Player Matchup

Nike
Nike
AngerTM
Nike
Level 118
God Stats
4W - 2L
1,637 SR
Queue Stats
113W - 110L
1,585 Elo+
Solo
Neith
Neith
COMMANDER OF N7
Neith
Level 161
God Stats
13W - 13L
1,142 SR
Queue Stats
396W - 377L
1,432 Elo+
Party 1
Jormungandr
Jormungandr
Just Bebo5320
Jormungandr
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,398 Elo+
Party 1
Arachne
Arachne
WhiteQrow98
Arachne
Level 147
God Stats
5W - 1L
1,298 SR
Queue Stats
152W - 154L
1,520 Elo+
Solo
Zeus
Zeus
XxELBOSSTExX
Zeus
Level 127
God Stats
1W - 1L
1,717 SR
Queue Stats
329W - 323L
1,433 Elo+
Party 1
Team Averages
Level 124
1,459 SR
1,474 Elo+

VS

Team Averages
Level 111
1,558 SR
1,511 Elo+
Discordia
Discordia
 
Discordia
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
LeonPanzaVerde
Sylvanus
Level 115
God Stats
4W - 5L
1,666 SR
Queue Stats
32W - 37L
1,531 Elo+
Solo
Danzaburou
Danzaburou
Obama_Senpai_871
Danzaburou
Level 106
God Stats
2W - 3L
1,482 SR
Queue Stats
139W - 144L
1,483 Elo+
Solo
Bastet
Bastet
SinfulExponent4
Bastet
Level 114
God Stats
4W - 1L
1,767 SR
Queue Stats
48W - 62L
1,482 Elo+
Solo
Cu Chulainn
Cu Chulainn
jorge9306
Cu Chulainn
Level 146
God Stats
1W - 2L
1,377 SR
Queue Stats
209W - 182L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
AngerTM
Nike
10
1 / 2 / 2
5,390
599
2,932
10,268
5,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
1 / 1 / 7
5,331
592
4,228
4,949
1,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Just Bebo5320
Jormungandr
9
2 / 1 / 7
5,678
631
3,326
6,422
4,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
WhiteQrow98
Arachne
10
8 / 1 / 3
6,299
700
6,879
8,039
3,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 0 / 0
5,714
635
2,602
2,505
766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 1 / 0
5,126
570
2,228
3,971
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
10
2 / 1 / 0
6,199
689
6,590
6,669
4,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Obama_Senpai_871
Danzaburou
7
1 / 3 / 2
4,587
510
3,653
5,590
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
1 / 4 / 0
4,602
511
3,157
9,833
3,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
jorge9306
Cu Chulainn
8
1 / 3 / 2
4,781
531
3,995
8,933
5,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
5
5
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
1
0
0
W
Nike
AngerTM
Nike
1
2
2
1
W
1
1
7
4.5
W
Jormungandr
Just Bebo5320
Jormungandr
2
1
7
5.5
L
Sylvanus
2
1
0
2
L
Danzaburou
Obama_Senpai_871
Danzaburou
1
3
2
0.67
L
1
4
0
0.25
W
Arachne
WhiteQrow98
Arachne
8
1
3
9.5
W
0
0
0
0
L
Cu Chulainn
jorge9306
Cu Chulainn
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,967
Damage
19,623
32,183
Taken
34,996
16,145
Mitigated
16,179
9,677
Healing
8,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,228
101
0
250
3,971
1,348
0
1,847
2,124
31,361
0
W
Nike
AngerTM
Nike
2,932
691
0
2,790
10,268
5,409
0
4,893
5,335
0
36,227
W
4,228
776
0
1,104
4,949
1,848
156
251
4,652
0
41,633
W
Jormungandr
Just Bebo5320
Jormungandr
3,326
915
0
1,733
6,422
4,795
31
79
6,303
21,499
0
L
Sylvanus
6,590
3,005
0
2,633
6,669
4,338
0
0
6,669
32,195
12,416
L
Danzaburou
Obama_Senpai_871
Danzaburou
3,653
1,751
0
1,130
5,590
1,973
0
1,669
3,921
0
22,132
L
3,157
900
0
3,305
9,833
3,112
0
1,028
8,805
0
27,727
W
Arachne
WhiteQrow98
Arachne
6,879
4,848
0
3,300
8,039
3,327
0
990
7,035
0
38,073
W
2,602
112
0
750
2,505
766
0
1,020
1,195
41,079
618
L
Cu Chulainn
jorge9306
Cu Chulainn
3,995
600
0
742
8,933
5,408
0
1,384
7,549
0
27,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,412
Gold Earned
25,295
313
Minions Killed
292
0
Camps Cleared
0
920,275
Distance Traveled
818,598
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,126
570
67
7
0
178,552
0
W
Nike
5,390
599
62
7
0
181,445
0
W
Neith
5,331
592
65
7
0
138,542
0
W
Jormungandr
5,678
631
39
4
0
192,623
0
L
Sylvanus
6,199
689
82
9
0
118,726
0
L
Danzaburou
4,587
510
47
5
0
123,932
0
L
Bastet
4,602
511
55
6
0
216,537
1
W
Arachne
6,299
700
63
7
0
228,191
0
W
Zeus
5,714
635
84
9
0
179,474
4
L
Cu Chulainn
4,781
531
41
5
0
180,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role