Player Matchup

Xing Tian
Xing Tian
Boyanii
Xing Tian
Level 100
God Stats
1W - 2L
1,289 SR
Queue Stats
300W - 273L
1,467 Elo+
Party 1
Hachiman
Hachiman
IkM_Sweat1Boy
Hachiman
Level 47
God Stats
2W - 4L
1,168 SR
Queue Stats
53W - 59L
1,357 Elo+
Party 1
Mulan
Mulan
IvaN_Is-my_Bro
Mulan
Level 27
God Stats
6W - 3L
1,494 SR
Queue Stats
130W - 135L
1,337 Elo+
Party 2
Janus
Janus
MIFEST8
Janus
Level 99
God Stats
8W - 3L
1,572 SR
Queue Stats
123W - 116L
1,323 Elo+
Solo
Ao Kuang
Ao Kuang
TheGoku19
Ao Kuang
Level 54
God Stats
4W - 4L
1,363 SR
Queue Stats
153W - 160L
1,379 Elo+
Party 2
Team Averages
Level 65
1,377 SR
1,373 Elo+

VS

Team Averages
Level 58
1,488 SR
1,393 Elo+
Artemis
Artemis
AGLkostya51
Artemis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,325 Elo+
Party 3
Amaterasu
Amaterasu
Gerthur
Amaterasu
Level 107
God Stats
8W - 7L
1,693 SR
Queue Stats
26W - 22L
1,524 Elo+
Solo
Bakasura
Bakasura
Kliking_kir
Bakasura
Level 16
God Stats
1W - 4L
1,312 SR
Queue Stats
4W - 12L
1,266 Elo+
Party 3
Ymir
Ymir
NIKYFan
Ymir
Level 49
God Stats
0W - 3L
1,347 SR
Queue Stats
11W - 18L
1,420 Elo+
Party 3
Ra
Ra
Toulalannn
Ra
Level 52
God Stats
7W - 8L
1,588 SR
Queue Stats
118W - 124L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Boyanii
Xing Tian
16
3 / 0 / 8
10,532
554
9,970
17,974
18,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
IkM_Sweat1Boy
Hachiman
16
5 / 1 / 5
9,578
504
11,198
11,488
4,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 5 / 1
8,716
459
10,043
16,176
9,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
MIFEST8
Janus
18
1 / 0 / 6
10,930
575
7,917
3,367
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ao Kuang
TheGoku19
Ao Kuang
18
9 / 1 / 1
11,021
580
9,420
12,978
6,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AGLkostya51
Artemis
13
1 / 2 / 0
7,904
416
7,843
11,190
4,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Gerthur
Amaterasu
17
5 / 2 / 1
10,694
563
9,894
17,438
16,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Kliking_kir
Bakasura
13
0 / 5 / 1
7,524
396
5,441
15,200
6,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
NIKYFan
Ymir
12
0 / 7 / 1
7,769
409
5,432
20,868
19,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
0 / 2 / 0
8,979
473
6,606
9,023
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
18
Kills
6
7
Deaths
18
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
AGLkostya51
Artemis
1
2
0
0.5
W
Xing Tian
Boyanii
Xing Tian
3
0
8
7
L
Amaterasu
Gerthur
Amaterasu
5
2
1
2.75
W
Hachiman
IkM_Sweat1Boy
Hachiman
5
1
5
7.5
W
0
5
1
0.1
L
Bakasura
Kliking_kir
Bakasura
0
5
1
0.1
W
Janus
MIFEST8
Janus
1
0
6
4
L
Ymir
NIKYFan
Ymir
0
7
1
0.07
W
Ao Kuang
TheGoku19
Ao Kuang
9
1
1
9.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,548
Damage
35,216
61,983
Taken
73,719
39,749
Mitigated
52,472
14,996
Healing
19,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AGLkostya51
Artemis
7,843
2,948
0
4,850
11,190
4,523
0
2,803
8,339
0
68,439
W
Xing Tian
Boyanii
Xing Tian
9,970
1,232
0
2,259
17,974
18,209
0
5,186
12,549
40,915
5,702
L
Amaterasu
Gerthur
Amaterasu
9,894
4,137
0
6,012
17,438
16,734
0
3,986
13,452
0
76,492
W
Hachiman
IkM_Sweat1Boy
Hachiman
11,198
7,989
0
4,868
11,488
4,622
346
4,750
6,616
0
74,573
W
10,043
2,770
0
3,682
16,176
9,304
816
0
15,127
0
52,210
L
Bakasura
Kliking_kir
Bakasura
5,441
3,494
0
2,787
15,200
6,576
693
6,160
8,905
0
30,617
W
Janus
MIFEST8
Janus
7,917
970
0
916
3,367
1,372
403
918
2,449
91,969
2,150
L
Ymir
NIKYFan
Ymir
5,432
546
0
2,144
20,868
19,984
0
7,110
13,698
35,982
0
W
Ao Kuang
TheGoku19
Ao Kuang
9,420
2,249
137
3,134
12,978
6,242
510
947
11,756
81,211
5,987
L
6,606
142
168
3,281
9,023
4,655
1,063
5,111
3,594
88,486
1,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,777
Gold Earned
42,870
564
Minions Killed
512
0
Camps Cleared
0
1,919,280
Distance Traveled
1,696,683
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,904
416
105
6
0
285,211
0
W
Xing Tian
10,532
554
36
2
0
398,268
1
L
Amaterasu
10,694
563
145
8
0
324,202
6
W
Hachiman
9,578
504
117
6
0
337,711
2
W
Mulan
8,716
459
90
5
0
354,371
0
L
Bakasura
7,524
396
74
4
0
440,245
0
W
Janus
10,930
575
203
11
0
391,214
1
L
Ymir
7,769
409
47
2
0
318,899
0
W
Ao Kuang
11,021
580
118
6
0
437,716
0
L
Ra
8,979
473
141
7
0
328,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role