Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
HamJohnJohn
Zhong Kui
Level 88
God Stats
3W - 2L
1,519 SR
Queue Stats
165W - 162L
1,547 Elo+
Party 2
Ix Chel
Ix Chel
KongChris__
Ix Chel
Level 97
God Stats
2W - 1L
1,732 SR
Queue Stats
163W - 151L
1,543 Elo+
Party 2
Chaac
Chaac
Zalmoxez
Chaac
Level 109
God Stats
2W - 0L
1,490 SR
Queue Stats
58W - 42L
1,416 Elo+
Party 1
Surtr
Surtr
birdie98
Surtr
Level 143
God Stats
1W - 0L
1,297 SR
Queue Stats
38W - 33L
1,410 Elo+
Solo
Team Averages
Level 119
1,508 SR
1,483 Elo+

VS

Team Averages
Level 144
1,496 SR
1,499 Elo+
Bakasura
Bakasura
 
Bakasura
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Amrotz
Hades
Level 165
God Stats
6W - 8L
1,693 SR
Queue Stats
285W - 293L
1,577 Elo+
Solo
Hera
Hera
Esdeth2
Hera
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 107L
1,500 Elo+
Solo
Anhur
Anhur
PatcholeZer
Anhur
Level 155
God Stats
5W - 6L
1,285 SR
Queue Stats
386W - 417L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
3 / 1 / 9
9,032
903
16,017
6,870
3,581
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
HamJohnJohn
Zhong Kui
13
2 / 4 / 7
7,811
781
7,794
8,847
6,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ix Chel
KongChris__
Ix Chel
16
4 / 1 / 7
9,011
901
12,629
7,178
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Zalmoxez
Chaac
11
2 / 3 / 5
7,276
728
5,237
10,226
11,733
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Surtr
birdie98
Surtr
15
3 / 3 / 11
8,289
829
8,692
11,628
10,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
6 / 3 / 1
8,477
848
5,947
10,246
8,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
 
Horus
11
0 / 2 / 6
7,398
740
2,539
14,127
14,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
Amrotz
Hades
15
4 / 4 / 7
8,403
840
10,074
13,492
12,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate

Breastplate

+20
Physical Protection

Hera
Esdeth2
Hera
13
0 / 2 / 9
7,688
769
11,831
7,643
3,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 5
6,951
695
5,166
10,179
5,098
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
39
14
Kills
11
12
Deaths
14
39
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
1
9
7.5
L
Bakasura
 
Bakasura
6
3
1
2.17
L
Horus
 
Horus
0
2
6
1.5
L
Hades
Amrotz
Hades
4
4
7
1.88
L
Hera
Esdeth2
Hera
0
2
9
2.25
W
Zhong Kui
HamJohnJohn
Zhong Kui
2
4
7
1.38
W
Ix Chel
KongChris__
Ix Chel
4
1
7
7.5
L
1
3
5
1.17
W
Chaac
Zalmoxez
Chaac
2
3
5
1.5
W
Surtr
birdie98
Surtr
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,369
Damage
35,557
44,749
Taken
55,687
36,268
Mitigated
44,299
14,966
Healing
20,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
16,017
6,487
1,386
2,723
6,870
3,581
780
3,543
2,837
0
35,866
L
Bakasura
 
Bakasura
5,947
3,783
737
2,577
10,246
8,784
846
3,445
6,801
0
9,232
L
Horus
 
Horus
2,539
1,364
3,127
4,823
14,127
14,122
0
5,379
8,748
0
5,277
L
Hades
Amrotz
Hades
10,074
716
1,669
3,787
13,492
12,949
525
5,979
7,513
21,082
0
L
Hera
Esdeth2
Hera
11,831
1,653
557
353
7,643
3,346
0
3,057
4,586
28,260
0
W
Zhong Kui
HamJohnJohn
Zhong Kui
7,794
284
558
526
8,847
6,636
286
5,557
2,843
14,185
147
W
Ix Chel
KongChris__
Ix Chel
12,629
1,762
2,841
2,042
7,178
3,637
293
4,673
2,456
29,538
0
L
5,166
1,631
1,215
1,155
10,179
5,098
190
2,842
7,337
0
13,805
W
Chaac
Zalmoxez
Chaac
5,237
381
0
2,748
10,226
11,733
91
3,769
5,960
0
8,907
W
Surtr
birdie98
Surtr
8,692
2,204
372
1,770
11,628
10,681
211
4,363
6,737
323
17,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,419
Gold Earned
38,917
133
Minions Killed
131
0
Camps Cleared
0
918,765
Distance Traveled
879,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,032
903
55
6
0
175,400
0
L
Bakasura
8,477
848
33
3
0
167,666
0
L
Horus
7,398
740
4
0
0
200,340
0
L
Hades
8,403
840
33
3
0
165,424
0
L
Hera
7,688
769
38
4
0
202,210
0
W
Zhong Kui
7,811
781
19
2
0
195,012
0
W
Ix Chel
9,011
901
29
3
0
212,442
0
L
Anhur
6,951
695
23
2
0
143,466
0
W
Chaac
7,276
728
5
1
0
132,477
0
W
Surtr
8,289
829
25
3
0
203,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role