Player Matchup

Ra
Ra
Finishhim
Ra
Level 148
God Stats
2W - 3L
1,404 SR
Queue Stats
38W - 40L
1,497 Elo+
Solo
Ix Chel
Ix Chel
Nanic
Ix Chel
Level 144
God Stats
3W - 3L
1,500 SR
Queue Stats
108W - 102L
1,504 Elo+
Party 1
Charon
Charon
Nerezea
Charon
Level 147
God Stats
1W - 5L
1,497 SR
Queue Stats
107W - 98L
1,700 Elo+
Party 1
Arachne
Arachne
UnfadingLily
Arachne
Level 44
God Stats
4W - 4L
1,614 SR
Queue Stats
42W - 36L
1,474 Elo+
Solo
Loki
Loki
Zigarrah
Loki
Level 178
God Stats
12W - 7L
1,625 SR
Queue Stats
54W - 57L
1,483 Elo+
Solo
Team Averages
Level 132
1,528 SR
1,532 Elo+

VS

Team Averages
Level 140
1,480 SR
1,435 Elo+
Ares
Ares
ElPapzakko
Ares
Level 132
God Stats
1W - 3L
1,233 SR
Queue Stats
71W - 66L
1,506 Elo+
Party 2
Tyr
Tyr
Inuit
Tyr
Level 137
God Stats
2W - 2L
1,268 SR
Queue Stats
77W - 77L
1,449 Elo+
Party 2
Ao Kuang
Ao Kuang
ferherlaz
Ao Kuang
Level 144
God Stats
2W - 0L
1,727 SR
Queue Stats
89W - 109L
1,440 Elo+
Solo
Rama
Rama
kwakkoe
Rama
Level 119
God Stats
3W - 3L
1,469 SR
Queue Stats
91W - 82L
1,527 Elo+
Party 2
Aphrodite
Aphrodite
screads
Aphrodite
Level 170
God Stats
1W - 0L
1,703 SR
Queue Stats
82W - 76L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
4,910
982
1,854
2,924
1,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
Nanic
Ix Chel
9
0 / 2 / 0
4,179
836
5,387
3,273
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
Nerezea
Charon
9
0 / 2 / 0
4,564
913
4,108
5,933
3,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
UnfadingLily
Arachne
8
0 / 1 / 0
4,211
842
2,716
4,016
1,709
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Loki
7
0 / 0 / 0
3,916
783
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
4,769
954
3,284
6,141
4,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
Inuit
Tyr
9
1 / 0 / 2
4,563
913
2,548
3,375
1,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
ferherlaz
Ao Kuang
9
3 / 0 / 0
4,954
991
1,751
4,061
2,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
kwakkoe
Rama
11
0 / 0 / 3
4,946
989
1,957
2,638
1,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
screads
Aphrodite
10
1 / 0 / 3
4,721
944
4,076
3,757
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
5
5
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
0
0
0
0
W
Tyr
Inuit
Tyr
1
0
2
2
L
Ix Chel
Nanic
Ix Chel
0
2
0
0
L
Charon
Nerezea
Charon
0
2
0
0
L
Arachne
UnfadingLily
Arachne
0
1
0
0
L
Loki
0
0
0
0
W
Ao Kuang
ferherlaz
Ao Kuang
3
0
0
3
W
Rama
kwakkoe
Rama
0
0
3
1.5
W
Aphrodite
screads
Aphrodite
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,065
Damage
13,616
16,146
Taken
19,972
7,908
Mitigated
12,573
4,939
Healing
8,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,284
0
0
1,041
6,141
4,712
0
3,935
2,206
6,156
0
L
1,854
72
58
1,309
2,924
1,598
0
976
1,907
18,981
0
W
Tyr
Inuit
Tyr
2,548
226
0
765
3,375
1,868
0
1,758
1,617
1,063
8,209
L
Ix Chel
Nanic
Ix Chel
5,387
797
158
640
3,273
1,284
0
1,974
1,299
10,798
0
L
Charon
Nerezea
Charon
4,108
581
69
1,821
5,933
3,317
0
4,192
1,667
9,617
0
L
Arachne
UnfadingLily
Arachne
2,716
1,963
153
731
4,016
1,709
0
1,857
1,998
0
6,383
L
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
ferherlaz
Ao Kuang
1,751
313
0
1,044
4,061
2,847
0
1,785
2,276
8,132
0
W
Rama
kwakkoe
Rama
1,957
1,566
0
1,118
2,638
1,103
0
1,135
1,503
0
19,329
W
Aphrodite
screads
Aphrodite
4,076
62
1,857
2,371
3,757
2,043
0
2,675
1,021
16,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,780
Gold Earned
23,953
75
Minions Killed
121
0
Camps Cleared
0
409,802
Distance Traveled
517,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,769
954
6
1
0
99,637
0
L
Ra
4,910
982
40
8
0
126,852
0
W
Tyr
4,563
913
24
5
0
109,639
0
L
Ix Chel
4,179
836
11
2
0
93,746
0
L
Charon
4,564
913
12
2
0
94,332
0
L
Arachne
4,211
842
12
2
0
94,872
0
L
Loki
3,916
783
0
0
0
0
0
W
Ao Kuang
4,954
991
14
3
0
111,113
0
W
Rama
4,946
989
40
8
0
99,485
0
W
Aphrodite
4,721
944
37
7
0
97,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role