Player Matchup

Apollo
Apollo
Aelandistar
Apollo
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 117L
1,483 Elo+
Party 2
Chiron
Chiron
AlnAlmora
Chiron
Level 118
God Stats
16W - 9L
1,622 SR
Queue Stats
151W - 150L
1,474 Elo+
Party 2
Ix Chel
Ix Chel
OverallRock21
Ix Chel
Level 131
God Stats
16W - 13L
1,733 SR
Queue Stats
143W - 147L
1,461 Elo+
Party 2
Arachne
Arachne
Terio23
Arachne
Level 126
God Stats
9W - 6L
1,567 SR
Queue Stats
39W - 38L
1,487 Elo+
Solo
Ares
Ares
distnededsnake3
Ares
Level 87
God Stats
21W - 22L
1,572 SR
Queue Stats
108W - 105L
1,503 Elo+
Solo
Team Averages
Level 121
1,599 SR
1,481 Elo+

VS

Team Averages
Level 103
1,497 SR
1,453 Elo+
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
DrekenRoh
Horus
Level 167
God Stats
23W - 6L
1,777 SR
Queue Stats
155W - 143L
1,483 Elo+
Solo
Bellona
Bellona
MrWafflez6530
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,699 Elo+
Party 1
Nu Wa
Nu Wa
PowerPusheen
Nu Wa
Level 88
God Stats
4W - 6L
1,188 SR
Queue Stats
116W - 115L
1,484 Elo+
Solo
Jormungandr
Jormungandr
TrueHeroBW
Jormungandr
Level 127
God Stats
0W - 1L
1,521 SR
Queue Stats
0W - 8L
1,101 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
6
0 / 0 / 1
3,650
608
1,574
2,634
830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chiron
AlnAlmora
Chiron
7
0 / 0 / 0
3,908
651
1,248
3,489
1,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
7
1 / 1 / 0
4,195
699
3,125
4,564
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Arachne
Terio23
Arachne
6
1 / 1 / 0
3,611
602
803
3,683
1,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

5
0 / 0 / 1
3,500
583
1,166
4,803
2,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 0 / 0
3,261
544
2,460
1,780
552
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
DrekenRoh
Horus
3
0 / 1 / 1
3,048
508
1,472
2,157
885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
6
0 / 1 / 1
3,411
569
1,841
5,456
4,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

8
2 / 0 / 0
4,457
743
3,552
2,964
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
TrueHeroBW
Jormungandr
6
0 / 0 / 0
3,729
622
1,423
3,680
2,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Apollo
0
0
1
0.5
W
Chiron
AlnAlmora
Chiron
0
0
0
0
L
Horus
DrekenRoh
Horus
0
1
1
0.5
L
Bellona
0
1
1
0.5
W
Ix Chel
1
1
0
1
L
2
0
0
2
W
Arachne
Terio23
Arachne
1
1
0
1
L
Jormungandr
TrueHeroBW
Jormungandr
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,916
Damage
10,748
19,173
Taken
16,037
7,145
Mitigated
8,801
7,024
Healing
5,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,460
1,253
0
300
1,780
552
0
442
1,338
0
16,731
W
Apollo
1,574
1,139
0
995
2,634
830
0
487
2,067
0
20,823
W
Chiron
AlnAlmora
Chiron
1,248
603
24
1,592
3,489
1,001
0
1,357
1,954
0
28,927
L
Horus
DrekenRoh
Horus
1,472
783
0
1,019
2,157
885
0
219
1,938
0
7,022
L
Bellona
1,841
697
0
1,155
5,456
4,276
0
2,750
2,706
0
15,368
W
Ix Chel
3,125
923
0
1,717
4,564
1,495
0
902
3,538
22,442
297
L
3,552
935
0
1,335
2,964
797
0
313
2,651
22,085
1,200
W
Arachne
Terio23
Arachne
803
566
0
1,423
3,683
1,051
0
390
3,205
0
18,600
L
Jormungandr
TrueHeroBW
Jormungandr
1,423
704
0
1,610
3,680
2,291
0
505
3,175
16,140
0
W
1,166
162
0
1,273
4,803
2,768
0
1,261
3,462
7,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,864
Gold Earned
17,906
156
Minions Killed
126
0
Camps Cleared
0
588,315
Distance Traveled
538,988
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,261
544
23
4
0
112,657
0
W
Apollo
3,650
608
33
6
0
113,480
0
W
Chiron
3,908
651
42
7
0
114,132
0
L
Horus
3,048
508
13
2
0
53,756
0
L
Bellona
3,411
569
21
4
0
146,050
0
W
Ix Chel
4,195
699
35
6
0
89,319
0
L
Nu Wa
4,457
743
46
8
0
111,752
2
W
Arachne
3,611
602
35
6
0
144,662
0
L
Jormungandr
3,729
622
23
4
0
114,773
0
W
Ares
3,500
583
11
2
0
126,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role