Player Matchup

Surtr
Surtr
Akaitor
Surtr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Party 2
Ullr
Ullr
Seaself
Ullr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,245 Elo+
Party 2
Ra
Ra
ratti2303
Ra
Level 15
God Stats
0W - 2L
1,214 SR
Queue Stats
0W - 2L
1,245 Elo+
Party 2
Team Averages
Level 53
1,405 SR
1,245 Elo+

VS

Team Averages
Level 85
1,596 SR
1,524 Elo+
Ullr
Ullr
Necton
Ullr
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,475 Elo+
Solo
Kuzenbo
Kuzenbo
csr10
Kuzenbo
Level 120
God Stats
4W - 1L
1,725 SR
Queue Stats
70W - 48L
1,530 Elo+
Party 1
Ra
Ra
serone08
Ra
Level 77
God Stats
4W - 1L
1,562 SR
Queue Stats
22W - 17L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Akaitor
Surtr
13
1 / 3 / 2
8,027
617
7,022
21,301
10,247
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
Seaself
Ullr
15
2 / 3 / 0
8,852
681
10,450
11,584
4,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 8 / 1
7,741
595
2,842
10,923
3,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Necton
Ullr
15
6 / 1 / 5
10,126
779
13,631
10,372
5,560
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
csr10
Kuzenbo
14
2 / 0 / 10
9,255
712
9,440
12,247
17,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 2 / 7
10,342
796
13,758
6,656
2,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
14
14
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Surtr
Akaitor
Surtr
1
3
2
0.67
W
Ullr
Necton
Ullr
6
1
5
8.5
L
Ullr
Seaself
Ullr
2
3
0
0.67
W
Kuzenbo
csr10
Kuzenbo
2
0
10
7
L
0
8
1
0.06
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,314
Damage
36,829
43,808
Taken
29,275
18,859
Mitigated
25,984
4,676
Healing
8,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Akaitor
Surtr
7,022
3,080
0
2,839
21,301
10,247
0
12,013
8,733
555
22,563
W
Ullr
Necton
Ullr
13,631
6,845
0
2,932
10,372
5,560
216
531
9,841
0
48,446
L
Ullr
Seaself
Ullr
10,450
2,222
0
546
11,584
4,706
0
5,018
6,385
0
38,029
W
Kuzenbo
csr10
Kuzenbo
9,440
3,685
0
1,735
12,247
17,444
416
1,814
10,433
23,426
754
L
2,842
469
283
1,008
10,923
3,906
0
4,744
6,078
20,884
759
W
13,758
433
2,237
1,536
6,656
2,980
753
952
5,656
58,242
1,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,620
Gold Earned
29,723
130
Minions Killed
185
0
Camps Cleared
0
654,678
Distance Traveled
733,889
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,027
617
30
2
0
223,673
0
W
Ullr
10,126
779
74
6
0
241,943
0
L
Ullr
8,852
681
54
4
0
236,326
1
W
Kuzenbo
9,255
712
27
2
0
241,805
0
L
Ra
7,741
595
46
4
0
194,679
0
W
Ra
10,342
796
84
6
0
250,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role