Arthur
16
4 / 1 / 4
10,621
759
13,793
15,590
16,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
Tiodorr
Chronos
16
3 / 1 / 5
10,657
761
12,048
9,149
3,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 4 / 5
9,762
697
6,814
11,881
8,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
4 / 2 / 1
10,176
727
8,929
13,676
5,972
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Pol03
Kukulkan
15
2 / 3 / 4
9,431
674
6,510
9,698
4,722
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
pouya123
Sobek
13
0 / 3 / 5
8,579
613
6,931
17,924
22,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
8
Kills
6
6
Deaths
8
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
2
1
2.25
W
King Arthur
DonFaseCuatro
King Arthur
4
1
4
6
L
Kukulkan
Pol03
Kukulkan
2
3
4
1.33
W
Chronos
Tiodorr
Chronos
3
1
5
5.5
W
1
4
5
0.88
L
Sobek
pouya123
Sobek
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,655
Damage
22,370
36,620
Taken
41,298
29,848
Mitigated
33,458
9,468
Healing
9,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,929
5,611
0
5,348
13,676
5,972
62
3,284
9,992
0
59,181
W
King Arthur
DonFaseCuatro
King Arthur
13,793
1,772
0
3,683
15,590
16,994
165
5,063
10,513
0
36,200
L
Kukulkan
Pol03
Kukulkan
6,510
656
0
1,203
9,698
4,722
221
2,684
6,436
34,532
0
W
Chronos
Tiodorr
Chronos
12,048
5,480
0
2,540
9,149
3,984
2,545
4,019
5,130
61,810
688
W
6,814
1,181
0
3,245
11,881
8,870
277
4,694
7,172
610
37,271
L
Sobek
pouya123
Sobek
6,931
765
0
3,229
17,924
22,764
0
6,601
10,335
11,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,040
Gold Earned
28,186
187
Minions Killed
162
0
Camps Cleared
0
804,347
Distance Traveled
745,889
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,176
727
105
8
0
257,133
0
W
King Arthur
10,621
759
53
4
0
290,436
0
L
Kukulkan
9,431
674
49
4
0
232,082
6
W
Chronos
10,657
761
72
5
0
245,641
0
W
Odin
9,762
697
62
4
0
268,270
4
L
Sobek
8,579
613
8
1
0
256,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role