Player Matchup

Ares
Ares
MCYEEBM
Ares
Level 176
God Stats
13W - 7L
1,654 SR
Queue Stats
78W - 84L
1,725 Elo+
Party 3
Eset
Eset
TRILLiNoLoGy
Eset
Level 174
God Stats
5W - 4L
1,322 SR
Queue Stats
100W - 101L
1,465 Elo+
Party 3
Scylla
Scylla
idontlikeyou34
Scylla
Level 120
God Stats
1W - 1L
1,690 SR
Queue Stats
22W - 31L
1,530 Elo+
Party 3
Erlang Shen
Erlang Shen
madbro2129
Erlang Shen
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 34L
1,511 Elo+
Party 3
Hera
Hera
xDjinnSlayerx
Hera
Level 147
God Stats
73W - 46L
1,595 SR
Queue Stats
237W - 230L
1,530 Elo+
Solo
Team Averages
Level 155
1,552 SR
1,552 Elo+

VS

Team Averages
Level 87
1,653 SR
1,509 Elo+
Kuzenbo
Kuzenbo
Bloodelf941
Kuzenbo
Level 53
God Stats
0W - 2L
1,619 SR
Queue Stats
3W - 6L
1,426 Elo+
Party 2
Awilix
Awilix
OrangEFreaK245
Awilix
Level 36
God Stats
2W - 1L
1,968 SR
Queue Stats
14W - 10L
1,529 Elo+
Party 2
Nut
Nut
Sukunabiko
Nut
Level 98
God Stats
6W - 9L
1,497 SR
Queue Stats
18W - 19L
1,563 Elo+
Party 1
Lancelot
Lancelot
inneedofanerf
Lancelot
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,460 Elo+
Solo
Vulcan
Vulcan
xXChubblesXx
Vulcan
Level 126
God Stats
50W - 41L
1,684 SR
Queue Stats
87W - 83L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
MCYEEBM
Ares
16
1 / 0 / 4
9,185
835
8,454
14,442
13,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 0 / 1
8,842
804
9,029
6,264
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 1 / 1
9,101
827
7,087
7,106
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Erlang Shen
madbro2129
Erlang Shen
15
1 / 2 / 1
8,364
760
6,759
10,649
10,800
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 0 / 0
9,618
874
7,569
7,943
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bloodelf941
Kuzenbo
15
1 / 0 / 2
9,071
825
5,392
10,671
12,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
0 / 2 / 1
7,960
724
4,113
10,585
4,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 1 / 1
8,270
752
3,305
8,275
3,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
inneedofanerf
Lancelot
14
0 / 2 / 0
8,340
758
10,032
11,205
4,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
16
1 / 2 / 2
9,190
835
12,875
5,014
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
7
Kills
3
3
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bloodelf941
Kuzenbo
1
0
2
2
W
Ares
MCYEEBM
Ares
1
0
4
3
L
0
2
1
0.25
L
1
1
1
1.5
W
1
0
1
1.5
W
2
1
1
2.5
L
Lancelot
inneedofanerf
Lancelot
0
2
0
0
W
Erlang Shen
madbro2129
Erlang Shen
1
2
1
0.75
W
2
0
0
2
L
Vulcan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,898
Damage
35,717
46,404
Taken
45,750
32,846
Mitigated
28,149
7,831
Healing
5,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bloodelf941
Kuzenbo
5,392
2,229
0
1,651
10,671
12,955
0
7,801
2,244
16,745
688
W
Ares
MCYEEBM
Ares
8,454
227
0
2,678
14,442
13,319
28
3,571
10,871
20,393
0
L
4,113
1,804
0
1,270
10,585
4,698
0
6,790
3,395
0
23,318
L
3,305
1,917
0
2,206
8,275
3,646
0
5,950
2,179
0
16,340
W
9,029
336
781
684
6,264
2,743
0
2,794
3,470
32,019
0
W
7,087
365
0
400
7,106
2,704
352
3,648
3,458
30,409
0
L
Lancelot
inneedofanerf
Lancelot
10,032
1,281
0
450
11,205
4,696
0
7,194
3,715
0
39,312
W
Erlang Shen
madbro2129
Erlang Shen
6,759
1,587
0
2,311
10,649
10,800
0
4,618
6,031
0
19,378
W
7,569
1,763
0
977
7,943
3,280
2,324
3,062
4,881
40,332
709
L
Vulcan
12,875
4,504
0
376
5,014
2,154
0
3,389
1,359
44,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,110
Gold Earned
42,831
268
Minions Killed
228
0
Camps Cleared
0
1,224,847
Distance Traveled
1,244,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,071
825
24
2
0
252,288
0
W
Ares
9,185
835
29
3
0
257,365
0
L
Awilix
7,960
724
32
3
0
223,334
0
L
Nut
8,270
752
38
3
0
227,337
0
W
Eset
8,842
804
63
6
0
240,013
0
W
Scylla
9,101
827
67
6
0
257,210
0
L
Lancelot
8,340
758
47
4
0
283,074
0
W
Erlang Shen
8,364
760
21
2
0
219,124
0
W
Hera
9,618
874
88
8
0
251,135
0
L
Vulcan
9,190
835
87
8
0
258,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role