Player Matchup

King Arthur
King Arthur
Aiden11D
King Arthur
Level 167
God Stats
0W - 1L
1,660 SR
Queue Stats
250W - 253L
1,496 Elo+
Party 1
Medusa
Medusa
McGregor
Medusa
Level 157
God Stats
2W - 3L
1,788 SR
Queue Stats
244W - 257L
1,553 Elo+
Party 2
Hou Yi
Hou Yi
Shakispxs
Hou Yi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 315L
1,543 Elo+
Party 2
Bacchus
Bacchus
kaupo
Bacchus
Level 144
God Stats
9W - 5L
1,830 SR
Queue Stats
271W - 277L
1,561 Elo+
Party 2
Neith
Neith
mattiDVR46
Neith
Level 151
God Stats
2W - 7L
1,118 SR
Queue Stats
227W - 229L
1,516 Elo+
Party 1
Team Averages
Level 154
1,579 SR
1,534 Elo+

VS

Team Averages
Level 151
1,545 SR
1,537 Elo+
Zeus
Zeus
ASwissPlayer
Zeus
Level 123
God Stats
6W - 2L
1,391 SR
Queue Stats
387W - 403L
1,540 Elo+
Solo
Sobek
Sobek
DrHeinzSteins
Sobek
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,409 Elo+
Solo
Susano
Susano
JustBlaze0x0
Susano
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 36L
1,429 Elo+
Solo
Hun Batz
Hun Batz
NockJos
Hun Batz
Level 127
God Stats
3W - 0L
1,610 SR
Queue Stats
96W - 73L
1,602 Elo+
Solo
Shiva
Shiva
PanadaQ
Shiva
Level 195
God Stats
13W - 3L
1,727 SR
Queue Stats
594W - 332L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aiden11D
King Arthur
15
3 / 2 / 4
8,745
875
4,328
9,421
8,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
McGregor
Medusa
13
0 / 5 / 2
7,109
711
12,562
9,787
4,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hou Yi
Shakispxs
Hou Yi
14
3 / 5 / 4
8,285
829
9,519
9,594
4,335
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
kaupo
Bacchus
14
3 / 2 / 6
7,846
785
5,236
10,265
13,250
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
1 / 4 / 6
7,131
713
6,620
8,389
3,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 11
9,494
949
11,225
7,101
3,906
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 13
7,706
771
4,620
13,172
13,698
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
15
3 / 1 / 10
8,620
862
5,953
8,295
4,362
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
NockJos
Hun Batz
14
6 / 3 / 8
8,369
837
7,297
10,918
6,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Shiva
PanadaQ
Shiva
15
4 / 3 / 12
8,496
850
14,440
12,684
12,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
72
10
Kills
18
18
Deaths
11
22
Assists
54
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
L
King Arthur
Aiden11D
King Arthur
3
2
4
2.5
W
1
3
13
2.5
W
Susano
3
1
10
8
L
Medusa
McGregor
Medusa
0
5
2
0.2
W
Hun Batz
NockJos
Hun Batz
6
3
8
3.33
W
Shiva
PanadaQ
Shiva
4
3
12
3.33
L
Hou Yi
Shakispxs
Hou Yi
3
5
4
1
L
Bacchus
kaupo
Bacchus
3
2
6
3
L
Neith
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,265
Damage
43,535
47,456
Taken
52,170
34,297
Mitigated
41,368
8,322
Healing
17,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,225
889
2,198
1,496
7,101
3,906
698
930
6,171
31,539
0
L
King Arthur
Aiden11D
King Arthur
4,328
49
944
1,392
9,421
8,884
58
3,389
6,032
0
13,212
W
4,620
360
0
1,817
13,172
13,698
0
715
12,457
8,772
298
W
Susano
5,953
567
938
1,400
8,295
4,362
206
910
7,385
0
12,567
L
Medusa
McGregor
Medusa
12,562
2,252
739
559
9,787
4,313
285
3,679
6,108
0
26,498
W
Hun Batz
NockJos
Hun Batz
7,297
1,212
1,335
1,405
10,918
6,609
411
1,472
9,446
0
11,225
W
Shiva
PanadaQ
Shiva
14,440
1,630
3,737
3,345
12,684
12,793
29
1,209
11,475
683
25,165
L
Hou Yi
Shakispxs
Hou Yi
9,519
3,561
0
420
9,594
4,335
1,008
2,699
6,895
0
16,849
L
Bacchus
kaupo
Bacchus
5,236
167
901
1,503
10,265
13,250
152
2,760
7,505
8,588
0
L
Neith
6,620
623
0
1,864
8,389
3,515
0
3,571
4,818
0
14,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,116
Gold Earned
42,685
102
Minions Killed
121
0
Camps Cleared
0
842,926
Distance Traveled
939,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,494
949
51
5
0
191,659
0
L
King Arthur
8,745
875
19
2
0
148,133
0
W
Sobek
7,706
771
9
1
0
172,858
0
W
Susano
8,620
862
15
2
0
233,081
0
L
Medusa
7,109
711
32
3
0
169,970
0
W
Hun Batz
8,369
837
21
2
0
171,966
0
W
Shiva
8,496
850
25
3
0
170,138
0
L
Hou Yi
8,285
829
24
2
0
153,257
0
L
Bacchus
7,846
785
8
1
0
185,304
0
L
Neith
7,131
713
19
2
0
186,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role