Player Matchup

Xing Tian
Xing Tian
AnologExe
Xing Tian
Level 45
God Stats
2W - 3L
1,688 SR
Queue Stats
44W - 33L
1,673 Elo+
Solo
Set
Set
Reece890
Set
Level 159
God Stats
2W - 4L
1,510 SR
Queue Stats
106W - 111L
1,574 Elo+
Party 2
Ravana
Ravana
William990
Ravana
Level 137
God Stats
7W - 4L
1,751 SR
Queue Stats
68W - 64L
1,636 Elo+
Party 2
Cupid
Cupid
ZombieKillerT53
Cupid
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 120L
1,576 Elo+
Party 2
Kukulkan
Kukulkan
krusil
Kukulkan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 67L
1,481 Elo+
Solo
Team Averages
Level 101
1,590 SR
1,588 Elo+

VS

Team Averages
Level 161
1,605 SR
1,573 Elo+
Ix Chel
Ix Chel
Cobbler42
Ix Chel
Level 208
God Stats
4W - 4L
1,533 SR
Queue Stats
300W - 353L
1,530 Elo+
Party 1
Ullr
Ullr
JustDrownd
Ullr
Level 158
God Stats
2W - 0L
1,821 SR
Queue Stats
8W - 4L
1,660 Elo+
Party 1
Neith
Neith
LIPRIKOL
Neith
Level 147
God Stats
64W - 77L
1,506 SR
Queue Stats
478W - 466L
1,526 Elo+
Solo
Nike
Nike
Parsawolf
Nike
Level 148
God Stats
101W - 67L
1,601 SR
Queue Stats
482W - 459L
1,551 Elo+
Solo
Xing Tian
Xing Tian
Teramii
Xing Tian
Level 143
God Stats
4W - 6L
1,564 SR
Queue Stats
94W - 82L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AnologExe
Xing Tian
11
2 / 3 / 4
7,239
517
8,719
16,458
14,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 3 / 1
6,855
490
7,889
13,717
6,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
William990
Ravana
11
0 / 5 / 2
6,705
479
5,765
10,489
6,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 3 / 3
6,553
468
6,954
11,133
4,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
krusil
Kukulkan
13
0 / 5 / 0
7,243
517
5,610
8,902
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Cobbler42
Ix Chel
15
4 / 1 / 5
8,626
616
8,615
6,324
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 1 / 6
8,251
589
7,520
16,802
6,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
LIPRIKOL
Neith
14
2 / 2 / 1
8,104
579
10,217
8,424
3,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
14
7 / 1 / 5
9,243
660
9,319
12,318
7,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xing Tian
Teramii
Xing Tian
12
1 / 1 / 7
7,349
525
7,832
14,388
10,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
6
Kills
19
19
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AnologExe
Xing Tian
2
3
4
1.33
W
Ix Chel
Cobbler42
Ix Chel
4
1
5
6.5
W
5
1
6
8
W
Neith
LIPRIKOL
Neith
2
2
1
1.25
W
Nike
7
1
5
9.5
L
4
3
1
1.5
W
Xing Tian
Teramii
Xing Tian
1
1
7
4.5
L
Ravana
William990
Ravana
0
5
2
0.2
L
0
3
3
0.5
L
Kukulkan
krusil
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,937
Damage
43,503
60,699
Taken
58,256
34,547
Mitigated
32,076
10,853
Healing
22,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AnologExe
Xing Tian
8,719
1,341
0
3,581
16,458
14,056
0
6,484
9,718
25,283
0
W
Ix Chel
Cobbler42
Ix Chel
8,615
963
3,151
2,291
6,324
2,635
0
2,568
3,665
62,863
0
W
7,520
3,597
0
7,935
16,802
6,738
0
2,528
14,227
0
60,350
W
Neith
LIPRIKOL
Neith
10,217
4,570
0
2,678
8,424
3,742
1,273
2,997
5,427
0
77,021
W
Nike
9,319
1,029
0
4,434
12,318
7,968
0
3,160
8,744
0
65,400
L
7,889
3,072
0
1,110
13,717
6,964
0
4,432
9,021
0
47,304
W
Xing Tian
Teramii
Xing Tian
7,832
980
0
2,319
14,388
10,993
0
4,292
10,096
25,764
2,526
L
Ravana
William990
Ravana
5,765
821
0
2,194
10,489
6,340
0
1,497
8,336
1,633
35,634
L
6,954
4,424
144
3,124
11,133
4,032
0
1,828
9,305
0
49,483
L
Kukulkan
krusil
Kukulkan
5,610
168
0
700
8,902
3,155
0
1,074
7,526
60,622
600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,595
Gold Earned
41,573
370
Minions Killed
486
0
Camps Cleared
0
1,307,041
Distance Traveled
1,391,912
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,239
517
27
2
0
277,442
2
W
Ix Chel
8,626
616
119
9
0
281,808
2
W
Ullr
8,251
589
90
6
0
314,169
0
W
Neith
8,104
579
121
9
0
230,133
0
W
Nike
9,243
660
112
8
0
283,565
3
L
Set
6,855
490
75
5
0
306,708
0
W
Xing Tian
7,349
525
44
3
0
282,237
5
L
Ravana
6,705
479
69
5
0
229,184
0
L
Cupid
6,553
468
89
6
0
245,845
2
L
Kukulkan
7,243
517
110
8
0
247,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role