Player Matchup

Fafnir
Fafnir
Fowzey
Fafnir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 82L
1,522 Elo+
Party 1
Thanatos
Thanatos
Mitchee23
Thanatos
Level 87
God Stats
10W - 9L
1,721 SR
Queue Stats
57W - 67L
1,549 Elo+
Party 1
Skadi
Skadi
frkzoid
Skadi
Level 125
God Stats
3W - 3L
1,716 SR
Queue Stats
91W - 98L
1,562 Elo+
Party 1
Janus
Janus
havee
Janus
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,474 Elo+
Party 1
Surtr
Surtr
wilbruh
Surtr
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 121L
1,516 Elo+
Party 1
Team Averages
Level 110
1,587 SR
1,525 Elo+

VS

Team Averages
Level 92
1,569 SR
1,585 Elo+
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DarkSilentor
King Arthur
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 139L
1,566 Elo+
Solo
Anhur
Anhur
MillenniumKid
Anhur
Level 83
God Stats
3W - 0L
1,500 SR
Queue Stats
108W - 92L
1,589 Elo+
Solo
Atlas
Atlas
Scanour_
Atlas
Level 7
God Stats
5W - 6L
1,802 SR
Queue Stats
18W - 15L
1,729 Elo+
Party 2
Freya
Freya
VINXMORAD
Freya
Level 85
God Stats
16W - 16L
1,545 SR
Queue Stats
662W - 653L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Fowzey
Fafnir
13
2 / 1 / 6
8,972
498
12,071
14,812
19,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
Mitchee23
Thanatos
15
6 / 1 / 4
8,868
493
8,277
17,172
8,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Skadi
frkzoid
Skadi
12
0 / 1 / 2
7,821
435
6,842
7,338
2,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
havee
Janus
15
7 / 6 / 4
9,492
527
17,454
13,577
5,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
wilbruh
Surtr
10
0 / 2 / 1
6,898
383
4,570
9,342
6,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
3 / 5 / 4
10,420
579
6,656
11,324
5,612
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
DarkSilentor
King Arthur
15
3 / 2 / 1
10,414
579
9,835
16,907
13,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
3 / 3 / 1
10,331
574
5,969
14,118
5,521
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
Scanour_
Atlas
13
2 / 3 / 4
8,914
495
5,007
15,973
11,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Freya
VINXMORAD
Freya
17
0 / 3 / 9
9,496
528
10,909
19,294
8,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
15
Kills
11
11
Deaths
16
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
5
4
1
W
King Arthur
DarkSilentor
King Arthur
3
2
1
1.75
L
Fafnir
Fowzey
Fafnir
2
1
6
5
W
3
3
1
1.17
L
Thanatos
Mitchee23
Thanatos
6
1
4
8
W
Atlas
Scanour_
Atlas
2
3
4
1.33
W
Freya
VINXMORAD
Freya
0
3
9
1.5
L
Skadi
frkzoid
Skadi
0
1
2
1
L
Janus
havee
Janus
7
6
4
1.5
L
Surtr
wilbruh
Surtr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,214
Damage
38,376
62,241
Taken
77,616
42,270
Mitigated
44,131
19,633
Healing
22,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,656
190
0
1,245
11,324
5,612
0
6,780
4,127
82,257
0
W
King Arthur
DarkSilentor
King Arthur
9,835
1,100
0
2,168
16,907
13,716
0
3,876
12,386
0
69,897
L
Fafnir
Fowzey
Fafnir
12,071
1,984
80
3,099
14,812
19,834
0
6,116
8,696
30,256
1,872
W
5,969
2,749
0
4,659
14,118
5,521
3,278
2,894
11,182
0
94,073
L
Thanatos
Mitchee23
Thanatos
8,277
1,669
0
11,554
17,172
8,180
0
5,182
11,990
0
63,762
W
Atlas
Scanour_
Atlas
5,007
1,121
0
4,772
15,973
11,234
0
7,898
7,681
20,396
1,605
W
Freya
VINXMORAD
Freya
10,909
3,810
0
9,231
19,294
8,048
0
6,906
12,092
78,289
1,698
L
Skadi
frkzoid
Skadi
6,842
2,959
0
680
7,338
2,514
0
1,540
5,798
0
66,544
L
Janus
havee
Janus
17,454
1,481
0
500
13,577
5,671
0
8,982
4,595
66,230
1,707
L
Surtr
wilbruh
Surtr
4,570
2,064
0
3,720
9,342
6,071
4
476
8,866
710
36,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,051
Gold Earned
49,575
396
Minions Killed
543
0
Camps Cleared
0
1,578,740
Distance Traveled
1,725,515
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,420
579
145
8
0
320,427
3
W
King Arthur
10,414
579
116
6
0
311,478
2
L
Fafnir
8,972
498
29
2
0
386,961
0
W
Anhur
10,331
574
141
8
0
323,282
4
L
Thanatos
8,868
493
80
4
0
448,771
0
W
Atlas
8,914
495
19
1
0
368,810
5
W
Freya
9,496
528
122
7
0
401,518
0
L
Skadi
7,821
435
107
6
0
216,811
0
L
Janus
9,492
527
120
7
0
343,237
2
L
Surtr
6,898
383
60
3
0
182,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role